Tag Archives: Warlords of Draenor

#490 Goodbye WoW Insider

Last Friday, terrible news broke through the gaming side of the internet with the announcement and confirmation that AOL will be closing down their Joystiq branch. This closing includes the main Joystiq website and their sister sites Massively and WoW Insider. The news of WoW Insider’s ending stung quite a bit because I always thought that WoW Insider would last long enough be reporting on the story of Blizzard pulling the plug on their very last WoW server.

As established readers knows that I was a hardcore World of Warcraft player and end game raider for years and WoW Insider was my go to news site for all things in the world of Azeroth. I was a loyal reader, reading all their mage class columns, downloading all of their podcasts, and refreshing their home page multiple times during the day during their coverage of BlizzCON or the first few weeks of an expansion.

A bit of trivia I have shared time and time again,but what made World of Warcraft and  WoW Insider so special to me was that they were catalyst and inspiration for kick starting my own blogging career.

It all started with a 2009 Around Azeroth post with a published screenshot that I submitted. Around Azeroth was a series featured the best community submitted screenshots from World of Warcraft. I, at the time being in Highschool, seeing my in game username shown right on my favorite website not only made my week as well as earning some several nerd points with all my other Warcraft buddies.

it was not much but it was mine (Side note I'm using Archive.today's serives because I do not know if any of the WoWInsider links will be active in the next few weeks and beyond after they officially close shop)

it was not much but it was mine (Side note I’m using Archive.today’s service’s because I do not know if any of the WoWInsider links will be active in the next few weeks and beyond after they officially close shop)

Then in 2010 I gathered the courage to submit a few written pieces to WoW Insider when the staff were calling for submissions for their breakfast topic posts, another community driven article series with the purpose was a question to ask their readers every morning. Over the next year and a half, I was able to submit three articles as a paid “AOL guest writer” earning me $10 a post.

LINKS: https://archive.today/NOYvg // https://archive.today/0DDHW // https://archive.today/dsiUC

If getting my screenshot made my week, these made my week. and on top of being a paid job it inserted the thought that I could be one of those online personalities that gets to talk and write about videogames for a living.

Following that, once it was clear that WoW Insider’s Guest writers program was going to to be as frequent as I wanted to to be, I struck out on my own by creating my own website where I could write about World of Warcraft as often as I like, which was the creation of this very blog.

For reference these posts went live in February, July, and September of 2011. I started blogging in December of that year.

For reference these posts went live in February, July, and September of 2011. I started blogging in December of that year.

Even after I started making my own blogging content, WoW Insider gave me support by publishing my submissions to the weekly Blog Azeroth Shared Topics on Blog Azeroth, a website dedicated to networking and communicating with various other World of Warcraft bloggers from around the internet.

LINKS: https://archive.today/bWFyQ // https://archive.today/BzZYc

Those posts and traffic bumps definitely help my confidence to continue blogging adventure

Those posts and traffic bumps definitely help my confidence to continue blogging adventure

And WoW Insider was the first time I had my voice recorded for a podcast. If I remember correctly I was the first person to ask the WoW Insider panel on their first live show at PAX East.

That is why it is so tough to see them go, not only were they a cornerstone of my high school and college life but that years and years later it still provided quality World of Warcraft news and editorials. It is because of WoW Insider’s initial and continuing help and support has allowed Be MOP to be so successful on WordPress and any other success that comes from the Be MOP name, whether it be the followers I have on Twitter or the community that I have found with the launching of my Twitch page in April of last year.

Good bye WoW Insider, it is sad to see you take your bow so soon.


I’m also on Twitter

Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays, and Fridays

Leave a comment

Filed under Uncategorized

#488 Heroes of the Storm First Impressions

Over the weekend, due to a combination of some free time, watching various PAX South Streams, and remembering that I actually had the game in my inventory, I booted up Blizzard’s second Free to Play game, the A.R.T.S/MOBA game Heroes of the Storm for the first time to play a few rounds.

I played between the two free ranged and support heroes of that week, Malfurion and Falstad, for a few matches in the Raven and Haunted mines map. I did have a fun time playing the game, winning my fair share of matches and even scoring a few killstreaks here or there, I contribute that to my months of Twitch training.

 Its weird starting fresh in new MOBA/ARTS game, relaying on the free champs that week instead of the handful of champs you know so well.

Its weird starting fresh in new MOBA/ARTS game, relaying on the free champs that week instead of the handful of champs you know so well.

My first impressions is that it is a fun game with more of a focus on map objectives than player kills, and the objectives are fun to partake in. from collecting skulls to power up your bulldozer of a Grave Golem as it marches from one side of the map to the other to claiming capture points to ensure that your team gets the highly prized buff or inflicting a powerful curse or attack on the enemy’s defenses.

I have only played for a handful of matches, so I do not know how I feel about Heroes of the Storm choosing a heavy focus on Talents and upgrading and side-grading the hero’s abilities over the item approach for character improvement. I definitely know that I am not a fan of Blizzard’s gameplay choice to let players pick their champions first and then enter the queue.

I lost quite a few solo-queue matches because our team was comprised of two supports and no damage and that was because there was no time to communicate to the other players and and change our team competition before rolling out.

I do not know how those two complaints will might work with the competitive scene of the game when it comes to the staple pick/ban phase and counting other champion’s play style we see in other games, that is if there is a community interest to move towards a competitive or metagame route.

of course it will, we have competitive Hearthstone tournaments

of course it will, we have competitive Hearthstone tournaments why wouldn’t we have a competitive HoTs scene

Those two complaints are not enough to deter me from the game all together, and I will still plan to play it but recreationally, I know that if I play Heroes of the Storm any more than casually I end up losing money, fast.

I know that if I lose money it will not be because of HoTs’s microtransactions or colorful unicorn mounts but by resubbing to World of Warcraft. It was the same problem I had with Hearthstone. While Heroes of the Storm uses assets from their Diablo and Starcraft games the game is heavily designed with the World of Warcraft Universe in mind, taking a bit of priority over the other Blizzard intellectual properties, with maps, building designs, heroes, mounts, sound effects, and the inclusion of Hearthstones as the item used for recalling back to base.

Even now, after playing a few games, I can feel the itch, the Warcraft itch to resubscribe to reenter the world of Azeroth to revisit those lands and important characters. The itch is especially bad with that new expansion that involves New Outland and time travel. I left World of Warcraft more than a year ago and I know that if I go back I will be lost forever giving $15 a month to Blizzard for the access to a game that I will hardly play.

I wish I could go back to World of Warcraft again, but I just do not have the time, thanks to my current schedule to to allow the time investment for the hours of preparing and committing to a guild that raids end game content continuously and progressively as I would have want.

The kicker is if Blizzard added a special champion costume exclusive to the World of Warcraft subscribers

The kicker is if Blizzard added a special champion costume exclusive to the World of Warcraft subscribers

Another reason that HoTs will not be played anymore than casually is because I already have a main A.R.T.S/MOBA game that I play,on a scheduled basis. A.R.T.S are like MMOs, you can only really choose one to sink enough time into to get the best benefits and I already have one and it’s not this one.


I’m also on Twitter

Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays, and Fridays

Leave a comment

Filed under Uncategorized

#471 Three Years

Today is a day for celebration, because today is the three year anniversary marking the event when I created this Be MOP blog and published it’s first post on WordPress. As I said in last year’s post (Be MOP #315), this blog was created after my Junior college midterms after I experienced a very early quarter life crisis.

What is impressive is that in my three years of blogging I still have the bragging rights of not missed any of my Monday, Wednesday, Friday blog post deadlines. Three years of trying to balance college midterms, finals, graduations, dealing with the transition away from college life, and all of the random inconveniences that popped up along the way I was still here, updating my blog on the same schedule I created for myself since Day One.

Be MOP Banner

Since my last 2013 anniversary post and now, what now has changed with me and this blog?

At the start of the year I received a 3DS handheld system with a copy of Pokemon Y for Christmas (Be MOP #318) with lead to influx of various Pokemon and Mario posts appearing on this blog. Later in the year I went out and bought a Mario Kart 8 Wii U bundle (Be MOP #391) and went full Nintendo Fan Boy with this blog by writing about almost nothing but Nintendo from October to December.

But how can you blame me? All of those Nintendo exclusive games were fun from beginning to end and it was a refreshing change of pace from almost anything else I played through on my PC. Nintendo was something I did not know I needed until I got it, now it has been a staple of my weekly free gaming time.

It is amazing that the Wii U, the weakest console this gen, has been able to pump out the most amazing games from this year with having Mario Kart 8, Super Mario 3D World, and Smash run at either 720p or 1080p while having the frame rate be locked at 60fps. I have a theory that the people at Nintendo code their games on magic.

It is amazing that the Wii U, the weakest console this gen, has been able to pump out the most amazing games from this year with having Mario Kart 8, Super Mario 3D World, and Smash run at either 720p or 1080p while having the frame rate be locked at 60fps. I have a theory that the people at Nintendo code their games on magic.

This year I also celebrated my one year of unsubscribing from Blizzard’s World of Warcraft, an impressive feat. As I wrote in my post blog when I talked more in-depth about the year from the MMO (Be MOP #408), but enough things have gotten inbetween me and WoW the resubscribing would be a waste of money.

and no amount of emails will persuade me to go back, Blizzard

and no amount of emails will persuade me to go back, Blizzard

But out of everything,my most impressive development this year was development of my own Twitch Channel, branching out the Be MOP name from beyond text to video. Since late April, when I was announcing my plans to do start Live Streaming Infinite Crisis and other videogames (Be MOP #370). I have participated in my first 24 hour stream for Extra Life charity event, helping raise $290 dollars to benefit Boston Children’s Hospital. I have also recently reached my 100th day of streaming (Be MOP #454) and shortly after that I hit 100+ followers on my Twitch Channel.

Since my debut as a streamer and now, I have; accepted into Turbine’s Infinite Crisis Twitch Partnership program, joined the Infinite Crisis Community Stream Team, and have even been invited to stream on the official Infinite Crisis Twitch Channel every week as a Community Streamer.

And I got cool Infinite Crisis skins to give out all this weekend.

Fun Fact: Because of the old Streaming schedule (M/W/F 11:30- 2:30am and Sat 11-2a) There was a time when I was technically streaming seven days a week

I wonder how long I have to be on Twitch before I can confidently add “Twitch Streamer” to my LinkedIn profile?

Just like my previous yearly posts,

To make this go full circle here’s a the link to my first post on this blog. Enjoy and I’ll see you back here Monday.”


I’m also on Twitter

Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays, and Fridays

Leave a comment

Filed under Uncategorized

#443 The WoD Pre-launch Patch

From the sudden explosion of hub bub on my Twitter and WordPress feeds I have reached the conclusion that Blizzard has just released their Warlords of Draenorpre-expansion patch on the live servers.

I have not talked about Warcraft in a while, and certain not as much as I used to, since I have cancelled my subscription little more than a year ago. To celebrate this patch going live I decided to revisit some of my favorite WoW news sites, sit down, and read through the most recent patch notes to see what has changed. After reading them all I understand almost none of it. So much stuff has changed since I left, and so much of this patch has changed that changed content that it feels like going back to my old High school, I know the basic layout, but so tiny subtle things has changed, and all the people I knew moved on that it is completely different place compared to when I used to attend. I do understand that the ancient WoW player character models did get a revamp and the fire Mages did receive a buff to their spells so Patch 6.0.2 have earned my approval.

I just wish I could see my main Mage's new face but I left the option to see the helm on. Kinda kicking myself in hindsight

I just wish I could see my main Mage’s new face but I left the option to see the helm on. Kinda kicking myself in hindsight.

I did read up on the Blizzard’s traditional pre-expansion event to entertain and excite the players between now and actual expansion drops. After skimming through the videos and I will say that Blizzard has learned from their butchered Mists of Pandaria pre-expansion content with an actual in-game event with quests, story, and a special dungeon that actually takes place in the virtual world and does not exclusively resides in one little scenario queue. (Be MOP #110)

A professional blogging tip: Never write when you are angry.  Another professional blogging tip: You don't always need to adhere to the last blogging tip

Professional blogging tip: Never write when you are angry.
Another professional blogging tip: You don’t always need to adhere to the last blogging tip

I also read that Blizzard has rolled the Mists of Pandaria expansion pack into it’s basic game which is, i believe, the quickest Blizzard has ever rolled their past expansion into the main game. Which is really big of them, nothing more to say there but hats off to Blizzard for that move.

I would also use this time to give my thoughts about the next expansion on a whole but because I have been out of the WoW news loop for months I have no idea where to start. Should I talk about the main plot, the player stat change, the change in Blizzard’s game direction? I just do not know. Although I will say that while I was reading through the patch notes now there was a part of me that was making a mental note of all the World of Warcraft/Be MOP posts I could write between the now and when the actual expansion goes live. I did not keep an official count, but I know that was so potential blogging content there that was there could have lasted me months.

As I mentioned in my most recent World of Warcraft post, Be MOP #375, there is nothing in this expansion or in the next one that will ever bring me to Azeroth from a combination of a lack of a social network or guild to go back to and I have moved on from World of Warcraft to greater things in life. But I will always remember the adventures, the fun, and the gaming, writing, and communication skills I picked up along the way with Blizzard and WoW.

"Who can say if I have been changed for the better...."

“Who can say if I’ve been changed for the better….”


I’m also on Twitter

Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays, and Fridays

2 Comments

Filed under Uncategorized

#408 A year without World of Warcraft

I was looking back at my old posts this month and I noticed that it was this month, one year ago, when I made the decision to end my multiple year long, uninterrupted, World of Warcraft account (Be MOP #253)

this was the same time as I was graduating from college, kinda like the last sentence of the previous chapter of my life

this was the same time as I was graduating from college, kinda like the last sentence of the previous chapter of my life

 

What is more impressive with is that I have stayed away from World of Warcraft, not coming back for the Siege of Orgimmar patch, the when the reveal and the beta of the Warlords of Draenor was announced. Unlike some of my other friends I did leave the years on Azeroth bitter or looking back on my years playing with bitterness. If you remember I left World of Warcraft not because a game decision from Blizzard or because I hit a gamer’s equivalent of ‘rock bottom’ it was because I was guildless and  I was burnt playing one game, almost exclusively, for years.

Looking back I am glad my years in Azeroth, it was a costly experience yes, but it was an experience none the less. It was only from my years of playing World of Warcraft: I have realized and got a hands on experience on what is needed for a good team composition and what makes an amazing teammate (Be MOP #103).  Because of the years of listening to World of Warcraft podcasts and reading the strategy guides of the latest 5 man dungeons and raids, I have experience and learned about good and bad game play mechanics which I used when describing why Super Mario 3D Land was fun for me (Be MOP #349)

Most importantly of all playing World of Warcraft gave me the opportunity to create this blog, and with that I have dramatically improved my writing style and techniques which is amazing considering a few years ago I had some terrible writing and testing anxiety. While this blog has not cured my anxiety, I have seen improvement over the years in how I write from forcing myself to write something -anything- every Monday, Wednesday, and Friday.

 And World of Warcraft  has continued  helped me even after leaving the game

World of Warcraft was the gate way to the PC gaming platform, before WoW I never picked a PC game having gaming experience be limited to the family Nintendo system, but over the years I have bought better and better gaming laptops to handle the newest expansions and to preform better when I am needed the most in a raid. As a result I had a pretty nice machine to adequately run current PC games on Steam.

It was only after WoW when I paid attention to the other offers (humble Bundles and weekly sales) that were happening on the other side of the PC gaming world

It was only after WoW when I started to truly pay attention to the other offers (humble Bundles and weekly sales) that were happening on the other side of the PC gaming world

 

Because of World of Warcraft and blogging about it for so long it has gave me the blogging experience on how to write blog posts  continue blogging about general videogame topics, something I do not think I could have succeed in the way that I did the get go. All that blogging experience and confidence helped me take the leap into creating, and broadcasting on my own Twitch account, something I know I could not have done without this blog giving me confidence and experience on how to talk to people with my own voice.

As a result from my year of writing about other games all these posts has helped me focus and form my own opinions about other videogame topics. From the silliness of a moral dilemma I have with Tf2’s hats (Be MOP #254) to the more pressing problems with pre-ordering games, hacking up content of the main the game to sell as exclusive gaming platform perks or DLC for extra profits to, to the videogame company’s love of  Bullshots (Be MOP #348).

Now, most importantly, I do not have to worry about getting the most value out of my monthly subscription I feel less guilty spending my nights playing games of other generas and a because I am no longer in a dedicated raiding group I have a free-er schedule to actually play these games. A full time job does interfere with my preferred gaming schedule but because my job gives me money each week to buying MORE games and other things, I am inclined to let my job eat up the majority of my week.

Looking back, even though I know I am never going back to World of Warcraft (Be MOP #375) I  do not regret any of years leveling up my characters, chain running instances and raids, grinding for dailies, or hunting for the rare achievements in the game because it helped be grow into a better gamer and a better person on and off line.

 


I’m also on Twitter

Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays and Fridays

Leave a comment

Filed under Uncategorized

#374 What would bring me back to WoW?

A new expansion of World of Warcraft is on the way to the beta testing phrase. I have not been keeping tabs on the development of this expansion as much as I usually do, but as usual Blizzard is expected to get a bump in subscription for that business quarter from people coming back to their game. Now that I am no longer playing WoW I am a part of the ideal demographic for Blizzard to advertise to get me back to play and subscribe to Warlords of Draenor. Today I am going to take out the middle men that comes from all the marketing studies and focus groups and I, a burned out WoW player, will tell you and any Blizzard employees reading exactly what Warlords would need to do to get this potential customer to get back into World of Warcraft.

buckle up guys this post is going to be a doozy

buckle up guys this post is going to be a doozy

First I want to start out with listing some features that are not be the main reason to get me back to playing World of Warcraft:

I am going to return because of the newest features and improvement to the game play. I have solo-leveled a mage through all of Outlands and I have raided as a mage from Wrath of the Lich King to Mists of Pandaria. During those times I was forced grind through some ridiculously long quests and I was asked change mage specs that I did not originally play as nor liked using when I was in the raid for the sake of doing the most optimal for damage towards the raid boss. If I were to come back to World of Warcraft I will play as a mage and  if I want to raid I will find a way to raid. It does not matter to me if Blizzard changed the class mechanics or if they simplified the talent system again I will find a way around those hurdles so I can play as a mage again.

 It is not just mage but my mage, the my first character I ever made in WoW.

It is not just mage but my mage, the my first character I ever made in WoW.

 

Secondly the lore and story of the expansion will not get me to pack my bags for Azeroth. This might be a big surprise for my long time readers that the lore will not get me to playing since I have written dozens of Be MOP posts about my love of the lore in the game and how I can draw parallels to other stories and events outside of the game but during my hiatus from WoW I have been playing other games and catching up on my comicbook collection. While I was playing those other games and reading the latest issues of Spider-man I realized how much quicker other games and media are able to tell their stories in the span of a few hours or a few weeks than the months or years it takes Blizzard to tell the full saga of what happened between the Horde and Alliance in the new world. If I hear the story of the game is interesting enough from my other friends then a quick trip to a WoWWiki will get me filled in on everything I need about the game without having to log into the game.

 

I started to come the this realization at the start of my burnout phase, when I got frustrated that I had to wait until the next raiding content was created and polished to a shine before learning about what happens next in the war.

I started to come the this realization at the start of my burnout phase, when I got frustrated that I had to wait until the next raiding content was created and polished to a shine before learning about what happens next in the war.

Now that we got those out-of-the-way I want to talk about the two things that would get me back into the game.

The first thing that might get me back to playing Warlords is another subscription bundle similar to what they did to lock players into playing the game during the lull between Cataclysm and Mists of Pandaria. Way back in the early days of this blog (as a matter of fact the THIRD Be MOP post I have ever created) I wrote a wonderful post that broke down and game a dollar price value on everything that was in the first World of Warcraft annual pass. After doing a bit of math I decided that paying for one year of World of Warcraft was giving me enough of valued content where the actual cost per month to play WoW as just under half of the normal $15 asking price.

I realized that this was an old post but until I had to edit this post and find the pictures I did not realized HOW OLD the annual pass post was

I realized that this was an old post but until I had to edit this post and find the pictures I did not realize HOW OLD the annual pass post was

 

But the biggest feature that would get me to resubscribe would be my friends and a video game social network. After unsubscribing from World of Warcraft and letting enough time past to see why what kept me going and why I left without bias, the main drive for logging in was the my raiding group. Each weekend I would log in and group up with the same bunch of people to take on the next big raid boss and progress through the current raid. It was talking and socializing with my raiding and real life raiding friends, telling stories, swapping tricks and class secrets that kept me excited and invested in the game. That investment would show by logging in every day to complete the same dailies, spending hours farming cooking materials for the right ingredients to make the best fests and -most importantly of all- to continue to invest $15 a month into the game. The main reason I left the game was because the Cataclysm guild I belonged to dissolved somewhere between the transition from Cataclysm and Mists of Pandaria, once the guild fell apart I felt lonely because I was just playing WoW by myself and I did not want to go through the hassle of either spending more money on a character transfer or seeking out a raiding guild that fit perfectly in my existing schedule.

That being said, I do not think I will ever return to the game because the window of opportunity to really play the game has closed. Since I left World of Warcraft in the summer after I graduated college I have found a full-time 2nd shift job, I now have college bills to pay off each month and between those two I have the other games to get through on my Steam backlog and I have to keep up with my Twitch channel.  I just do have the free time anymore to raid every weekend, let alone trying to fund the monthly subscription on top of everything I am currently doing. I guess this is goodbye to World of Warcraft for me, it took me the act of writing this post to realized that nothing Blizzard could do, save for during WoW free to play would get me to redownload the game client. I do hope that Blizzard the best for the newest addition to their game but it looks like I am not ever going to come back to my mage, which is a bit sad but at least I can thank Blizzard for the years of entertainment and the years of slowly training to be the component video game player that I am today.


I’m also on Twitter

Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays and Fridays

 

2 Comments

Filed under Uncategorized

#357 Heroes I want to see in Heroes of the Storm

Blizzard had a busy week, with the launching of their first expansion for Diablo 3, Reaper of Souls. On top of their impressive launch party but Blizzard also announced that Tyrael will be one of the playable heroes in the their newest game Heroes of the Storm.

This is great news because not only are Blizzard taking a leaf out of Nintendo’s book, Building hype for Super Smash Brawl, by announcing segments of their new game in line with a major release of one of their other gaming titles. But it also means I was completely called it two weeks ago when I  exposed Blizzard’s “No game is an Island” marketing plan (Be MOP #350)

Nothing makes a blogger happy than correctly calling out a multi million dollar entertainment company's marketing plan.

Nothing makes a blogger happy than correctly calling out a multi million dollar entertainment company’s marketing plan.

 

I could go into more marketing material but today, this Friday, I want to create a list for some of the Heroes I want to see in the game. Because the best thing about this game than say any of it’s other competition in the A.R.T.S/Moba genre is that Blizzard already has three expansive universe that they could continuously harvest from for years to come.

One (or all of the) Dragon Aspects from World of Warcraft.

These were my favorite characters from the Warcraft universe, they were there from the beginning with the creation of the Well of Eternity and they fought besides the players against Deathwing at the end of Cataclysm.

Plus how cool it would be incorporating powers like time manipulation into the game.

Plus how cool it would be incorporating powers like time manipulation into the game.

Deckard Cain from Diablo

This character has been an established character since the original Diablo and while playing through Diablo 3 for the first time I felt a bit anticlimactic killing him off in the first Act, it would be cool seeing an old fragile man going 1v1 against Diablo himself on the battlefield.

I could totally see him play as a support/specialist

I could totally see him play as a support/specialist

 

A heroes from Blizzard’s still super secret T.I.T.A.N MMO

We know this project is eventually coming and even someone with no background in marketing can tell you that the moment project T.I.T.A.N is announced or hits the beta that Blizzard will be releasing a special HotS hero from that series. We now the game is in the works, it is better just to get it out of the way now.

 

An Innkeeper from World of Warcraft

I want something like an Inn Keeper in Heroes of the Storm, because it would be hilarious to see a game full of powerful heroes and villains to see one normal NPC in the heroes roster and fighting besides aliens, demons and important world leaders.

If they really wanted to connect it to a franchise they could have it be a new Hearthstone character.

If they really wanted to connect it to a franchise they could have it be a new Hearthstone character.

 

Those are just my pick for additional heroes to add to the game, but I want to know what you think, What characters from Blizzards games do you want to see in Heroes of the Storm? Leave a comment down below I would love to hear want other people want from this game.

And Blizzard, if you are reading this, I can not wait to see you at this year’s PAX East.

 

 


I’m also on Twitter

Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays and Fridays

Leave a comment

Filed under Uncategorized

#351 Why I am the Perfect Heroes of the Storm Player

Some stirrings around the internet has revealed that an early build of Heroes of the Storm has made it into the hands of some people on the internet and that means that a beta version of the game is on the horizon. With that I believe now is the best time to write the third installment of one of my oldest blogging series, explaining why I am the perfect player to play the Beta of Heroes of the Storm.

The storm is coming

The storm is coming

This series started way back in the early single digits when I explained how I was the perfect Diablo 3 player because I knew nothing about the previous Diablo games so I could offer the purest feedback without any bias from the old games. (Be MOP #25)

Fun fact I wrote that blog post because I one of my college professors was a proud Greek man and I knew he would be flabbergasted if he ever learned that I used a famous Socrates quote to justify getting playing a videogame

Fun fact I wrote that blog post because I one of my college professors was a proud Greek man and I knew he would be flabbergasted if he ever learned that I used a famous Socrates quote to make my case for me to play a videogame

I made my case about Hearthstone because with my past experience with Pokemon TCG and  Magic the Gathering would help Blizzard with giving feedback when it came to balancing some of the odder and unconventional deck builds. (Be MOP #240)

Now I get to make my case for Heroes of the Storm. First off I got the experience of playing Blizzard games for years and I have been writing about them for years so I know the ropes when it comes to their participating in Blizzard’s betas.

But more importantly I have been following this game’s development cycle ever since I first mentioned when I compared Blizzard to the Pokemon company with their choices to expanding into different genre of games (Be MOP #68) to when I was predicting Blizzard’s major announcement in last year’s PAX East (Be MOP #191). I was there to write about the official acknowledgement that the game is still in production in the Activision-Blizzard financial results (Be MOP#219) after months of no updates on the game and all the way through their third final name change (Be MOP #288).

If comedy have taught me anything it is that a good running gag needs a killer ending to finish off the series and I like of no better ending than letting me into the beta.

So Blizzard, Please?

Find me on Google+ for updates on this blog

I’m also on Twitter

Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays and Fridays

Leave a comment

Filed under Uncategorized

#350 Blizzard’s ‘No Game is an Island’ Marketing Plan

Blizzard is back in my sights with their recent announcement that their newest game, Hearthstone, has moved out of the Beta stage and have officially released to the public.

A game that was first relieved at Pax East last year, which is surprising in terms of game development cycle.

A game that was first relieved at Pax East last year, which is surprising in terms of game development cycle.

I played the game when it was in Beta a while ago but for one reason or another I dropped it for various reasons that I have now forgotten. As of writing the final game is for PCs and Macs with an iOS version in the works with no work on the Android version.

What caught my eye from the Hearthstone release was the promotional World of Warcraft Hearthstone mount that you can get when three games. I do like this line of thinking with this promotion not only because I am a former mount collector in WoW but because it looks like it is Blizzard’s new long-term marketing plan. A marketing plan that I now will be calling ‘No Game is an Island’ with Blizzard using all of their existing games to offer a promotional in game prizes as incentive for players to buy their new Intellectual Property.

 I like to imagine that this long-term plan was started in a Blizzard executive meeting when they saw the signs that World of Warcraft was not going to last forever.

I like to imagine that this long-term plan was started in a Blizzard executive meeting when they saw the signs that World of Warcraft was not going to last forever.

 

This have been in the works for a while, it started with StarCraft II and Diablo 3 with the announcement to add exclusive non-combat no more pets in the collector editions to try to get existing WoW players to buy the more expensive versions of the game.

we saw that idea expanded with the StarCraft II's and Diablo 3's collector edition of their expansion packs with both of theme offering exclusive portraits and banners sigils for each other

we saw that idea expanded with the StarCraft II’s and Diablo 3’s collector edition of their expansion packs with both of theme offering exclusive portraits and banners sigils for each other

 

Then now that long-term plan evolved into the creation of the Free to Play Heathstone and Heroes of the Storm games which advertise the other paid games and the merger of their various game launchers into one meta Blizzard launcher.

It is a brilliant move, and it reminds me of Valve's introduction of Team Fortress 2's hats that you can only get by preordering other games that you bought through their Steam service.

It is a brilliant move, and it reminds me of Valve’s introduction of Team Fortress 2’s hats that you can only get by preordering other games that you bought through their Steam service.

 

Blizzard’s plan only works with active Intellectual Property, which might be the reason why we saw the release of StarCraft II and Diablo 3 in the past few years after an extremely long hiatus of the games. I am also excited to see what this might mean for Blizzard with for the future, especially with their Hero of the Storm starting to be prepped for a beta release.

With a free constantly updating Action Real Time strategy game like Heroes of the Storm this is an open invitation for Blizzard to start pumping out executive cosmetic items or hero skins for HotS as rewards, incentives for buying certain paid games or participating in time limited in games events or attending video game conventions like BlizzCon and possibly the upcoming PAX East.

I have not had much interest in Blizzard games ever since I stopped playing World of Warcraft but I hope that this and more importantly the Heroes of the Storm will get me back in to playing their games and from there who knows I might even pick Starcraft II or Diablo again.


I’m also on Twitter

Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays and Fridays

1 Comment

Filed under Uncategorized

#342 Blizzard and Microtransactions (part II)

Oh it is this something special, I get to talk about Blizzard and World of Warcraft again, call it a callback to Be MOP’s earlier days (which was about six months ago before I decided not the renew my Warcraft subscription). Blizzard made headlines because they recently announced that their newest virtual shop item, any one of your characters to be instantly boosted to lv 90, will be sold at $60.

Image from WoW Insider

This is not the first time I talked about the latest addition to the Battle.net store, funny enough the last time I threw my two cents in about the Blizzard Store was 99 posts ago (Be MOP #243) Image from WoW Insider

Ignoring the fact that WoW is still subscription based and you still need to buy expansion packs this is quite a bit of money to spend for a in-game purchase.

This one item is Battle.net shop equals to one of the latest current-gen AAA game or four months of WoW play time just for the ability to skip the leveling process in a MMO. We could call it a E-shop purchase but this is a microtransaction and one that is a bit too big to be called ‘micro’ any more.

Initially the idea of micro-transaction is supposed to offer the player cosmetic goods that does not unbalance the game, like Blizzard’s mounts and Valve’s hats in TF2  or bypass the tedious parts of the free to play game, like the ability to either buy the newest champion with your money or grind up in-game victory points in League of Legends by yourself.

From the business point of view micro-transactions are meant to be small enough to justify the  impulse buy when the prompt comes up. Very similar to the dollar menu at a drive through or the candy shelf at the checkout aisle at the grocery store. It a microtransaction should not be enough to wait for your next paycheck to come in before heading over to checkout.

Between this and the Batman DLC fiasco (read Be MOP #280 & #338) it seems that the gaming industry is forgetting what microtransactions and downloadable content actually means.

It’s not just Blizzard, other companies have been incorporating in costly microtransactions, trying to push the edge of what is acceptable to pay for these services.

Case in point. Image from Reddit.com

But I want to know what you think: What is your opinion about the $60 price for a level 90 character? Are you planning on buying it?

And do you think there should be a limit on how much a company should charge for the items and services in their in-games shops? If what should it be?

Leave a comment down below I would love to hear what you think on the matter.

 


I’m also on Twitter

Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays and Fridays

7 Comments

Filed under Uncategorized