Tag Archives: Super Smash Bros

#511 A weekend of Nintendo

Following my Friday’s Blog Post, it seems that the magic Nintendo Stars aligned to grant me a wonderful Nintendo filled weekend. First my paycheck arrived and with that I finally caved and bought the Legend of Zelda Majora’s Mask 3D edition. I will talk about that game more once I sink more play time into to to get past the second or third dungeon and enough of the side quests. I will say Majora’s Mask has some excellent level designs, with the ability to communicate what the game wanted me to do without any handholding or tutorials beyond the movement controls and it has some of the best 4D puzzles I have ever seen in a game.

I've been eyeing this game for a while and it was ...wait for it... about TIME I picked up this game

I’ve been eyeing this game for a while and it was …wait for it… about TIME I picked up this game

After that I remembered that Club Nintendo was closing down and I still have not cashed in my Club Nintendo Fun-Bucks, along with the complementary Flipnote Studio 3D app for being a Club Nintendo member I also downloaded the Virtual Console edition of the Game Boy color game, The Legend of Zelda Link’s Awakening DX.

Link’s Awakening is the Game Boy port of Link to the past, which is the predecessor of my favorite 2D Zelda game, A Link Between Worlds and the inspiration to one of my favorite games series of all time, the Binding of Isaac. Lets hope the port holds up with compared to it’s other brothers in the genre.

I did not realize I was as much as a Zelda fan I was until this generation of consoles and handhelds.

I did not realize I was as much as a Zelda fan I was until this generation of consoles and handhelds.

The other highlight of my past weekend was that I finally received my free copy of Super Smash Bros for Wii U and 3DS. I wrote about this before but this was free promotional gift to everyone in Club Nintendo that bought both copies of Super Smash Bros and registered on the Club Nintendo site.

The Album is two discs with 36 songs and tracks each, one from the 3DS soundtrack and the other from the Wii U version of the game and best of all it is a physical copy of the soundtrack, with a colored insert and all. The thing is this was only for Club Nintendo users, and it would have incredibly simple, and cost effective to simple email everyone who qualified a web link to one of their servers for just a simple .zip file. But no, Nintendo went out of it’s way to order, produce and ship these out to the presumed thousands of people who bought both games.

They did not have to but because they did they have earned a bit more respect in their customer appreciation department now.

They did not have to but because they did they have earned a bit more respect in their customer appreciation department now.

This is a great weekend because with the purchase of Legend of Zelda, Majora’s Mask and Link’s Awakening have been looking for a reason to open up and play my 3DS beyond just updating and exhausting all my free turns in Pokemon Shuffle. Now only if I could find a killer game that would give me motivation to boot up my Wii U.


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#499 The return of the 3DS Time Capsule

I have recently run into a bit of a conundrum, I have currently run out of 3DS games to play. I gave up on Bravely Default game, after much self hype (Be MOP #487). Funny enough it was a just game that could not click with me, too much of a micromanagement JRPG for my liking. Besides that, I have been waning and waxing on my other source of 3DS entertainment, my burning desire to be the best, that no one ever was, by completing my X/Y and OR/AS pokedex.

At this point I can not even be bothered to finish the regional dex, let alone the national dex.

At this point I can not even be bothered to finish the regional dex, let alone the national dex.

 

Right now I am patiently waiting for the window of opportunity to open for my time to buy Legend of Zelda Ocarina of Time and Majora’s Mask for the 3DS. sometime after my next post-PAX paycheck. Two games I have been sinking my teeth into.

Some recent cleaning have allowed me to unearthed some old DS games, the two are the original New Super Mario Bros. and the other has held the focus of my spare time, Super Mario 64 DS, a game that takes the title of Nintendo’s worst gaming name of all time.

Its a Super Mario game with two suffixes, so much worst than any  Nintendo games with "New" in the name.

Its a Super Mario game with two suffixes, so much worst than any Nintendo games with “New” in the name.

I have played through it all the way once before when I first received the game back in 2004, but it is only replaying it now how much I appreciate Super Mario 64 DS as a wonderful game. It has all the original N64 textures and graphics with the added gameplay feature of the second screen serving as the map for the area and the option to play as Yoshi, Luigi, and Wario on top of the original Mario.and the gameplay is greatly improved by the addition of the 3DS circle pad.

Playing through Super Mario 64 DS for two reasons, one to get me back into the N64 play style or the OoT and MM3DS ports a kin  sequel to my pre-smash hype (Be MOP #429) where I played some origins and best of retro games of some of the Smash characters. More importantly I have been playing through Super Mario 64 DS because I can, out of all of the gaming companies, Nintendo is the only company to embrace backwards compatibility, meaning I can still play a 10 year old game and any other Nintendo DS game just like new.


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#476 Finally Buying Super Smash Bros. for the 3DS

Last Monday night, with some spare Christmas cash I caved in and bought Super Smash Bros for the 3DS, on the way to home from work.

This is the wonderful time, for me, where all the extra holiday cash from work and family comes in after Christmas where I go out and buy all the gives I wanted to buy for me.

This is the wonderful time, for me, where all the extra holiday cash from work and family comes in after Christmas where I go out and buy all the gives I wanted to buy for me.

Like before, I have talked about the idea of buying 3DS Smash before (Be MOP #450), knowing that for a fact that I was going to buy the Wii U edition on day one but even with the ability to use the 3DS device as a spare controller for the console game I was still hesitant on buying the same game twice, and at full price no less.

I was still on the fence on buying it this past weekend, until I was talking to my younger brother about my dilemma and he asked me two very simple questions.

Is the game good enough to buy the game again on another platform? The answer is yes. After playing through Smash on the Wii U I can say that it is one of the only two recently released games I would buy again if it meant getting another copy of the game, that and Binding of Isaac Rebirth are the only two games to hold that honor.

BoI:Re for the 3DS WHEN!?

BoI:Re for the 3DS WHEN!?

The other major question was, “Is this going to be one of the major games to bring to PAX and to an extend all future gaming conventions?” The answer was also another yes.

From my observations it has seem that the past few year it has seem that the Nintendo 3DS has secured it spot as THE gaming device to bring to any gaming event. With the StreetPass incentive to push you to bring your device out into the public, but their games like Pokemon and the built in Street Pass games were the perfect ways to pass the time in the long lines I predict Smash will be the same type of game where you can turn to anyone in a line for panel and play a few rounds just to kill time and make a friend or two along the way.

I would not be buying it now if it was not for a PHYSICAL copy of the game's soundtrack. it's like Nintendo knows just how to push the buttons of our wallets.

I would not be buying it now if it was not for a PHYSICAL copy of the game’s soundtrack. it’s like Nintendo knows just how to push the buttons of our wallets.

As I mentioned at the beginning that I did ending up buying the game for the handheld, within the few days of playing the game, and to a surprise to no one, I have surprisingly enjoying the game. Going in I knew the fact that the game would be a full port of the console game but I did not realize what that meant until I saw that it was the full Wii U game with the same controls, all the items, and the full character roster with locked 60 fps, all crammed into such a tiny game cartage

Now I can get good on the go!

Now I can get good on the go!

Funny enough it was the same two questions that forced the same brother I was talking to go out and buy a 3DS, Smash, and the latest Pokemon,  for the exact same reasons, because he loved the game and because he knows that this will be the game everyone will be playing in their spare time at PAX.


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#474 My Amiibo Wish

Christmas came this year and I am glad to write that the day was full of gifts, good spirits, holiday foods and of course a viewing of Lord of the Rings. Out of everything that Santa brought Amiibos versions of my brother and my main, Pikachu for me, Yoshi for one of my brother, and Kirby for my other brother.

Jump > Down+ B for days

Jump > Down+ B for days

I wrote about the Amiibo products before (Be MOP #459), and during that time o writing I was tempted to buy a one or two and I am glad I did not. Upon opening and inspecting, the figurine are quite impressive and stand alone statues, with a nice weight to it and and you could just was easily to use it just as a desk decoration but the Smash integration and customization is still the ‘system sell’ of these collectibles.

Smash my be the reason for the Amiibo’s creation, but I hope that this is the kickoff the renaissance of some of some of the other great Nintendo Intellectual Properties. Nintendo has announced that there will be an Amiibo for all the Smash characters, from Rosalina to Mega Man and Duck Hunt and more importantly Nintendo has also started making plans to integrate these Amiibos into other Nintendo games, beyond Smash.

As of right now we just have Mario Kart 8, Zelda Hyrule Warriors, and Smash as the three Wii U games that utilize the RFID feature. But these Amiibo’s still have a lot of potential for their future confirmed products, with the Open World main Zelda title, next proper Star Fox game, and the Wii U Kirby game.

Want.

Want.

Now With the commitment Nintendo has placed in creating, shipping and selling these Amiibo figures I hope this hints at a long term plan from Nintendo to bring back more of their other, non-confirmed, I.P like Metroid, F-Zero, Kid Icarus the Fire Emblem crew to the Wii U for their own games.

But more importantly I wish to see all future Amiibo supported games give full support to all 40+ characters,because while we all know that Mario, Link, and Kirby Amiibos will be used on all of the future Nintendo games, I want confirmation that in the future, if I ever buy the less popular Nintendo Amiibos characters, that I will be able to use them just as much as the Mario and Link amiibos and get just as much in-game value from it.

I understand that the third party characters (Mega Man and Pac-Man) might have some legal hassle for using their image in other Nintendo games, but that's no excuse for Nintendo's other First party characters 

I understand that the third party characters (Mega Man and Pac-Man) might have some legal hassle for using their image in other Nintendo games, but that’s no excuse for Nintendo’s other First party characters


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#465 A Response to “Should Nintendo Launch New Franchises Soon?”

The good people over at Gamemoir has asked a question about Nintendo and their Intellectual Property, wondering if the gaming company should make a new franchise to make them better appeal to a new generation of gamers who are hungry for a new batch of iconic characters. You can read to post in question HERE.

A day may come when I will stop blogging about Nintendo, but it is not this day.

A day may come when I will stop writing about Nintendo, but it is not this day.

To cut right to the point I highly doubt that Zelda, Mario or any other Nintendo properties will go stale anytime soon, whether it be this, the next generation or beyond that.

Nintendo has been very good at keeping these characters timeless with every installment of the game series, Most main series Mario platform games takes place in a modern age kingdom with no hint of modern technology from the real world. We see with the Zelda series the game’s most common setting is a fantasy medieval kingdom setting, with the common way of fighting was with swords, bows, and magic instead of guns and grenades.

Even with the two Gamecube oddities of  Super Mario Sunshine and Zelda Wind Waker, that  moved away from the traditional game setting, Nintendo made sure that both games to never introduce social or technological influences from the real world into their games that would allow them to be dated in anyway.

And I serectly allowed Nintendo to keep their characters purposely blank in character personality to allow everyone to imagine themselves as either the Hero of time or a Space Bounty Hunter

And Nintendo keeps their characters purposely blank in the personality department to allow everyone to imagine themselves as either the Hero of time or a Space Bounty Hunter

The funny thing is Nintendo is has been busy making new game franchises beyond the staple Mario/Zelda/Pokemon marketing triforce. In the N64 days we were given the first Super Smash bros game, with the Gamecube we witnessed the birth of the Animal Crossing series. The Wii console saw Nintendo’s big push of their Mii franchise with all of the games that incorporated your cartoonist avatar (List), and most recently we have seen the possible creation of the new Wii U franchise, Splatoon.

It is far too early to predict what is the future of this game.

It is far too early to predict what is the future of this game.

Even if Nintendo stopped creating new Intellectual Properties I would still believe that Nintendo’s classic characters would last for years to come, because Nintendo has almost cornered the market with local co-op games. With the recent Mario platformer games that allowed multiple players to play the game at the same time and it is obvious that all of the Mario Kart, Mario Party, and Super Smash games that were specifically designed to be played with multiple players in one room.

We saw this game play design work into the the 3DS, with the ability to connect to the internet the handheld constantly rewards you for running into 3DS gamers with the use of the Streetpass worked into most of their game.

We saw this game play design work into the the 3DS, with the ability to connect to the internet the handheld constantly rewards you for running into 3DS gamers with the use of the Streetpass worked into most of their game.

If Nintendo stay to course and continue to create quality games that allows a living room full of people to have fun at the same time, those experiences will be memorable to the young and old gamers alike and in turn those characters they played as will be an iconic part of their childhood, which creates a wonderful cycle of nostalgia for every new generation. We most of us picked up Super Mario 64 I doubt any of us were worried about how this was the same character that our parents played back in his debuted in 1985 on the NES.

It is the same reason why Superman, Batman and Spider-man are still considered iconic characters in the comic book world dispute the fact that the Man of Steel and the Caped Crusader all of them are pushing 75 and the Manhattan Webhead just celebrated his 50th anniversary.  None of those characters would be remembered or iconic if they did not have their company constantly push out quality stories in comic books, live action movies, or Saturday morning cartoons for a our parent’s and our entertainment.

spider_man_50_years

These fictional characters are older than most parents and some grandparents. 


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#460 Your Post is in another Castle

no-sign

What do you get when this blogger spend most of his weekend of playing Super Smash bros with his family in the living room while playing Omega Ruby with the rest of his free time?

You, dear reader, get a wonderful non-post to stall for some more time until I can properly compose my thoughts on both games.


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#459 My Swaying Stance on Buying Amiibos

This is a big day for Nintendo, for today marks the release of the long awaited Pokemon Hoenn remake, the latest installment of the Super Smash Bros series and their newest product line, Amiibos, hints the store shelves as well.

Amiibos has been the latest addition to what I am reluctant to say the newest trend in videogames market, physical collectible toys that also have an unlockable character or gameplay for a game, basically physical DLC. Skylanders were the trailblazers with this trend, Disney Infinity followed up next and now it is time for Nintendo to shine.

I will have some choice words about how some amiibos are sold at certain exclusive stores. Put that for a later time

I will have some choice words about how some amiibos are sold at certain exclusive stores. But that’s for another time

When I first saw Nintendo’s introduction video of Amiibos, I was against it scorned by the horror stories of the other games in the trend. Both Skylander and Disney Infinity does the terrible act of gating playable characters behind a paywall, which takes the form of toys. Say what you will about ARTS/MOBA games but at least you can earn every champion, with the option to buy the champion in question if you do want to go through the grind.

50$ start up and <$10 per champion for on disk content. No thank you.

50$ start up and <$10 per champion for on disk content. No thank you.

 

But after watching some of the newest Nintendo Direct and their plans for current and future Amiibo support, I have moved back onto the fence. The big push is with Super Smash bros, having the Amiibos act as customizable and upgradable friendly NPC fighters, in Mario Kart Amiibos unlocks special Mii racing outfits that your Miis can wear on the race tracks with the promise of Amiibos support for future games like, Hyrule Warriors, Captain Toad: Treasure Tracker, and Mario Party 10.

Comparing SKylanders to Amiibos, Nintendo offers a better investment than Disney or Skylander because those two only works with one game, and Amiibos has the promise/potential to work with  every big Nintendo game for the rest of the Wii U life cycle. It also might hint of more of Nintendo IP crossovers like we have seen with Smash and Mario Kart 8 DLC and this would also provide some incentive for Nintendo to start producing more Wii U games of older Intellectual properties, like Metroid and F-zero for example.

And nobody's objecting to getting another F-zero game.

And nobody’s objecting to getting another F-zero game.

 

Personally I am waiting for more Nintendo games to come out with full Amiibo compatibility before I buy any, making sure it is not just a One trick pony. If I do commit to a purchase I am probably going to just limit myself to buying one, and only one and stick with it for *Hopefully* all of the future Nintendo games. I probability buy my Amiibo version of my Smash main, once I finally figure out what is my new Smash main or possibly my old school favorite, Pikachu or Mario.


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#450 My Growing Concerns with Nintendo’s DLC

Lately I have been watching and rewatching the recent Nintendo Direct Super Smash Bros. 50-Fact Extravaganza reliving the bombshells and more general hype excitement facts about the new standard features of the game and why it is the next best installment to the series.

The only thing I could once they got to "Fact 11: Ridley" was to laugh

The only thing I could once they got to “Fact 11: Ridley” was to laugh

Out of all of the 50+ facts two announcements caught me off guard: the announcement of a physical copy of the 2 CD -pack of some of the music tracks from both 3DS and Wii U games and the my favorite melee fighter, Mewtwo, will be returning as DLC. Both of which will be free to everyone people who buys and register both copies of Super Smash Bros. for the Wii U the 3DS.

This announcement does answer mine and everyone else’s question about Super Smash Bros. DLC and how Nintendo will handle the potential cannibalism of Smash sales when the company decided to make Smash cross-platform.
That business move is a success because I was not planning on buying the 3DS version of Smash until now, but the question I have hovering over my head is, is the move for locking rewards behind a the people who have bought both copies as an act of evil?

Currently it is an incredible value to be had if you buy both games, as of right now you get a free Mewtwo character, two CDs of music, the ability to transfer your data from one copy of the game to another, and with the game cartridge in your 3DS you can use your handheld as an extra controller for the Wii U. But something still feels off, if you were cynical you could easily call it holding off content for those who bought the deluxe edition of the game.

This gaming generation has marked a big chapter in Nintendo’s life, with the introduction of the 3DS and Wii U we have seen the introduction of free game demos, the growth of indie games on their platform, a big push for digital distribution and the birth of their own gaming forum, the Mii-verse which I am incredibly thankful for.

even if I do not post anything on Mii-verse I do find some entertainment scrolling through the one line posts and very creative drawings

even if I do not post anything on Mii-verse I do find some entertainment scrolling through the one line posts and very creative drawings

With all those beneficial features we also have seen the admittance of DLC on behalf of Nintendo with later content being added in New Super Mario Wii U, Mario Kart 8, Pokemon Mystery dungeon, and now Smash. If they did not already stress that Mewtwo is still in development I would be joining everyone else in saying that this is content hiding behind a paywall, it still might be the case depending on how necessary Mewtwo will be to online and competitive world.

With Mario Kart 8 we even seen in game advertisements DLC along with the option to place a preorder on both DLC packs and receive cosmetic bonuses for Yoshi and Shyguy.

2637198-wiiu_mk8_yoshiall_sm
I just do not know how feel about this, for right now I am going to say the same thing about Nintendo when I last talked about their dabble with DLC:

DLC is a very fickle and corruptible force. DLC can be used for good, adding new levels and characters that would not be able to be made before the developer deadline, but it can also be a power for the selfish purposes for the sake of the company’s bottom line rather than for the consumer, like hacking off content from a full price game or filling the DLC shop page full of superfluous content or skins. It is not that I do not trust Nintendo or worst, rooting for them to fail, but making DLC in this age requires a lot of self control on behalf of the company.

To all of the people online that would say not the worry about DLC because it is Nintendo, remember that we once thought that George Lucas could do no wrong with his movies. (Be MOP #423)

Right now, for New Super Mario Wii U, Mario Kart, and even Smash, the value of the DLC is a net positive towards the side of the players, but Nintendo is walking a very thin line and if they mess up with future DLC pack they could lose a potential DLC customer for life.


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#449 Kicking off Nintendo Domination Month

Yesterday I finally got around to receiving my slightly belated Birthday gift, Bayonetta 2 and because of the benevolence of Nintendo, along with the sequel I received a physical copy of the first game in the standard edition. Since I am new to the series I have spent most of my free time yesterday playing through Bayonetta 1 before I even touch the shiny new next-gen follow up game.

BayonettaWiiU-1

I have gotten to the point in the game where it introduce the ,lack for a better word, causal insta-kill scenarios into the regular part of the game

Depending on how well I take to these games I might continue the Platinum hype train with buying their earlier Wii U game, the Wonderful 101.

Besides game play Bayonetta is an interesting topic because there is so much one could talk and speculate about. I could go into an full post about how this is one of Nintendo’s first mature rated first party game since Conker’s Bad Fur Day or how it was Nintendo’s choice to allow some of their greatest female characters like Peach, Daisy, and Samus to be cosmetic costumes for Bayonetta, and even pushing the creators to make the costumes even more sexier and what it means for the future of Nintendo and their Family Friendly status that they have been building up for the past few decades.

Or I could talk about Nintendo’s choice actually advertise this game, on both Adult Swim and on the “American men’s lifestyle magazine” Playboy to advertise their Nintendo exclusive game with web advertisements and  they only way Playboy knows how, with a photo shoot with one of their models.

 What a time to be alive. My favorite thing is how the Mii-verse is handling  a game with such unapologetic sex appeal and swearing.

What a time to be alive. My favorite thing is how the Mii-verse is handling a game with such unapologetic sex appeal and swearing.

These are all good topics that I might return to later, once we have more evidence to suggest that this is a new trend for Nintendo, rather than magnificent lighting in a bottle event. Instead I want to shine light in the fact that Bayonetta 2 kicks off what I am calling, and what I have written about before (Be MOP #440), Nintendo Domination Month. I have been waiting for this event for a very long time because within this one month period all of my most anticipated games for 2014, most of them just so happens to be Nintendo IPs, will hit the shelves.

The arrival of Bayonetta 1 and 2 on the Wii U kicked off the season followed by the remake of one of my favorite game, The Binding of Isaac: Rebirth, the only PC game on this list, but from what we saw the advancement of Bayonetta, it could be on the eShop catalog one day. Then sometime in November we will be receiving the first half of Mario Kart 8 DLC, with the introduction of new characters, vehicles and new tracks.

After THAT we finally see  the Gen 3DS remake, Pokemon Omega Ruby/Alpha Sapphire and long awaited Super Smash Bros. for the Wii U released on the same day. All of these games are coming out within four weeks and all of these games are titles I am beyond pumped to buy them all, which is great because recently I have been using my Wii U’s Amazon streaming app more than playing games on it, which is a serious sign that I needed to improve my console’s library.

I will be talking about Smash, the DLC, and my thoughts very soon.

I will be talking about Smash, the DLC, and my thoughts very soon.

Pardon me if for the next month or two I will be focusing mostly on Nintendo’s practice and games, this is the first time in quite a while that I have been excited for the release of any one game, let alone six of them. Heaven only knows how I will be able to juggle my free time between all these games.


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#386 E3 and Going Beyond Videogames for Entertainment

For the past few years a new trend in the videogame world is developing of having videogame companies going above and beyond the consoles or PC to provide entertainment to the players. E3 was one of the first major catalyst for this trend, providing a stage for the big three console companies and all the major developers to announce their big titles and plans for the rest of the year. The rise of Twitch and YouTube, with the ability to broadcasting content and competitions has only helped to nurture this trend. I have talked about Twitch competitions quite a bit when talking about Riot’s choice of turning their LCS tournaments into more of a sports show the atmosphere with not only the shout caster desk but analyses breaking down the last game’s highlights and having professional esports players come on to discuss their predictions on which team would win in the next match (Be MOP #276).

Valve is now releasing documentaries about Indie games and the life of professional Dota 2 players for sale on Steam. Even The reveal of the Xbox One and PlayStation 4 was more of a multi-media event, with everything these consoles can do on top of playing next generation of games. But the tipping point, and reason I started writing this point was when Blizzard starting a web series called ‘Azeroth Choppers‘ and the news that Nintendo created and invited top competitive Brawl players in a Super Smash Bros Invitational with an early build of the Wii U Smash.

Nintendo as a company is paradoxically an early and late adopter. Early when it comes to game mechanics and features but incredibly late when it comes to the social side of gaming, like Youtube or account bound digital purchases.

Nintendo as a company is paradoxically an early and late adopter. Early when it comes to game mechanics and features but incredibly late when it comes to the social side of gaming, like Youtube Lets Players or account bound digital purchases.

 

As you might suspect I am all for these events because as a player it means more content of my favorite games and with the integration of  chatrooms and social media it provides a great way to connect and make friends with other players around the net and from a marketing point of view it is a new way for a gaming company to interact, build and solidify their install base but also from a

 

BUT…

 

As we saw with the internet’s reaction to Microsoft’s Xbox One ‘watercooler’ sales pitch, when videogame companies decide to put out and advertise non videogame content about videogames they need to remember to stay on point and talk about videogames. If I am going to tune in for the latest gaming company reveal I not want to watch the broadcast for the guest stars, or talking about the gamers, or the past  I want to see people from the company talk about the recent game This is something I hope the companies will remember with this year’s E3 and all future events, and after the Microsoft reveal and feedback I do think the AAA gaming industry will forget this fact for a while but it is nice to remind them once in a while.

 

 I was going to do a Pre-E3 post that served as my wish list for reveals this year but all I could come up with is "legit gameplay" and that's it

I was going to do a Pre-E3 post that served as my wish list for reveals this year but all I could come up with is “legit gameplay” and that’s it. No cinematics, no teaser trailers but honest to goodness real gameplay of the newest games.

 

 


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