Tag Archives: Nintendo games

#511 A weekend of Nintendo

Following my Friday’s Blog Post, it seems that the magic Nintendo Stars aligned to grant me a wonderful Nintendo filled weekend. First my paycheck arrived and with that I finally caved and bought the Legend of Zelda Majora’s Mask 3D edition. I will talk about that game more once I sink more play time into to to get past the second or third dungeon and enough of the side quests. I will say Majora’s Mask has some excellent level designs, with the ability to communicate what the game wanted me to do without any handholding or tutorials beyond the movement controls and it has some of the best 4D puzzles I have ever seen in a game.

I've been eyeing this game for a while and it was ...wait for it... about TIME I picked up this game

I’ve been eyeing this game for a while and it was …wait for it… about TIME I picked up this game

After that I remembered that Club Nintendo was closing down and I still have not cashed in my Club Nintendo Fun-Bucks, along with the complementary Flipnote Studio 3D app for being a Club Nintendo member I also downloaded the Virtual Console edition of the Game Boy color game, The Legend of Zelda Link’s Awakening DX.

Link’s Awakening is the Game Boy port of Link to the past, which is the predecessor of my favorite 2D Zelda game, A Link Between Worlds and the inspiration to one of my favorite games series of all time, the Binding of Isaac. Lets hope the port holds up with compared to it’s other brothers in the genre.

I did not realize I was as much as a Zelda fan I was until this generation of consoles and handhelds.

I did not realize I was as much as a Zelda fan I was until this generation of consoles and handhelds.

The other highlight of my past weekend was that I finally received my free copy of Super Smash Bros for Wii U and 3DS. I wrote about this before but this was free promotional gift to everyone in Club Nintendo that bought both copies of Super Smash Bros and registered on the Club Nintendo site.

The Album is two discs with 36 songs and tracks each, one from the 3DS soundtrack and the other from the Wii U version of the game and best of all it is a physical copy of the soundtrack, with a colored insert and all. The thing is this was only for Club Nintendo users, and it would have incredibly simple, and cost effective to simple email everyone who qualified a web link to one of their servers for just a simple .zip file. But no, Nintendo went out of it’s way to order, produce and ship these out to the presumed thousands of people who bought both games.

They did not have to but because they did they have earned a bit more respect in their customer appreciation department now.

They did not have to but because they did they have earned a bit more respect in their customer appreciation department now.

This is a great weekend because with the purchase of Legend of Zelda, Majora’s Mask and Link’s Awakening have been looking for a reason to open up and play my 3DS beyond just updating and exhausting all my free turns in Pokemon Shuffle. Now only if I could find a killer game that would give me motivation to boot up my Wii U.


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#503 The Mega Man White Whale

This past weekend I did an unprecedented thing, I woke up early on a Saturday morning when I had a no third party obligation to do so. I woke up early to travel to the next city over’s Best Buy to finally capture my current white whale, an Amiibo of the Blue Bomber for my very own.

As I wrote during the last time I talked about Nintendo’s newest wave collectible figurines, I wanted the Mega Man Amiibo only to buy him Ironically. As it is established, Mega Man is a part of the Smash Bros character roster who is a third party Intellectual Properties. From how we have seen Nintendo’s rocky-at-best relationship with other gaming companies and how CAPCOM handle Mega Man’s future games I can almost guarantee that Mega Man will have no Amiibo support for any non-smash game during the Wii U life cycle.

In fact I bought him because of that, same reason when Duck Hunt comes out. because someone has to buy their are so few officially licensed products.

In fact I bought him because of that, same reason when Duck Hunt comes out. because someone has to buy their are so few officially licensed products.

 

With Mega Man in my possession, I can now stop activly hunting Amiibos and constantly thinking about Amiibos at least for a while.

No more weekend Amiibo hunting trips with my younger brother going up and down every toy store in town, no more casual drive by to stores before and after work. No more searching and constantly refreshing the pages of Twitter, Reddit, and Amazon hoping to find an online store that had Mega Man in stock. I  was so close to caving in and buying from a Amazon scalper at twice the price.

Most importantly of all I can stop worrying out the terrible thought of missing my window of opportunity of securing the Amiibo I want before Nintendo stops producing him and the demand, and cost goes through the roof.  I can put all that fret and worry behind me because I have him now. Currently displayed on my makeshift Amiibo shelf, only to be taken out of his box when a New 3DS or Wii U game is released that specially support him.

He has to earn his freedom

He has to earn his freedom



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#497 Nintendo’s Amiibo Distribution Rant

I finally caved this past weekend and bought my first Amiibo to add to my collection. The newest member to my collection was not Megaman, an Amiibo I am planning to buy ironically (Be MOP #493), but instead the ever wise Princess Zelda.

Had to settle twice over. Wanted Megaman, but couldn't even get the best Nintendo Princess.

Had to settle twice over. Wanted Megaman, but couldn’t even get the best Nintendo Princess.

I have literally searched everywhere, whether online or in the physical stores everyone was sold out of the Blue Bomber, and I refuse to be scalped by third party sellers. But this only shows signs of a bigger problem that Nintendo has with the implication of their newest merchandise, the utter lack of support and communication with North American toy and gaming stores.

The Walmart in my area is one of the worst victims of this, with the worst variety of stock I have ever seen, with an abundance of Luigies, a few Zeldas and Bowsers, and one single Princess Peach to fill up the entire Amiibo display. The gamestop just down the street had almost the same amount of selection with only a few extra Samus and Pikachus but a serious lack of Amiibo Wave II and Wave III representation.

I honestly do not think that Nintendo planned for this level of hype and a culture of fans avidly customizing and hunting down Amiibos to be as big as they originally thought of when they first implemented the Amiibos. It shows with the shipping and receiving support and the overall  poor communication with the stores.

 come on it's simple Supply and Demand. Economics 101

come on it’s simple Supply and Demand. Economics 101.

While the shortage were possibly understandable at launch,but now we are at the third wave of Amiibos, Nintendo now has some idea the demand for these figurines from each region and should modify their supply production accordingly. I should not have to have travel to three different stores, constantly checking online stock as well to find the supposedly common, non-exclusive, Amiibos, like Marth, Villager, and my personal white whale, Mega Man.

I am still mad about all that shenanigans with the exclusive Amiibos at certain retailers are in fact US exclusive, exclusive deals. The rest of the world does not have to shop at a Target or Toys R Us for a Rosalina or Lucario.

I am still mad about all that shenanigans with the exclusive Amiibos at certain retailers are in fact US exclusive, exclusive deals. The rest of the world does not have to shop at a Target or Toys R Us for a Rosalina or Lucario, respectively.

There are rumors of reproducing the more rare Amiibo statues, and confirmation of the production of Amiibo cards with just the computer chip which is a step in the right direction, but does not help the main drive I have for collecting Amiibos. While one of the reasons I buy Amiibos are for the in game unlockables, like the racing suits in Mario Kart 8 or the learning computers in Super Smash bros, the major reason I have become so excited about the ideas of Amiibos is that they are cool little figures of some of my favorite videogame characters that are not only relevantly high detailed but low barrier for entry for collecting in terms of cost and -ideal- accessibility.

Ideally I could stop by a game or toy shop and pick up some videogame character statues with pretty impressive details without having to go online or attend the expo floor of a gaming con to play through the nose for any other kind of statue of Mega Man, Pikachu, or Mario.


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#493 Playing the long con with the Mega Man Amiibo

Very lately I have been feeling the recurring itch to go out and buy more of Nintendo’s Amiibo. 

I have already own five amiibos already but I want more. Despite the fact that I only have two amiibo supported games and out of the five I only got one to level 50 in Smash. 

I was doing well in to not caving into the temptation to buy more plastic dolls inposeable action figures but the third waves of amiibo figures just started arriving on the store shelves and out of all of them one is particular has caught my eye, Mega Man.

3 amiibo

 

I want a Mega Man Amiibo not because I main him in Smash, like I do with Pikachu, or because he is one of my favorite videogame character. No I want the Mega Man Amiibo because he belongs to a set of Amiibos characters that will never, ever get any more Wii U/New 3DS amiibo support. 

Yes Mega Man falls into the unfortunate group of Amiibos, with Pac Man and Sonic, that are videogame characters made by other gaming companies. Looking back on Nintendo’s past history with cooperating with third party companies and the hassle it is licencing other company’s IP, it is safe to say that we will not be getting any further support of these 3rd party characters.

not to mention that the Mega Man game franchise is dead in the water.

not to mention that the Mega Man game franchise is dead in the water.

 

I have lucked out with my own Mario, Link, and D.K because I know that those few will get supported in almost every future Nintendo game. I am going to go out of my way to ensure that I have the blue bomber statue for decoration and possibly for smash if I can be bothered to do so. While you might think I am wasting money, I am instead playing the long con.

 

It is a fact that Might No 9 will be coming out soon and with the HOPEFUL success from this totally-not-mega-man Kickstarter game. My hope is that it will finally shame CAPCOM enough to force their hand and finally make a long over due Mega Man game. If CAPCOM does make a console version of a new Megaman game you can bet your bottom dollar that it will be on the Wii U and if it they will would be foolish NOT to offer Mega Man Amiibo support. Then I will have the last laugh when everyone and their mom will be scrambling to find a Mega Man Amiibo in time for the CAPCOM game’s release when all I have to do is just dust it off from my shelf.

 

Its a bit of big gamble, but if I win the payout will be huge.

Its a bit of big gamble, but if I win the payout will be huge.


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#474 My Amiibo Wish

Christmas came this year and I am glad to write that the day was full of gifts, good spirits, holiday foods and of course a viewing of Lord of the Rings. Out of everything that Santa brought Amiibos versions of my brother and my main, Pikachu for me, Yoshi for one of my brother, and Kirby for my other brother.

Jump > Down+ B for days

Jump > Down+ B for days

I wrote about the Amiibo products before (Be MOP #459), and during that time o writing I was tempted to buy a one or two and I am glad I did not. Upon opening and inspecting, the figurine are quite impressive and stand alone statues, with a nice weight to it and and you could just was easily to use it just as a desk decoration but the Smash integration and customization is still the ‘system sell’ of these collectibles.

Smash my be the reason for the Amiibo’s creation, but I hope that this is the kickoff the renaissance of some of some of the other great Nintendo Intellectual Properties. Nintendo has announced that there will be an Amiibo for all the Smash characters, from Rosalina to Mega Man and Duck Hunt and more importantly Nintendo has also started making plans to integrate these Amiibos into other Nintendo games, beyond Smash.

As of right now we just have Mario Kart 8, Zelda Hyrule Warriors, and Smash as the three Wii U games that utilize the RFID feature. But these Amiibo’s still have a lot of potential for their future confirmed products, with the Open World main Zelda title, next proper Star Fox game, and the Wii U Kirby game.

Want.

Want.

Now With the commitment Nintendo has placed in creating, shipping and selling these Amiibo figures I hope this hints at a long term plan from Nintendo to bring back more of their other, non-confirmed, I.P like Metroid, F-Zero, Kid Icarus the Fire Emblem crew to the Wii U for their own games.

But more importantly I wish to see all future Amiibo supported games give full support to all 40+ characters,because while we all know that Mario, Link, and Kirby Amiibos will be used on all of the future Nintendo games, I want confirmation that in the future, if I ever buy the less popular Nintendo Amiibos characters, that I will be able to use them just as much as the Mario and Link amiibos and get just as much in-game value from it.

I understand that the third party characters (Mega Man and Pac-Man) might have some legal hassle for using their image in other Nintendo games, but that's no excuse for Nintendo's other First party characters 

I understand that the third party characters (Mega Man and Pac-Man) might have some legal hassle for using their image in other Nintendo games, but that’s no excuse for Nintendo’s other First party characters


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#471 Three Years

Today is a day for celebration, because today is the three year anniversary marking the event when I created this Be MOP blog and published it’s first post on WordPress. As I said in last year’s post (Be MOP #315), this blog was created after my Junior college midterms after I experienced a very early quarter life crisis.

What is impressive is that in my three years of blogging I still have the bragging rights of not missed any of my Monday, Wednesday, Friday blog post deadlines. Three years of trying to balance college midterms, finals, graduations, dealing with the transition away from college life, and all of the random inconveniences that popped up along the way I was still here, updating my blog on the same schedule I created for myself since Day One.

Be MOP Banner

Since my last 2013 anniversary post and now, what now has changed with me and this blog?

At the start of the year I received a 3DS handheld system with a copy of Pokemon Y for Christmas (Be MOP #318) with lead to influx of various Pokemon and Mario posts appearing on this blog. Later in the year I went out and bought a Mario Kart 8 Wii U bundle (Be MOP #391) and went full Nintendo Fan Boy with this blog by writing about almost nothing but Nintendo from October to December.

But how can you blame me? All of those Nintendo exclusive games were fun from beginning to end and it was a refreshing change of pace from almost anything else I played through on my PC. Nintendo was something I did not know I needed until I got it, now it has been a staple of my weekly free gaming time.

It is amazing that the Wii U, the weakest console this gen, has been able to pump out the most amazing games from this year with having Mario Kart 8, Super Mario 3D World, and Smash run at either 720p or 1080p while having the frame rate be locked at 60fps. I have a theory that the people at Nintendo code their games on magic.

It is amazing that the Wii U, the weakest console this gen, has been able to pump out the most amazing games from this year with having Mario Kart 8, Super Mario 3D World, and Smash run at either 720p or 1080p while having the frame rate be locked at 60fps. I have a theory that the people at Nintendo code their games on magic.

This year I also celebrated my one year of unsubscribing from Blizzard’s World of Warcraft, an impressive feat. As I wrote in my post blog when I talked more in-depth about the year from the MMO (Be MOP #408), but enough things have gotten inbetween me and WoW the resubscribing would be a waste of money.

and no amount of emails will persuade me to go back, Blizzard

and no amount of emails will persuade me to go back, Blizzard

But out of everything,my most impressive development this year was development of my own Twitch Channel, branching out the Be MOP name from beyond text to video. Since late April, when I was announcing my plans to do start Live Streaming Infinite Crisis and other videogames (Be MOP #370). I have participated in my first 24 hour stream for Extra Life charity event, helping raise $290 dollars to benefit Boston Children’s Hospital. I have also recently reached my 100th day of streaming (Be MOP #454) and shortly after that I hit 100+ followers on my Twitch Channel.

Since my debut as a streamer and now, I have; accepted into Turbine’s Infinite Crisis Twitch Partnership program, joined the Infinite Crisis Community Stream Team, and have even been invited to stream on the official Infinite Crisis Twitch Channel every week as a Community Streamer.

And I got cool Infinite Crisis skins to give out all this weekend.

Fun Fact: Because of the old Streaming schedule (M/W/F 11:30- 2:30am and Sat 11-2a) There was a time when I was technically streaming seven days a week

I wonder how long I have to be on Twitch before I can confidently add “Twitch Streamer” to my LinkedIn profile?

Just like my previous yearly posts,

To make this go full circle here’s a the link to my first post on this blog. Enjoy and I’ll see you back here Monday.”


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#467 Proper ORAS Impressions

I finished my copy of ORAS early on Friday Morning, at around 3:30 am, since then I spent this week exploring the post game with all that, I believe I have enough to give, not a review but an more proper impression of the game. This post might be a month or two late for the internet, but this is my blog and I want to talk about it now.

All the images from this post is from other websites because the 3DS still wont let me take screenshots of in game activities

All the images from this post is from other websites because the 3DS still wont let me take screenshots of in game activities

In the base game, it is the same ten year old story about a 10 year old leaving his/her home to tackle the world of eight gym leaders and the four members of the elite four to claim the title of Pokemon Champion, a staple plot for all the Pokemon world. As everyone else has proclaimed the game has a beautiful graphical upgrade, from the XY engine being used on the assets of the GBA world, with improved cities and gyms layouts to the 3D character models and battles.

Almost everything is the same, except for some reason in the remake Game freak decided to cut the Volcanic ash trials from Route 113, the animation for the Ninja trainers to jump out of their hiding spots, and the HM Waterfall animation as well.

Its a little gripe, but it was a cool feature. picture from Bulbapedia

Its a little gripe, but it was a cool feature in the original.
picture from Bulbapedia

Out of everything in the remake I did appreciate the rebalancing of the first few batch of low level wild Pokemons you meet at the start of your adventure, but only if you seek up on a Pokemon. For example there is required event where you sneak up on a wild Pokemon and if you catch it you are rewarded with a low level Poochyena with Thunder Fang. That Poochyena helped me through the beginning game, and it stayed on his move sets all the way up to the E4.

As I was playing through the story campaign I noticed the weird contrast of the new generation hand-holding with the old school game design.  With one hand ORAS offers you the revised exp share item, colored text and camera pans and the option for fast travel to get you where to go next to advance the plot but in the other hand ORAS gives you the caves and dungeons in the original setting, which requires you to leave a space in your team for a HM slave to get past the bolder puzzles or to cross a river, something Gamefreak moved away from since the Black and White games.

My only other complaint is with the game’s pacing. With the original game I did not notice this problem but with the graphical update and the addition of cut scenes, I did get the feeling that the game reached it’s best moment before the story ended. In the game you, personally, get to witness the birth of an ancient monster, see it run rampant, race it towards civilization and down the halls of origins. You go toe to toe with this beast, defeating it thus saving the world.

Then after all of that you are asked to take down one more gym leader and prove your worth, again, at the Elite Four. I saved the world, the game should let me get that Pokemon Champion title just for that, it does not help that you are given the Eon flute after the Groudon/Kyogre fight that will literally take you anywhere else in the world than the 8th gym leader’s city.

It feels like being pulled down to a regular adventure after being the ultimate hero

It feels like being pulled down to a regular adventure after being the ultimate hero. Pic from Bulbapedia

But one of my favorite thing about the original RSE games is the added things besides the basic story line, the Beauty Contests, the Trick Base on Route 110, side quests, and the end game Battle island this game follows through in spades, with all of the above and the addition of hunting for megastones, searching for the old generation legendaries with the Soar feature, the now traditional Looker mini quest and the highly advertised Emerald Delta episode.

As a side note, It is nice to see the Secret Bases went to their next logical conclusion with the addition of the Streetpass feature to share your base and team with anyone near by and a QR code to share with anyone around the world, and as soon as I finish decorating my base I’ll share my QR code with everyone here and on Twitter.

All I can say now is, “Sinnoh Remake When?”


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#464 The Magic of Strategy Guides

It has been about two weeks since Omega Ruby and Alpha Sapphire hit the US shelves, and since then I have played through most of the game before I realized that I forgot that I did not buy the official strategy guide for the game. Not that I need it, I know the hoenn story, dungeons, and basic world layout like the back of my hand even though the remake of the game is more handholding than the original.

But buying a player guide is an old Nozell-Pokemon tradition, whenever my brothers and I would receive a new Pokemon game we would also get the strategy to go with the game, a trend that dates all the way back to the classic Red and Blue game, continued with every new installment to the main series.

This was not my original R/B guide, but an amazing Goodwill find.

This was not my original R/B guide, but an amazing Goodwill find.

Even when it got to the point when I started buying my own Pokemon games and game devices I still set aside some of money for the strategy guide, partly for tradition, and partly because I wanted all the extra, hidden and postgame content Game Freak added that I know I missed on my first play through.

There is something more added, nostalgically magical, when playing with a strategy guide on your lap or by your side than compared to sitting next to a computer with a webpage opened to an online walk through. In my experience strategy guides only really works with consoles and handhelds, when you have a lap available, and I was quick to learn with my time with World of Warcraft, an MMO with frequent hot-fixes and content patches does not translate well to the non-updatable media of paper and ink and with Steam and Steam community overlay feature, with a catalog of player created guides, added to most of the games on steam’s catalog, has almost completely killed PC games guides.

Having a strategy guide has always been an vital part of my Pokemon experience, seeing those dungeon maps, the tips on beating the various gym leaders and elite four members and the stats of almost all the Pokemon and Items  is just needed for me to get the full Pokemon experience. . Also there is something to be said about the way the guidebook is designed is beautiful, the way the book lays out the data, it is like a wonderful grown-up picture book, something to read and re-read on a lazy weekend day, while your 3DS is charging up.

IMG_20141203_133010_794

“read and re-read on a lazy weekend day, while your 3DS is charging up.” I am speaking from experience. 


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#459 My Swaying Stance on Buying Amiibos

This is a big day for Nintendo, for today marks the release of the long awaited Pokemon Hoenn remake, the latest installment of the Super Smash Bros series and their newest product line, Amiibos, hints the store shelves as well.

Amiibos has been the latest addition to what I am reluctant to say the newest trend in videogames market, physical collectible toys that also have an unlockable character or gameplay for a game, basically physical DLC. Skylanders were the trailblazers with this trend, Disney Infinity followed up next and now it is time for Nintendo to shine.

I will have some choice words about how some amiibos are sold at certain exclusive stores. Put that for a later time

I will have some choice words about how some amiibos are sold at certain exclusive stores. But that’s for another time

When I first saw Nintendo’s introduction video of Amiibos, I was against it scorned by the horror stories of the other games in the trend. Both Skylander and Disney Infinity does the terrible act of gating playable characters behind a paywall, which takes the form of toys. Say what you will about ARTS/MOBA games but at least you can earn every champion, with the option to buy the champion in question if you do want to go through the grind.

50$ start up and <$10 per champion for on disk content. No thank you.

50$ start up and <$10 per champion for on disk content. No thank you.

 

But after watching some of the newest Nintendo Direct and their plans for current and future Amiibo support, I have moved back onto the fence. The big push is with Super Smash bros, having the Amiibos act as customizable and upgradable friendly NPC fighters, in Mario Kart Amiibos unlocks special Mii racing outfits that your Miis can wear on the race tracks with the promise of Amiibos support for future games like, Hyrule Warriors, Captain Toad: Treasure Tracker, and Mario Party 10.

Comparing SKylanders to Amiibos, Nintendo offers a better investment than Disney or Skylander because those two only works with one game, and Amiibos has the promise/potential to work with  every big Nintendo game for the rest of the Wii U life cycle. It also might hint of more of Nintendo IP crossovers like we have seen with Smash and Mario Kart 8 DLC and this would also provide some incentive for Nintendo to start producing more Wii U games of older Intellectual properties, like Metroid and F-zero for example.

And nobody's objecting to getting another F-zero game.

And nobody’s objecting to getting another F-zero game.

 

Personally I am waiting for more Nintendo games to come out with full Amiibo compatibility before I buy any, making sure it is not just a One trick pony. If I do commit to a purchase I am probably going to just limit myself to buying one, and only one and stick with it for *Hopefully* all of the future Nintendo games. I probability buy my Amiibo version of my Smash main, once I finally figure out what is my new Smash main or possibly my old school favorite, Pikachu or Mario.


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#458 Pokemon The Trading Card game mini-review

Nintendo is continuing the attack on my Wallet with not only the launch of Mario Kart 8 DLC pack 1 with another eshop drop. With a 3DS port of Pokemon The Trading Card game for the GameBoy color with their Virtual Console series.

I have said it before, but I do not know if it is Nintendo and Pokemon have started putting proper effort in their marketing with this console generation or if it is just because I am old enough now to start paying attention and picking up in the companies tricks.

I doubt that it was a coincidence that this Virtual Console port was announced only a few days after the Mario Kart 8 DLC went live and a week before the next major Pokemon title gets released. As of right now the only way to buy the DLC is to purchase eShop gift cards in stores or added set amounts through the online store. So naturally instead of buying the ten dollar increment gift card to just cover the price of the MK8 dlc cost, I bought the 20$ gift card for both the DLC and this game.

Those evil, evil people at Nintendo

Those evil, evil people at Nintendo

I knew this was going to happen eventually, with Nintendo’s habit to re-release older games for their newer platform, it was eventually going to happen that I would see, and buy a virtual console game based purely on nostalgia. I remember playing the digital version of the Pokemon trading card game on my GameBoy Color but the kicker is that I could not remember if it was any good. I remember playing it and I remember an overall net positive experience but I could not tell you if it was because of the gameplay or because it had Pokemon in it.

I have only clocked in an hour or two of game play between buying the game and writing but I feel I have experienced enough to confidently write a mini-review on the game.

Upon replaying the game the entire experience feels a tad off from the usual Pokemon games and Pokemon spin offs. This Pokemon game takes place in Generation I, with no mention of Dark, Steel, or Fairy types in the game, and the plot is almost comical. The plot has the same overall plot of the classic pokemon game, you are a nameless kid that sets out to “ be the very best//Like no one ever was” by going around and challenging the eight club masters (gym leaders) to prove your worth. But something is lost when you are trying to be the best at a card game, after the main game had you do battle with ‘real’ monsters.

Insert Yugioh abridged children’s card game joke here

Besides that complaint the only other minor one I have is that the over world runs like a poor man’s Pokemon ROM hack, using the same assets but not quite getting everything right. I have no screenshots from my game but you can see from the official eShop trailer with the camera panning and how all the enemies that you still have to challenge constantly runs in place.

Although, for a GameBoy Color game, it is still impressive that they were able to cram the entire card game rules and mechanics into the game cartridge, while still adding the cards I used to have in my physical deck when played ages ago. After all these years I still remembered how to play the card game without the introduction tutorial  and the game was overall still fun, even if I was smacked by the RNG in a few matches even when I was fighting against the gyms when I was suppose to have a type advantage.

If you have the money it is a nice buy to bind you over for the lead up of Pokemon Omega Ruby and Alpha Sapphire’ release later this week. For now I, and I assume many other Pokemon fans, will have to settle for this fourteen year old edition of digital trading card game until Android users have the option to download and play Hearthstone, the more recent version of the Pokemon card game, or any other Pokemon games currently on the Apple app market.


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Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays, and Fridays

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