Tag Archives: Gamemoir

#465 A Response to “Should Nintendo Launch New Franchises Soon?”

The good people over at Gamemoir has asked a question about Nintendo and their Intellectual Property, wondering if the gaming company should make a new franchise to make them better appeal to a new generation of gamers who are hungry for a new batch of iconic characters. You can read to post in question HERE.

A day may come when I will stop blogging about Nintendo, but it is not this day.

A day may come when I will stop writing about Nintendo, but it is not this day.

To cut right to the point I highly doubt that Zelda, Mario or any other Nintendo properties will go stale anytime soon, whether it be this, the next generation or beyond that.

Nintendo has been very good at keeping these characters timeless with every installment of the game series, Most main series Mario platform games takes place in a modern age kingdom with no hint of modern technology from the real world. We see with the Zelda series the game’s most common setting is a fantasy medieval kingdom setting, with the common way of fighting was with swords, bows, and magic instead of guns and grenades.

Even with the two Gamecube oddities of  Super Mario Sunshine and Zelda Wind Waker, that  moved away from the traditional game setting, Nintendo made sure that both games to never introduce social or technological influences from the real world into their games that would allow them to be dated in anyway.

And I serectly allowed Nintendo to keep their characters purposely blank in character personality to allow everyone to imagine themselves as either the Hero of time or a Space Bounty Hunter

And Nintendo keeps their characters purposely blank in the personality department to allow everyone to imagine themselves as either the Hero of time or a Space Bounty Hunter

The funny thing is Nintendo is has been busy making new game franchises beyond the staple Mario/Zelda/Pokemon marketing triforce. In the N64 days we were given the first Super Smash bros game, with the Gamecube we witnessed the birth of the Animal Crossing series. The Wii console saw Nintendo’s big push of their Mii franchise with all of the games that incorporated your cartoonist avatar (List), and most recently we have seen the possible creation of the new Wii U franchise, Splatoon.

It is far too early to predict what is the future of this game.

It is far too early to predict what is the future of this game.

Even if Nintendo stopped creating new Intellectual Properties I would still believe that Nintendo’s classic characters would last for years to come, because Nintendo has almost cornered the market with local co-op games. With the recent Mario platformer games that allowed multiple players to play the game at the same time and it is obvious that all of the Mario Kart, Mario Party, and Super Smash games that were specifically designed to be played with multiple players in one room.

We saw this game play design work into the the 3DS, with the ability to connect to the internet the handheld constantly rewards you for running into 3DS gamers with the use of the Streetpass worked into most of their game.

We saw this game play design work into the the 3DS, with the ability to connect to the internet the handheld constantly rewards you for running into 3DS gamers with the use of the Streetpass worked into most of their game.

If Nintendo stay to course and continue to create quality games that allows a living room full of people to have fun at the same time, those experiences will be memorable to the young and old gamers alike and in turn those characters they played as will be an iconic part of their childhood, which creates a wonderful cycle of nostalgia for every new generation. We most of us picked up Super Mario 64 I doubt any of us were worried about how this was the same character that our parents played back in his debuted in 1985 on the NES.

It is the same reason why Superman, Batman and Spider-man are still considered iconic characters in the comic book world dispute the fact that the Man of Steel and the Caped Crusader all of them are pushing 75 and the Manhattan Webhead just celebrated his 50th anniversary.  None of those characters would be remembered or iconic if they did not have their company constantly push out quality stories in comic books, live action movies, or Saturday morning cartoons for a our parent’s and our entertainment.

spider_man_50_years

These fictional characters are older than most parents and some grandparents. 


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Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays, and Fridays

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#420 A Response to “Are We Becoming Too Critical Of Video Games?”

For today’s post it is another response to one of Gamemoir’s Question of the Day posts from earlier this week. The post (found right HERE) talks about the abnormal amount of cynical criticism videogame players have with recently released AAA games when it comes to user reviews on meta-critic, using the Watch_Dogs backlash as the example.

I should get a frequent flyer card for how many responses I made because of them

I should get a frequent flyer card for how many responses I made because of them

Well you know where this one post is going, I am not going to be dedicating an entire blog post to echo someone else’s opinions, when it comes to the recent game releases we as consumers should never demand less our the amount of critical comments from ourselves, in fact I think we need all the critical observations we have right now and more so to ensure that only the best gets recognized.

Many – if not all – of complaints of Watch_Dogs spawned from Ubisoft’s over-promising features on their next big new IP game and under-delivering. From the launch of Watch_dogs we saw Ubisoft made the executive decision to hack off Week One DLC, create console specific and exclusive DLC, gimp the graphics on the PC version of the game and shoehorning in an unstable DRM service…ALL while advertising Watch_Dogs as a next great next gen game.

a next gen system that was released on the previous console as well.....hmmmmm

a next gen system that was released on the previous console as well…..hmmmmm

On the flip side there is hardly any criticisms towards games that simply told you exactly what it was going do and delivered it in spades.Just compare what promises given from Nintendo when they announced their most recent Mario Wii U game to the promises and designs from Ubisoft’s Watch_Dog reveal.

That is not the say that every game ever released by anyone should be held up the gaming standard of the cream of the crop, just like movies titles can be released two different -although VERY simplified- categories;

The first one is the fun to watch but stays in the comfort zone of slight immaturity, like what we see from Kirby titles and the over the top silliness of the Deadpool game. Or continuing with the movie parallel, the Die Hard series or any major summer action blockbuster movies It is there just to satisfy that itch in our brains of seeing stuff explode and have mindless fun.

The other category is the more appealing release for both consumers and gaming developers desires, the academy award winning titles that pushes the envelope of what it means to be a part of that media, the Spec Ops: the Line, the Walking Dead seasons, or the effects caused within the gaming world with the release of coveted, The Legend of Zelda: Ocarina of Time.

The reason Zelda OoT was so big was because it was the first time there was such a big paradigm shift a series. Going from a top down 2d to a full 3d third person open world game.

The reason Zelda OoT was so big was because it was the first time there was such a big paradigm shift a series. Going from a top down 2d to a full 3d third person open world game.

 

The problem with a perceived too much criticisms of games is when a company advertise a new release claiming it to win awards and show the true powers of what it means to be a game in the advertisements and lead up and gives us a run of the mill open world game with nothing new to offer. It is like going in to see Gravity in 3D IMAX and end up watching it in one of the smallest non-3D screens, it is still the same movie but the expected experience is completely different from the what we got.

There will always be people who constantly act as the nitpickers in movies, comics, music, and games but it is important not to let their complaints of not entering every house in an open world game drown out the legit critical claims of the game and the industry.

As patrons of this of a field of arts that is still just developing, we also need to be hyper critical of executive policies that would hurt the medium on the whole, like say rehashing franchises, excessive sequels, shoehorned in product placements, and practices that are only in place to line the higher up’s wallets instead of furthering the advancement of the media as a whole.


tmnt2014

 

 

But I want to know what you think, after reading the question from Gamemoir and my response here, where do you side with the about of criticisms in the gaming world?

 


I’m also on Twitter

Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays and Fridays

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