Tag Archives: Video games

#493 Playing the long con with the Mega Man Amiibo

Very lately I have been feeling the recurring itch to go out and buy more of Nintendo’s Amiibo. 

I have already own five amiibos already but I want more. Despite the fact that I only have two amiibo supported games and out of the five I only got one to level 50 in Smash. 

I was doing well in to not caving into the temptation to buy more plastic dolls inposeable action figures but the third waves of amiibo figures just started arriving on the store shelves and out of all of them one is particular has caught my eye, Mega Man.

3 amiibo

 

I want a Mega Man Amiibo not because I main him in Smash, like I do with Pikachu, or because he is one of my favorite videogame character. No I want the Mega Man Amiibo because he belongs to a set of Amiibos characters that will never, ever get any more Wii U/New 3DS amiibo support. 

Yes Mega Man falls into the unfortunate group of Amiibos, with Pac Man and Sonic, that are videogame characters made by other gaming companies. Looking back on Nintendo’s past history with cooperating with third party companies and the hassle it is licencing other company’s IP, it is safe to say that we will not be getting any further support of these 3rd party characters.

not to mention that the Mega Man game franchise is dead in the water.

not to mention that the Mega Man game franchise is dead in the water.

 

I have lucked out with my own Mario, Link, and D.K because I know that those few will get supported in almost every future Nintendo game. I am going to go out of my way to ensure that I have the blue bomber statue for decoration and possibly for smash if I can be bothered to do so. While you might think I am wasting money, I am instead playing the long con.

 

It is a fact that Might No 9 will be coming out soon and with the HOPEFUL success from this totally-not-mega-man Kickstarter game. My hope is that it will finally shame CAPCOM enough to force their hand and finally make a long over due Mega Man game. If CAPCOM does make a console version of a new Megaman game you can bet your bottom dollar that it will be on the Wii U and if it they will would be foolish NOT to offer Mega Man Amiibo support. Then I will have the last laugh when everyone and their mom will be scrambling to find a Mega Man Amiibo in time for the CAPCOM game’s release when all I have to do is just dust it off from my shelf.

 

Its a bit of big gamble, but if I win the payout will be huge.

Its a bit of big gamble, but if I win the payout will be huge.


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Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays, and Fridays

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#492 Games from my Backlog for the month of February 2015

Here we are again, a twelfth of the new year is gone, and I am still here working my way through my gaming backlog. Even though I have not updated the sidebar last month I am still on my personal journey to play through every title on my backlog by dedicating a few games to play each month.

For January, the first game I played was the Supergiant game, “Transistor” and it was a great indie game. It was a game that I played through in two sessions, and on top of the wonderful music and a plot that the player is thrown into head first. The gameplay was the most interesting part, having every fight be placed in real time like their previous game, The Bastion, but with an added twist to stop time and plan out a combination of highly customized attacks to wipe out waves of enemies.

Despite that fact that I throughout enjoyed the game, the reason you have not seen me write about this game is because there is nothing there to write a stand alone blog post without any spoilers that are important to the story and game.  I will say that Transistor will have one of the best non-Platinum Star end game boss fights.

 One day I will comprise a list of all my favorite videogame story and gameplay tropes.

One day I will comprise a list of all my favorite videogame story and gameplay tropes.

The other game that was on my chopping block was Telltale’s point and click game, “Strong bad’s cool game for attractive people”. Sadly this was one of those games that I just could not get into or play through the end.

This game one of earlier TellTale game, proper point and click adventure game before the success of Walking Dead series where the story takes president and the gameplay consists of a very linear set of challenges and puzzles. Where the Strong Bad game is more classic point and click adventure game, with open ended world and various game plot pieces that you can interact with at the same time, and it is up to you to find the right items and activate the events in order the progress the plot.

It is a shame that I just can not get through and find the appeal in the those types of games, especially since this is a fully voiced Homestar Runner game, with tons of dialogue for everything and it is exactly what I would need for my Homestar Runner fix. But I just don’t find the appeal in exploring through the stage finding the right sequence of actions to move one.

The only way I could get through this game was if I had the player guide constantly open one another screen. And at that point I would rather just watch a lets play of it on YouTube.

The only way I could get through this game was if I had the player guide constantly open one another screen. And at that point I would rather just watch a lets play of it on YouTube.

Just like the start of every month it is now time for me to pick two new games from my backlog not necessary play though but experience it and see if I like the gameplay or story.

The two games I decided to play for the month of February is the musically based indie platformer game, “Rush Bros”. To counterbalance the 2D pixel art platforming game, my other game title will be the big budget 3D open world game “Lego Marvel Super Heroes”.

I wrote about Lego games while ago and I said that because of how big their games are, that you only really need one Lego game to play through. Lego Batman 2 wasn’t the game for me so I hope the other Comic book game will scratch that itch.

I wrote about Lego games while ago and I said that because of how big their games are, that you only really need one Lego game to play through. Lego Batman 2 wasn’t the game for me so I hope the other Comic book game will scratch that itch.


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Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays, and Fridays

Disclosure: I am apart of the Streamer Partnership Program for Turbine’s A.R.T.S/MOBA, Infinite Crisis, which is a subsidiary of Warner Bros. Interactive Entertainment.

This blog post was written without approval, consent, or knowledge from Warner Bros. Interactive Entertainment or any of it’s subsidiaries

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#490 Goodbye WoW Insider

Last Friday, terrible news broke through the gaming side of the internet with the announcement and confirmation that AOL will be closing down their Joystiq branch. This closing includes the main Joystiq website and their sister sites Massively and WoW Insider. The news of WoW Insider’s ending stung quite a bit because I always thought that WoW Insider would last long enough be reporting on the story of Blizzard pulling the plug on their very last WoW server.

As established readers knows that I was a hardcore World of Warcraft player and end game raider for years and WoW Insider was my go to news site for all things in the world of Azeroth. I was a loyal reader, reading all their mage class columns, downloading all of their podcasts, and refreshing their home page multiple times during the day during their coverage of BlizzCON or the first few weeks of an expansion.

A bit of trivia I have shared time and time again,but what made World of Warcraft and  WoW Insider so special to me was that they were catalyst and inspiration for kick starting my own blogging career.

It all started with a 2009 Around Azeroth post with a published screenshot that I submitted. Around Azeroth was a series featured the best community submitted screenshots from World of Warcraft. I, at the time being in Highschool, seeing my in game username shown right on my favorite website not only made my week as well as earning some several nerd points with all my other Warcraft buddies.

it was not much but it was mine (Side note I'm using Archive.today's serives because I do not know if any of the WoWInsider links will be active in the next few weeks and beyond after they officially close shop)

it was not much but it was mine (Side note I’m using Archive.today’s service’s because I do not know if any of the WoWInsider links will be active in the next few weeks and beyond after they officially close shop)

Then in 2010 I gathered the courage to submit a few written pieces to WoW Insider when the staff were calling for submissions for their breakfast topic posts, another community driven article series with the purpose was a question to ask their readers every morning. Over the next year and a half, I was able to submit three articles as a paid “AOL guest writer” earning me $10 a post.

LINKS: https://archive.today/NOYvg // https://archive.today/0DDHW // https://archive.today/dsiUC

If getting my screenshot made my week, these made my week. and on top of being a paid job it inserted the thought that I could be one of those online personalities that gets to talk and write about videogames for a living.

Following that, once it was clear that WoW Insider’s Guest writers program was going to to be as frequent as I wanted to to be, I struck out on my own by creating my own website where I could write about World of Warcraft as often as I like, which was the creation of this very blog.

For reference these posts went live in February, July, and September of 2011. I started blogging in December of that year.

For reference these posts went live in February, July, and September of 2011. I started blogging in December of that year.

Even after I started making my own blogging content, WoW Insider gave me support by publishing my submissions to the weekly Blog Azeroth Shared Topics on Blog Azeroth, a website dedicated to networking and communicating with various other World of Warcraft bloggers from around the internet.

LINKS: https://archive.today/bWFyQ // https://archive.today/BzZYc

Those posts and traffic bumps definitely help my confidence to continue blogging adventure

Those posts and traffic bumps definitely help my confidence to continue blogging adventure

And WoW Insider was the first time I had my voice recorded for a podcast. If I remember correctly I was the first person to ask the WoW Insider panel on their first live show at PAX East.

That is why it is so tough to see them go, not only were they a cornerstone of my high school and college life but that years and years later it still provided quality World of Warcraft news and editorials. It is because of WoW Insider’s initial and continuing help and support has allowed Be MOP to be so successful on WordPress and any other success that comes from the Be MOP name, whether it be the followers I have on Twitter or the community that I have found with the launching of my Twitch page in April of last year.

Good bye WoW Insider, it is sad to see you take your bow so soon.


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#488 Heroes of the Storm First Impressions

Over the weekend, due to a combination of some free time, watching various PAX South Streams, and remembering that I actually had the game in my inventory, I booted up Blizzard’s second Free to Play game, the A.R.T.S/MOBA game Heroes of the Storm for the first time to play a few rounds.

I played between the two free ranged and support heroes of that week, Malfurion and Falstad, for a few matches in the Raven and Haunted mines map. I did have a fun time playing the game, winning my fair share of matches and even scoring a few killstreaks here or there, I contribute that to my months of Twitch training.

 Its weird starting fresh in new MOBA/ARTS game, relaying on the free champs that week instead of the handful of champs you know so well.

Its weird starting fresh in new MOBA/ARTS game, relaying on the free champs that week instead of the handful of champs you know so well.

My first impressions is that it is a fun game with more of a focus on map objectives than player kills, and the objectives are fun to partake in. from collecting skulls to power up your bulldozer of a Grave Golem as it marches from one side of the map to the other to claiming capture points to ensure that your team gets the highly prized buff or inflicting a powerful curse or attack on the enemy’s defenses.

I have only played for a handful of matches, so I do not know how I feel about Heroes of the Storm choosing a heavy focus on Talents and upgrading and side-grading the hero’s abilities over the item approach for character improvement. I definitely know that I am not a fan of Blizzard’s gameplay choice to let players pick their champions first and then enter the queue.

I lost quite a few solo-queue matches because our team was comprised of two supports and no damage and that was because there was no time to communicate to the other players and and change our team competition before rolling out.

I do not know how those two complaints will might work with the competitive scene of the game when it comes to the staple pick/ban phase and counting other champion’s play style we see in other games, that is if there is a community interest to move towards a competitive or metagame route.

of course it will, we have competitive Hearthstone tournaments

of course it will, we have competitive Hearthstone tournaments why wouldn’t we have a competitive HoTs scene

Those two complaints are not enough to deter me from the game all together, and I will still plan to play it but recreationally, I know that if I play Heroes of the Storm any more than casually I end up losing money, fast.

I know that if I lose money it will not be because of HoTs’s microtransactions or colorful unicorn mounts but by resubbing to World of Warcraft. It was the same problem I had with Hearthstone. While Heroes of the Storm uses assets from their Diablo and Starcraft games the game is heavily designed with the World of Warcraft Universe in mind, taking a bit of priority over the other Blizzard intellectual properties, with maps, building designs, heroes, mounts, sound effects, and the inclusion of Hearthstones as the item used for recalling back to base.

Even now, after playing a few games, I can feel the itch, the Warcraft itch to resubscribe to reenter the world of Azeroth to revisit those lands and important characters. The itch is especially bad with that new expansion that involves New Outland and time travel. I left World of Warcraft more than a year ago and I know that if I go back I will be lost forever giving $15 a month to Blizzard for the access to a game that I will hardly play.

I wish I could go back to World of Warcraft again, but I just do not have the time, thanks to my current schedule to to allow the time investment for the hours of preparing and committing to a guild that raids end game content continuously and progressively as I would have want.

The kicker is if Blizzard added a special champion costume exclusive to the World of Warcraft subscribers

The kicker is if Blizzard added a special champion costume exclusive to the World of Warcraft subscribers

Another reason that HoTs will not be played anymore than casually is because I already have a main A.R.T.S/MOBA game that I play,on a scheduled basis. A.R.T.S are like MMOs, you can only really choose one to sink enough time into to get the best benefits and I already have one and it’s not this one.


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#487 Diving into Bravely Default

As a follow up to last week’s story finally opening my copy of Bravery Default, I decided to spend a few hours this past weekend in to dig into a proper Square Enix game. The first thing that struck me was how much of a JRPG this game is.

I have not played a proper JRPG in years, if you do not include the Pokemon series, my last game in the genre that I played through was Final Fantasy Tactics Advanced way, way, WAY back on the Game Boy Advance.

Looking back I'm kinda glad that FFTA was the last game I played, because it was had the best plot of all and of course it had the greatest villain of all time, Marche.

Looking back I’m kinda glad that FFTA was the last game I played, because it was had the best plot of all and of course it had the greatest villain of all time, Marche.

First that I boot up the game a cut scene started with a little fairy flying around the the screen forcing me to promise that I once I start the game that I play through the entire plot, which is definitely one way to get the players attention.

Then a small farmer’s town, that the protagonist lived all his life gets blown up, we meet up with a woman with a past, and the game has a heavy focus on managing my character’s gears, weapons and move set to maximize the most damage and random encounters.

It is like FF without the name

It is like FF without the name

As I played through the first tutorial I also noticed that the difficulty curve with the monsters you fight against is a tad steep, although I am willing to admit that I might be playing the Jobs system wrong and a looking up a min-max strategy or a few hours of grinding might be in order.

To top it all off the first quest you complete rewards you with a straight up with a Phoenix Down. Bravely Default is so unapologetically Japanese that it caught me off guard. Never the less even with all the cliche plot and micro managing of equipment I feel like I am going to be enjoying this game simply for the touch of nostalgia of the staple of my High school gaming life.


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#486 The Bravely Default Story

Since I first received my 3DS at the start of last year I have been able to collect quite a collection of games in my library, from physical games, digital games, and virtual consoles. From Pokemon to the staple First Party Nintendo titles like Kirby, Zelda & Mario titles, to some of the few third parties games.

Following the universal unspoken rules of being a big brother I have always offer my old 3DS games, that I have played through, to my younger brothers. Out of all of my collection, only one game in my possession it was only one game caught my brother’s eye and shown an avid interest in playing through, Bravely Default.

Bravely Default is a Square Enix game, published on the 3DS back in late 2012 and it received critical acclaim by reviewers and online personalities praising it as a GOOD Final Fantasy game in all but name. Out of all of my game titles in my handheld library,it has been the only game that my brother has been eyeing since day one, for the very same reasons I bought it.

 I have not played through a JRPG in years, and while I am still working my way through the first part of the plot, I can say the game knows on to capture the audience's attention.

I have not played through a JRPG in years, so I was also a bit hesitant getting back into the genre

While I will gladly let my younger brothers borrow any of my 3DS games that I have already played through and the funny thing is that one game has been placed on my perpetual backlog for various reasons that are only slightly outside of my control.

Just before I started thinking of cracking open Bravery Default, other more noticeable Nintendo and PC games grabbed my attention, then the most recent to the Pokemon games came out, then Smash for the Wii U and then the 3DS. Since my free gaming time is a limited in my schedule all those games took precedent over the Square Enix game and pushed back my play sessions with that totally-not Final Fantasy game back a bit each time. The funny thing is months later my younger brother he still asking if I have played the game yet. It has almost become a running gag, every few weeks or so he will go out of his way to ask me if I have even touched it yet and I point to the factory sealed game, give him my answer and he tries again in later.

I was not in any rush though, just between you and me, consider it punishment for my brother for not have good enough taste to enjoy/ lift a finger to play through any of the Mario, Zelda or Kirby that I highly recommended him to play.

I was not in any rush though, just between you and me, consider it punishment for my brother for not have good enough taste to enjoy/ lift a finger to play through any of the Mario, Zelda or Kirby that I highly recommended him to play.

The kicker is it was only this week when I finally removed Bravery Default from it’s seal to get access to the Club Nintendo code, In an attempt to redeem all the codes, earn platinum raking and cash out on free 3DS games once the customer rewards program closes later this year.

It actually worked out perfect for me, because last month finished my fix of Pokemon with Omega Ruby, and I have just recently unlocked all of the characters and stages in Super Smash Brothers for the 3DS in preparation for all the random kerfuffles I will be having with people at PAX East.  Right now and the re-release of the North American Majora’s Mask 3D  I have a sliver of time where I finally, finally sit down and started playing Bravery Default.

Now my brother finally knows how to get me to play through the games he wants to inherit through the big brother code, by trying to shut down another consumer service that I hold near and dear to me.

Don't worry guys, Steam has the family sharing program.

Don’t worry guys, Steam has the family sharing program.


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#485 Goodbye Club Nintendo

Sad news for Nintendo fans, but Tuesday morning Nintendo made a press release announced that their six year old consumer rewards program, Club Nintendo, will be closing down by the end of this year.

The rewards program is based on the nostalgic codes included with physical copies of games which you could exchange for physical or digital goods. Nintendo has started to phase out the service, by preventing anyone for signing up for an account the day the press release went live, the last day of March (31st) will the last time Club Nintendo users to earn and redeem coins, with the closing of the entire service for North American users by June 30th.

The funny thing is, only two weekends ago I went through to my collection and redeemed my Wii U and 3DS codes to finally achieve platinum status.

The funny thing is, only two weekends ago I went through to my collection and redeemed my Wii U and 3DS codes to finally achieve platinum status.

It is a shame to see it close down, but not surprising factoring in the potential cost of production and shipping of some the nicer Nintendo products out there

I only started the the participate in the Nintendo rewards program at the start of 2014 and since that time I was able to redeem several very nice complimentary gifts including; the virtual copies of the first Legend of Zelda, Kid Icarus, Metroid and Super Mario Bros. for the 3DS,  the remake of  Zelda Wind Waker for the Wii U, the physical copy of Super Smash Bros soundtrack and the code for Mewtwo DLC in Super Smash.

It is honestly a toss up between what Club Nintendo Reward I hold dear, a free HD remake of a childhood classic or the two disc soundtrack

It is honestly a toss up between what Club Nintendo Reward I hold dear, a free HD remake of a childhood classic or the two disc soundtrack

Nintendo has stressed that with the closing of the Club Nintendo program they will be rolling out a new, updated, consumer rewards program later in the year once everything from Club Nintendo has successfully be closed down.

Hopefully with the connectivity that Nintendo’s handheld and console devices has with the internet and Nintendo servers, I hope the new rewards system is something more automatic than entering codes online through a website, maybe Nintendo can make it work with a special 3DS/Wii U New rewards system app

I also hope that with the new Nintendo Rewards program is that they keep the free digital games as a reward (which I would not expect to be dropped because digital codes are the one reward that cost nothing to the company) but on top of that I hope they improve the quality of the games in the reward sections.

The free 3DS and Wii U games given away through the Club Nintendo program has always given me the impression that it was A novelty or consolation prize for the the people who could not earn enough for the good physical items. The original titles of the Mario, Zelda, and Metroid games are nice to have as artifacts of the old times but those were the cream of a some rather uninteresting crop of games.

Something beyond the NEW/Gameboy era of gaming

Something beyond the NEW/Gameboy era of gaming

Nintendo I know you have some of those really good Super Nintendo and GameBoy Advance 3DS ports placed under lock and key, its time to bust them out for this new program and maybe, for the high level rewards offer some cross buy titles to boot.


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