Tag Archives: 3DS

#524 One Final Goodbye to Club Nintendo

Very soon we will be seeing the absolute ending of the six year long Club Nintendo consumer loyalty program by the middle of the summer of this year

We have seen the slow phasing out of this program since the beginning of this year, with their announcement of the discontinuation in January, the last day to redeem Nintendo coins ending at the end of March, and the closing of the entire site at 11:59pm in June.

Even though with the closing of this program we have seen Nintendo ending things out on a high note, with the last batch of club rewards being almost every past game up for grabs. We have also seen Nintendo still hold true to their past club reward promises, like the delivery of the physical copy of the Smash Soundtrack and a free DLC code for Mewtwo if you bought both platform copies of Super Smash Bros.

I’m still going on about the Smash CD because in this day and age any other gaming company would have just emailed you a download link to their soundtrack, but Nintendo went a step beyond and mailed out packages to everyone, which gives them incredible amount of respect in the consumer relationship department.

Just recently Nintendo announced their final rewards for all their Gold and Platinum club members and for a second year in a row I was able to secure a gold status on my account, although I just barely missed Platinum status by the skin of my teeth. Even though these rewards have been out since the start of the month I am talking about them, and saying my goodbyes now because I am fashionably late when it comes to redeeming these codes and discussing about them on this blog.

not a bad turnout

not a bad turnout

With my gold status I was able to snag Pushmo for the 3DS, because it fulfilled the categories of being a game for the 3DS and being one of the few games on that list that I do not already have on my device. I did not have much expectations for Pushmo, because it was a free game and only acting as a filler game between now and when I eventually get my hands on Puzzle & Dragons Z + Super Mario Bros. Edition, but I have found myself really enjoying this very casual platform puzzle game, marathoning through level after level and even getting stuck in a few places. And pushmo has been doing a great service for me by distracting me with this good free game so I do not spend so much time on the terribly implemented F2P Pokemon Shuffle game

Although I have already downloaded Pokemon's OTHER f2p game.

Although I have already downloaded Pokemon’s OTHER f2p game.


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Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays, and Fridays

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#520 The Pickings from Wave 4 Amiibos

The newest wave of Amiibos are just around the corner, May 29th to be precise, and with that I have to evaluate which Amiibos are worth picking up.

I have done this with every Amiibos waves, from the first wave I was able to secure my Smash main plus a handful of others, I chose Princess Zelda from all of Wave 2, and I went on a bit of an adventures in the search for Mega Man and and the Golden Mario amiibo from Wave 3. Now with a month away I get to do the same thing this this batch,  this wave we have Wario, Charizard, Pac-man, Ness, Robin, and Lucina.

 I have to evaluate all the waves so I don't go out and buy all of them (there were so many times I picked up Sheik and Sonic for no other reasons besides just to have more amiibos)

I have to evaluate all the waves so I don’t go out and buy all of them (there were so many times I picked up Sheik and Sonic for no other reasons besides just to have more amiibos)

This time next month I am going to try my hardest to secure a Pac-man Amiibo for a variety of reasons: He is a video game veteran, I like his play style in Smash and he might be the first Amiibo after Star Fox that I will be leveling up to 50 in Smash. Before I watched the April Nintendo Direct the biggest purchasing point would have been that Pac-man, like Mega Man, would NEVER have any non-smash support from Nintendo. That was my plan until Nintendo casually mentioned  that both of these two 3rd party Smash champs will be getting their own Mii racing costumes with the next patch to Mario Kart 8.

I'm still not letting Mega Man out of his box until we get a Amiibo Supported Wii U or 3DS Mega Man game

I’m still not letting Mega Man out of his box until we get a Amiibo Supported Wii U or 3DS Mega Man game

Maybe my initial outlook on third party, and the less popular amiibos, being left out in the cold while Mario and his gang gets constant support for every future game might have been wrong. It could be quite possible that Nintendo does have a plan to bring non-smash support to every one of their amiibos, so far we have Fire Emblem support in Codename S.T.E.A.M and amiibo support for the other third party game, One Piece: Super Grand Battle X.

So there is some hope out there out there for constant across the board first and third party support for every amiibo on the market.

I don't count games like "Amiibo Touch & Play : Nintendo Classics Highlights" as a proper amiibo supported game, because just like the 'Masterpiece' feature in Super Smash Bros for the Wii U, it is only there to promote and sell other eshop games.

I don’t count games like “Amiibo Touch & Play : Nintendo Classics Highlights” as a proper amiibo supported game, because just like the ‘Masterpiece’ feature in Super Smash Bros for the Wii U, it is only there to promote and sell other eshop games.


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#519 Nintendo’s official custom Amiibos

Nintendo’s latest Nintendo Direct brought some several company updates about the status on some of the announced games and projects they are working on, from Fire emblem to Mario Kart and Smash. Out of everything, my favorite segment was the introduction of Nintendo’s newest custom variants for their Amiibo collection.

of course I'm getting one

of course I’m getting one

With Yoshi’s Woolly World Nintendo will be rolling about a special yarn made version of their Yoshi amiibo to launch alongside the game and with the announcement we got to see the Amiibo integration of the Yarn Amiibo working within the game, acting as a NPC player two that mimics the movements of player one. Between the Golden Mario and the entire Super Mario line of smash amiibos the announcement of new takes on old established amiibos should not be unexpected from anyone.

With Amiibos the Nintendo scene has seen a sudden popularity explosion akin to the Beanie Babies mania of the 90’s. There are multiple theories on why Amiibos took off as well as they did, it could because they were riding on the coattails of Super Smash Bros and the potential for future support for all the main AAA Nintendo games that will come out on the Wii U and 3DS. There is certainly a collectable feature to getting all of your favorite relatively cheap Nintendo figurines (especially when Nintendo fumbles shipping out enough supply to meet the demands of the North American market)

Nothing's better be stopping me from getting my hands on a PacMan amiibo

Nothing’s better be stopping me from getting my hands on a PacMan amiibo

But I think of the the biggest push for the popularity of fan made custom amiibos, repainting some Amiibos to better relax the alternative costumes in Smash to full remodeling and even stashing the NFC chip within a GameBoy Color cartridge.

I do believe that Nintendo saw the trend of custom amiibos and more importantly, the market of custom amiibo on sites like Ebay that lead to the inspiration to ship the new line of Super Mario Amiibos and the production of the Gold variant Mario amiibo. Hopefully if Nintendo continues this trend we might see a reemergence of some of the extremely rare amiibos as variants for their newest game, here’s looking at you Marth and Star Fox.

While I do not mind the idea of Official Nintendo customs Nintendo should take never lock amiibo gameplay content behind the variant amiibo and not the ‘standard’ Smash amiibo. This is a big worry for me right now because in the Nintendo Direct the show only showed the yarn yoshi being used in the Yoshi’s Woolly World game and I can not find anything, at time of writing, that says that the the Smash or Super Mario Amiibo would unlock the same feature. That’s a dark road for Nintendo to be going down.


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#516 The Potential Politics Behind the Smash Bros Fighter Ballot

The most recent Nintendo Direct we saw Nintendo bring out the big guns for their opening act, the status update on all the Smash DLC currently in the works. We finally got to see some in game fighting scenes with a release date of April 28 for the Mewtwo fighter DLC with a follow up with a surprise, MOTHER 3 Please, Lucas reveal slated to be available sometime in June of this year and a handful of cosmetic Mii Costumes DLC.

While I am already guaranteed a free download of the Mewtwo  fighter I will get day one buying Lucas for both platforms, as for the I think I will opt out of purchasing on the grounds that I do not main as a Mii fighter and I have not vested interest in sporting any of those outfits.

Although I would love to see some, ideally free, DLC of new or remastered smash stages.

Although I would love to see some, ideally free, DLC of new or remastered smash stages.

But the coolest, and most interesting thing added to the Smash franchise is the Official Nintendo Smash Bros. Fighter Ballot, which will allow gamers to properly advocate their desires on who they want to see added to the Smash roster. Although the introduction of this internet wide poll might have undermined their original intentions of adding the Mii Fighters, as Nintendo’s way of saying ‘if you don’t see your favorite character added at launch, you can just include them yourself.’

2839829-screen+shot+2015-04-01+at+5.44.46+pm

While Nintendo’s official intentions was to ask fans for feedback on which Nintendo and other video game character Sakurai and the Smash devs did not originally think of when building the game but the way I see it this is a wonderful out for Nintendo to get more third party developers to agree to sharing their IPs with Nintendo.

You can already see it around the internet people are asking and demanding non-Nintendo characters to be added to the game, some from the developers themselves. Which company or developer would not want to see some more exposure of their creations on one of the biggest Nintendo game? especially if it under the story that the fans were the ones lobbying for it.

We have already seen it with Yacht Club, a game that made its console debut on the Wii U and 3DS, and we have even seen it with one of the head of the other rival console company making a comment that they would consider sharing one of their IPs to be added into Smash, if the fans wanted it enough.

shovel knight smash

Come on Mr. Spencer we all know Microsoft's not using him anymore. Also Battletoads

Come on Mr. Spencer we all know Microsoft’s not using him anymore.
Also Battletoads.

With this potentially hidden political ploy Nintendo can add all the 3rd party fighters they want because it will only add to the life span of the Smash WiiU and 3DS. The life span is especially important to these games since Nintendo sticks to the business practice of one major addition to the Nintendo franchise per console and this build of Smash is the only one we are going to have for a years, and Nintendo needs to do everything it can to make sure Smash is in the gaming public’s conscience for a long, long while.

Nintendo can add all these third party characters under the conditions that all the characters are viable in a quasi competitive scene and Nintendo can add any character they want right after they add both Bayonetta and at least one of the members of Wonderful 101 in the game as a Platinum Star DLC pack.

bayonetta2

Nintendo please. They’re Wii U exclusives


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#514 The Price of the Gold Variant

These past few weeks I have seen what I would do for Gold variants in games. Two weeks ago Nintendo launched another addition to one of their staple franchise for their Wii U, Mario Party 10. I game I would pick up in a heartbeat if I had an abundance of friends whose friendships would still be intact after a few matches of Mario Party. But alongside the launch of the new Mario Party game, Nintendo also pushed out a new mini-wave of remodeled Amiibos of some of the main characters from the games.

In a trend I like, Nintendo is continuing to use Amiibo support outside of just Smash. image via: MyNintendoNews

In a trend I like, Nintendo is continuing to use Amiibo support outside of just Smash.
image via: MyNintendoNews

Along with the regular line of Super Mario/Mario Party Amiibos Wal-mart made an exclusive deal with Nintendo to only carry the special Gold Mario amiibo in what I assumed was the result of Walmart executives seeing the result of other Amiibo exclusives and wanted to hop on the Nintendo Hype Train.

Initially I had no plans to buy the Golden Mario Amiibo, I already had the Smash version of Mario and Nintendo had made it clear that all types of Mario Amiibos are compatible with Smash and Mario Party, and the only reason to pick up a second Mario, Luigi, Bowser, or Peach Amiibo was to preserve your Smash Amiibo fighting file on the base of the statue. Which was not a problem for me because I still do not have Mario Party 10, I do not main Mario in Super Smash Bros. and after months owning the Smash Mario Amiibo I still have yet to take him out of his box.

Even with all those valid reasons NOT to buy a golden Mario amiibo I still found myself at the local 24 hour Walmart waiting 90+ minutes after my work shift waiting in line at a makeshift Golden Mario Amiibo launch party for my chance to purchase one of the dozen or so Golden Mario Amiibo that Nintendo decided to ship to that location.

I was able to get my amiibo, and I was able to chit chat with some other Amiibo hunters

I was able to get my amiibo, and I was able to chit chat with some other Amiibo hunters. (you can see my smash Mario amiibo just behind Mega Man)

The other Golden tale I want to talk about was from a game I stream quite regularly, Infinite Crisis, DC Comics’ A.R.T.S/MOBA game. Infinite Crisis left it’s beta phase and officially launched the game on their own client and on the Steam Store last week. With the launch on Steam, the people at Turbine made two DLC packs for steam users, a Infinite Crisis Basic pack which unlock eight different champs and the Infinite Crisis Elite Pack which is a smidge more expensive but unlocks all 33 of the champions were in the character’s roster at launch.

The reason I am talking about the DLC packs is because as an incentive to Steam users, both DLC champion packs comes with a Steam exclusive GOLD Superman costume. Just like before, there was no reason to buy any of the DLC packs, after playing a year of IC I already unlocked most of the champions in the game, and just like Mario, I do not main Superman in the game nor do I play the jungle role that, Superman plays best as, in general. But with all of those I still found myself at the Steam Store checkout page, purchasing the Elite Pack.

I got it because it was so SHINY

I got it because it was so SHINY

One part because it was, at the time of buying was 67% off knocking down the price to a more manageable and financially justifiable $30, and I felt like I needed to give Infinite Crisis some money to celebrate their launch as a thank you for playing and streaming their game on my Twitch page for almost a year.

After thinking about, if I were to find a reason for going after these two gilded purchases was; One part brand loyalty, another part because it was an exclusive item that could only be obtained through a certain way, but on top of that wasthe terrible fear that if I do not buy these exclusive gold items now I might never be able to buy it later. That fear holds a bit of water because it seems that Nintendo still has not grasped the simple economic idea of creating enough supply to match the demand from the consumers because after the initial release I have yet to see any other more Golden Mario Amiibos, and they are going for a fortune on eBay. And with Infinite Crisis, once their launch day steam sale ends there would be no way to justify a buying the Elite Pack DLC at full price.


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Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays, and Fridays

Disclosure: I am apart of the Streamer Partnership Program for Turbine’s A.R.T.S/MOBA, Infinite Crisis, which is a subsidiary of Warner Bros. Interactive Entertainment.

This blog post was written without approval, consent, or knowledge from Warner Bros. Interactive Entertainment or any of it’s subsidiaries

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#508 Do not play Pokemon Shuffle

I talked about Pokemon Shuffle on last Friday’s blog post,but I am returning back to writing about this game after spending an entire weekend playing Pokemon Shuffle and then waiting to play Pokemon Shuffle over and over again. The 3DS exclusive Pokemon Shuffle game is one of the few Free to Play games on the handheld’s market and it is nothing short than an evil game packaged inside of a Skinner’s Box.

The game makes the unholy F2P gameplay gating mechanic, limiting your play sessions to five turns before having to wait a half hour to earn back on more attempt. You take that and then you add the Random Number Generator factor when you want to catch the pokemon of the stage, to add to your collection and you get the worst example B. F. Skinner’s experiment.

I suspect that the game devs behind this game purposely skewed some of the catch percentages on the Pokemon needed to progress in the harder levels.

I suspect that the game devs behind this game purposely skewed some of the catch percentages on the Pokemon needed to progress in the harder levels. which is nothing less than evil

The game is filled with freemium upselling suggestions and microtransaction reminders. The game suckers you in with rewards, in the form of Freemium currency and in-game coins in the style of “the first one’s free” and for opting-in the program that sends your play session data to Nintendo, in what I assume to be for future data mining purposes.

But all that being said…

Pokemon Shuffle is  a great game. It is fun collecting and building your Pokemon collection and using your Pokemon’s type advantage to wipe the floor against the latest challenge.

The game also gets major points for having fun and interesting mechanics in a potentially simple match three game, some Pokemon stages limiting the number of Pokemon you can bring in while other stages freezes a handful of your block every few turns. Pokemon Shuffle also adds the Mega Evolution twist with bringing a Pokemon into a stage, and once you matched enough of that one Pokemon it unlocks it’s almost overpowered abilities of clearing an entire column or row.

The game also has a truly difficult expert mode, that made me sweat and focus more on the game than any other point while playing the story campaign. On top of that Pokemon Shuffle has free post-launch support in the form of special promotional legendary Pokemon stages. I would gladly grind through those stages over and over again, if it was not for the fact that I am limited to five attempts per play session.

I can not recommend this game to anyone in fear that they get as hooked on the game as I am, which would send the wrong type of data to both Nintendo and Pokemon company on how to build a good Free to Play game. Instead of a Pokemon Shuffle going free to play I would rather have the game include an in store item that unlocked the entire game with no Free to Play gimmicks. More importantly I can not wait for Puzzle and Dragons Z to be released soon, because from what I have seen Puzzle and Dragons Z is all of Pokemon Shuffle, move type advantage and all, with none of the constant upselling.


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#503 The Mega Man White Whale

This past weekend I did an unprecedented thing, I woke up early on a Saturday morning when I had a no third party obligation to do so. I woke up early to travel to the next city over’s Best Buy to finally capture my current white whale, an Amiibo of the Blue Bomber for my very own.

As I wrote during the last time I talked about Nintendo’s newest wave collectible figurines, I wanted the Mega Man Amiibo only to buy him Ironically. As it is established, Mega Man is a part of the Smash Bros character roster who is a third party Intellectual Properties. From how we have seen Nintendo’s rocky-at-best relationship with other gaming companies and how CAPCOM handle Mega Man’s future games I can almost guarantee that Mega Man will have no Amiibo support for any non-smash game during the Wii U life cycle.

In fact I bought him because of that, same reason when Duck Hunt comes out. because someone has to buy their are so few officially licensed products.

In fact I bought him because of that, same reason when Duck Hunt comes out. because someone has to buy their are so few officially licensed products.

 

With Mega Man in my possession, I can now stop activly hunting Amiibos and constantly thinking about Amiibos at least for a while.

No more weekend Amiibo hunting trips with my younger brother going up and down every toy store in town, no more casual drive by to stores before and after work. No more searching and constantly refreshing the pages of Twitter, Reddit, and Amazon hoping to find an online store that had Mega Man in stock. I  was so close to caving in and buying from a Amazon scalper at twice the price.

Most importantly of all I can stop worrying out the terrible thought of missing my window of opportunity of securing the Amiibo I want before Nintendo stops producing him and the demand, and cost goes through the roof.  I can put all that fret and worry behind me because I have him now. Currently displayed on my makeshift Amiibo shelf, only to be taken out of his box when a New 3DS or Wii U game is released that specially support him.

He has to earn his freedom

He has to earn his freedom



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