Tag Archives: YouTube

#520 The Pickings from Wave 4 Amiibos

The newest wave of Amiibos are just around the corner, May 29th to be precise, and with that I have to evaluate which Amiibos are worth picking up.

I have done this with every Amiibos waves, from the first wave I was able to secure my Smash main plus a handful of others, I chose Princess Zelda from all of Wave 2, and I went on a bit of an adventures in the search for Mega Man and and the Golden Mario amiibo from Wave 3. Now with a month away I get to do the same thing this this batch,  this wave we have Wario, Charizard, Pac-man, Ness, Robin, and Lucina.

 I have to evaluate all the waves so I don't go out and buy all of them (there were so many times I picked up Sheik and Sonic for no other reasons besides just to have more amiibos)

I have to evaluate all the waves so I don’t go out and buy all of them (there were so many times I picked up Sheik and Sonic for no other reasons besides just to have more amiibos)

This time next month I am going to try my hardest to secure a Pac-man Amiibo for a variety of reasons: He is a video game veteran, I like his play style in Smash and he might be the first Amiibo after Star Fox that I will be leveling up to 50 in Smash. Before I watched the April Nintendo Direct the biggest purchasing point would have been that Pac-man, like Mega Man, would NEVER have any non-smash support from Nintendo. That was my plan until Nintendo casually mentioned  that both of these two 3rd party Smash champs will be getting their own Mii racing costumes with the next patch to Mario Kart 8.

I'm still not letting Mega Man out of his box until we get a Amiibo Supported Wii U or 3DS Mega Man game

I’m still not letting Mega Man out of his box until we get a Amiibo Supported Wii U or 3DS Mega Man game

Maybe my initial outlook on third party, and the less popular amiibos, being left out in the cold while Mario and his gang gets constant support for every future game might have been wrong. It could be quite possible that Nintendo does have a plan to bring non-smash support to every one of their amiibos, so far we have Fire Emblem support in Codename S.T.E.A.M and amiibo support for the other third party game, One Piece: Super Grand Battle X.

So there is some hope out there out there for constant across the board first and third party support for every amiibo on the market.

I don't count games like "Amiibo Touch & Play : Nintendo Classics Highlights" as a proper amiibo supported game, because just like the 'Masterpiece' feature in Super Smash Bros for the Wii U, it is only there to promote and sell other eshop games.

I don’t count games like “Amiibo Touch & Play : Nintendo Classics Highlights” as a proper amiibo supported game, because just like the ‘Masterpiece’ feature in Super Smash Bros for the Wii U, it is only there to promote and sell other eshop games.


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Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays, and Fridays

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#429 The 3DS Time Capsule

The next installment of Super Smash Bros. is right around the corner, while I have been patiently waiting to buy my Wii U edition of the game I have been killing time and getting more excited for Nintendo’s newest brawl by playing some of the original titles of some of the fighters in the rosters on my 3DS. Blame it on the fact that I am a history fanatic that enjoys a good origin story, and where some of these original, now iconic, tunes that I hear over and over again in the brawl soundtracks WITHOUT resorting to emulation or romhacks.

I have mentioned before I already own a copy of the NES port of Super Mario Bros (Be MOP #380) and Metroid (Be MOP #406) and through one way or another I also picked up 3D Classics: Kid Icarus. It seems that Nintendo was thinking the same thing because I received an email about their discounted Wii U and 3DS games starring the stars of Brawl and with that I picked up a copy of Mega Man II.

 

 Who says Nintendo doesn't know their player base and have an on point marketing team

Who says Nintendo doesn’t know their player base and have an on point marketing team

With the the released replenishing of the Featured Games offers and my surplus of Club Nintendo rewards coins I also picked up the Legend of Zelda on the 3DS for myself and the first Super Mario Bros for my younger brother.

Because that what bigger brothers do.

Because that what bigger brothers do.

While I am still clicking through Tomodachi Life, waiting for the right moment to open up Bravely Default, these proper 8 bit games have been holding me off the itch for buying another action platform game. All of these games are challenging, way tougher than I anticipated, as I mentioned at the origin point at the start of this blog post, I get to see and hear all the original tunes and experience the first boss fights that all future installments of Mario and Zelda games base themselves off of and for the cherry on top, I also get to see, first hand, the inspiration of the levels and bosses in Shovel Knight.


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#410 A Response to Are Game Demos Dead?

A few days ago I was reading one of Gamemoir‘s Question of the Day that as the question, “In an age of alphas, betas, and early access has the humble demo seen its day? They raised an interesting question, with growing trend of Closed and Open Betas, Steam’s Early Access even the release of  Technical Alphas the gaming world has seem to forget the option for releasing a demo of a full game, but I think that is because the limitations the gaming companies had in the past.

Currently we live in an age with constant and relativity high-speed internet connect to almost every part of our lives. With that not only can we send out tweets on our smart phones but every video game player, or anyone else who consumes any different bit of media, has the ability to broadcast their thoughts and opinions about that product for everyone to see and read about the game before going to the store. I talked about this before, where thanks in part to many different YouTubers I was able to see how the first few levels of Shovel Knight plays and handles in their videos while I hear the host’s provides commentary about their opinions and thoughts on the game on a whole, which was exactly what the idea of Demos were suppose to do, give you a brief taste of the level designs, controls, and the game on a whole before committing the full price purchase of the game.

I think the last demo I got was from Blizzard with their 7 day free trial of World of Warcraft

I think the last demo I got was from Blizzard of their 7 day free trial of World of Warcraft

 

With faster and more stable internet connection molding of this and the previous gaming generation, we have also seen gaming companies use the ability to use the internet to reach a more of their player base at the speed that could never be done before. This is something we see as with the big push for opening sourcing their Closed and Open Beta testers to the public which does help the finished game in the long run while also getting a free taste of what the game could be instead of the game developers building an entire game and then taking a financial hit of carving up a section of the completed game, burning it onto disks, and paying for the cost of shipping it out to local gaming stores like in the old days. While the idea of opening up the entire internet to test you game was a great idea at the beginning the open beta trend has also been used to advertise the game and get players  to play a segment of the game, turned into a marketing tool to advertise the game as a way to get more people talking about the game with the hope to raise more money from preorders before the game is finished.

 

That last comment should come with a disclaimer that while  most game developers use this practice correctly it takes just a few rotten game devs to ruin the idea for me

That last comment should come with a disclaimer that while most game developers use this practice correctly it takes just a few rotten game devs to ruin the whole idea for me 

 

With a more connective internet and the ability for people to hear and read testimonials about any game and even have the option to play early builds of the game it does look like having demos of games added to your personal gaming library does seem like a dying fad.  But from a different perspective the idea of demos are still alive and well in Best Buys, Walmarts and Gamestops when you see a demo version of a device on sale in the game aisle that you can easily pick up and play a demo version of the latest game releases right there and then, and if you go on Steam there are always one or two full games free to download and play as much as you can for during Saturday and Sunday from their Free Weekend promotional event.

 


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#409 Doubling the gaming library on my 3 Dual Screen device

This past weekend, as I mentioned in last week’s blog post I indulged with the ‘buy one 3DS game and get one free’ sale currently held by Best Buy, or in my case a local Toys ‘R Us, or  any other store that offers a price match guarantee, and I went out bought four new 3DS games for my collection.

I justified the price to myself later by saying I would have spent that much anyways if they were 50% off on Steam.

I justified the hefty purchase to myself later by saying I would have spent that much anyways if they were 50% off on Steam.

 

All of these games were games I wanted for the in one way or another but I never found the incentive to go out and get them until now.

Zelda A Link Between Two worlds, and all the praise and Game of the Year awards it received, was the major reason for participating this promotion. Currently there is a void in my gaming schedule for another well crafted top down dungeon exploration to play before the release of The Binding of Isaac: Rebirth hits the shelves.

Bravely Default was bought because, through word of mouth from other gamers, I was told that this was the closest thing to a Final Fantasy game without the Final Fantasy name and baggage that comes with it.

Kirby Triple Deluxe is the game that I am currently playing through as of right now it is serving as a palate cleanser. Only to be played after getting frustrated from the countless attempted trying to complete the later levels the more intense platforming games.

Only three levels in but even if the game difficulty spikes towards the end the game's aesthetics is so sweet and adorable that I do not think I can even get frustrated.

Only three levels in but even if the game difficulty spikes towards the end the game’s aesthetics are so sweet and adorable that I do not think I can even get frustrated.

 

Lastly Tomodachi Life, a life simulation game that got a spike of bad publicity, while never showing interest in previous life sim games like Animal Crossing and The Sims this game got me interested on the product from all the wackiness that was crammed into the initial English reveal trailer of the game in the April Nintendo Direct.

 

it takes some serious courage for someone at Nintendo to suggest to poking fun at one of Nintendo's worst products

it takes some serious courage for someone at Nintendo to suggest to poking fun at one of Nintendo’s worst products (and then include the Nintendo executives into the skit) 

 

As a result I have not only doubled my current AAA current 3DS library (ignoring the remastered original NES ports of Metroid, Kid Icarus, and Super Mario Bros. 3) but I now have a backlog on my handheld something that I never had before. When I own previous versions of Nintendo’s Handhelds, a lack of personal funds getting a new game for the Game boy color/advanced or DS was far and few between, and following the code of the big brother gaming code, I will be passing down every 3DS game that I complete to my younger brother who is currently in my shoes with regards to disposable income.

Thank you again Nintendo for continuing to make your games cartage's DRM free and with multiple save files especially considering that with the integration of Streetpass in this generation you could easily enforce it.

Thank you again Nintendo for continuing to make your games cartridge’s DRM free and with multiple save files especially considering that with the integration of Streetpass in this generation you could easily enforce it. 


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Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays and Fridays

 

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#406 Adding some much needed games to my 3DS library

I have noticed that over the past few weeks I have been neglecting my 3DS lately, between my regularly scheduled Twitch PC streams and my weekend play time dedicated to getting through the HD remake of Zelda Wind Waker on the Wii U. The last 3DS game I bought, Pokémon Mystery Dungeon: Gates to Infinity, was described as ‘meh’ at best.

My 3DS gaming drought has been so bad I have been resorted to replaying my old copy of Pokemon White to unlock the ability to transfer all of my Pokemon from my GameBoy Advance games to the PokeBank. Recently I have been looking for an opportunity to get some new/more games onto my handheld and thankfully Nintendo just happened to finished their 2013-2014 year long Club Nintendo session, and with all of my recent purchases I got the option to choose my pick of a free Nintendo game the gold status rewards tier.

Filling out all those surveys have really paid off

Filling out all those surveys have really paid off

 

Last year was a big year for me and for my Nintendo collection with my purchase of my 3DS, Pokemon Y, Super Mario 3D Land, Pokemon Mystery Dungeon, my Wii U console, Mario Kart 8, and my beloved Super Mario 3D world I have gathered some nice Nintendo coins just sitting collecting digital dust. I have been waiting for a chance to redeem them with this yearly thank you of Nintendo to seems like the best time to use those coins to download some free games. This past weekend I chose up Metroid for the 3DS as my prize of the Gold membership reward, I used my Nintendo loyalty reward coins to pick up the 3DS port of the classic Kid Icarus and the first Paper Mario game for the Wii U just for the sake of nostalgia.

While I was downloading classic 8 bit NES games I also decided to buy Shovel Knight for the 3DS, I almost have to buy it for a Nintendo platform if I wanted to pay respects to the old ways of Action Platformers. In all of my research for figuring out which platform to buy Shovel Knight on (Be MOP #403) nobody told me that the 3DS port of a third-party indie game company -that was funded on Kickstarter- actually kept 3D feature/gimmick in mind when programming the game.

These are some pretty big shoes to fill Might No. 9 hope you are up to the challenge to one up them

That’s pretty much an Insta-buy for the 3DS right there

 

Between all of those recently downloaded games to my virtual library,  Best Buy’s current Buy one get one Free sale on 3DS games, and my next paycheck coming in this Friday, it looks like my 3DS is going to get some much-needed attention.

Oh goodness

Run my little paycheck RUN!

 

 


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Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays and Fridays

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#405 The Superb Level Design of Platformers

This past few weeks I have been playing two games, between my regularly scheduled Twitch streams and the couple of games from “the Games from my backlog collection”, Super Mario 3D World and BattleBlock Theater. Super Mario 3D world was picked up when I went out to pick up the Wii U and I bought BattleBlock Theater was one of the games bought during the spending frenzy of the most recent Steam sale.

 If I did do a stand alone post on just this game (SM3DW) it would just be my SM3DL post with the annex of the added Co-Op, rosinia, with more levels and more fun.

If I did do a stand alone post on just SM3DW it would just be my SM3DL post with the annex of the added Co-Op, Rosalina, with more levels and more fun.

 

But both games are incredibly fun and that is in part because of the amazing level designs from the creators. As written before Mario scored some brownie points for jumping in with very little instructions with the first levels, and Battleblock theater has just some repeating animated signs that gives you just the right about of info.

Both game’s levels are built with two experiences to get through each level/stage. The basic point-A-to-point-B path where you hop, jump and bash your way through to the end of the by touching the flagpole in Mario or in Battle Block Theater, getting three green gems (which you practically stumbleupon through the stage) to unlock the exit door or for the more challenging players who are playing through the same stage fo for the tougher routes for more rewards.

You can test your jumping and deductive skills figure out where and how to get to the three Green Stars and one stamp in each stage to unlock the boss stages and special stamps to post online the Miiverse. With the tougher levels comes more challenging unlockables and those requirements to unlock more rewards with Mario gets tougher and tougher when you try to unlock the additional bonus levels in Mario and in Battleblock theater you can get challenge yourself to get the three to four additional green gems and the golden ball of yarn to unlock more customization heads and weapons to use in future stages.

Been meaning to say this for a while, but this is a perfect example of the saying, ‘just because you CAN say something, doesn't mean you SHOULD say something.”

Been meaning to say this for a while, but this is a perfect example of the saying, ‘just because you CAN say something, doesn’t mean you SHOULD say something.”

 

To go back to my Super Mario 3D Land post both of these games handle hidden areas and secrets perfectly. Both games gives you the first secret or key to hidden area in either in a previous stage or earlier in the stage for you to stumble upon  and allowing you to keep that in mind while platforming in later levels. When I was playing Mario with my brother he was constantly amazing how I instinctively knew where to look for the green stars and stamps were first time playing the level and spotting the potential for any secret passages in the Battle Block Theater.

And good level design transcends just one title, there is an achievement in Limbo that rewards players to explore the left side of the map at the start of the game when I was streaming Ducktales (Woo-oo!)  for the first time the other night I had to constantly remind myself and the viewers that it was my first time picking up the game because I was constantly finding all of the secret heart constantly finding all the heart containers and  Mrs Beakley’s secret rooms in every stage without a strategy guide.

If I was to hazard a guess on why this happens and why it is so easy for a trained eye because back when platformers like Castlevania, Mario, and Mega man were made on the NES and SNES, the such limited hardware and memory space that game developers were working with that they did not have the luxury of  putting unnecessary blocks, platforms, and scenery into their games. So If the players saw something out-of-place there was a good bet that if they investigated it they would be rewarded by the game developer’s Easter eggs, and that tradition of building levels just continued throughout the gaming generations.

 

If there was a different block tucked away in the background there is a good chance that there was a gem hiding behind it for the player to grab

If there was a different block tucked away in the background that was usually enough clues that something was hiding behind it for the player to grab

 

 


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#403 Shovel Knight and the purchasing power of Let’s Players

A bit of shocking news for everyone’s Monday but later this week I am going to be buying a game, at full price! That’s right Shovel Knight is currently making its way on to my various internet feeds.

For those who do not know Shovel Knight is a (very few successful) videogame projects on Kickstarter and it is currently the talk of the town, with everyone on YouTube from NerdCubed to Continue? to Two Best Friends have been playing it on their shows and saying nothing but praise. All coming the the conclusion that Shovel Knight is like a proper retro hybrid of Castlevania, Ducktales, and Megaman.

These are some pretty big shoes to fill Might No. 9 hope you are up to the challenge to one up them

These are some pretty big shoes to fill Might No. 9 hope you are up to the challenge to one up them

 

While the game boasts a proper difficulty curve and literally hundreds of cheat codes and new game plus it was the Let’s Player’s and their videos that swayed me to commit to a purchase. The major selling point was not the unedited legit gameplay of the first stage and boss fights but it was the honest enjoyment that these personalities had when they were talking about this game during their live commentary.

Plus with the Youtube videogames I got to see all those little things added in the games, like the already mentioned cheat codes but also the hidden doors and secret passages that leads treasure chests which I have mentioned before are the quickest way to get me to shell out money for a game or television show

Plus with the Youtube videogames I got to see all those little things added in the games, like the already mentioned cheat codes but also the hidden doors and secret passages that leads treasure chests which I have mentioned before are the quickest way to get me to shell out money for a game or television show

 

A really skilled writer can fake how excited they can be about the latest big videogame release but it takes a real public speaking ability to fake the level of enthusiasm I heard from those YouTubers. And it was one of the reason I bought Mario Kart 8 and Super Mario 3D World, because I heard how much fun these people were having playing their copies of the game.  One could easily argue that some would fake enthusiasm for a new game on YouTube but you have your work cut out for you justifying that dozens of personalities and reviewers from different organizations and networks saying the same thing.

That is the power of a good Lets Player, they are can express their enjoyment and enthusiasm, not only explaining WHY they are excited to play the game and with the raw gameplay footage the viewers and potential customers are able to judge the game by itself. I do not know if it is going to be as fun for me as it was for them but their enjoyment in Shovel Knight has made me, a frugal consumer who usually waits several months in order to buy the game he wants at a discounted price,  seriously consider and commit to buying  a game at full market value.

Now the only real question is which platform should I buy Shovel Knight for? Between the Steam version, 3DS and the Wii U. I am leading towards one of the Nintendo platforms just to support and validate the indie scene on hardware that is prominently known to handle only First  Party games.


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Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays and Fridays

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