Tag Archives: Elder Scrolls

#420 A Response to “Are We Becoming Too Critical Of Video Games?”

For today’s post it is another response to one of Gamemoir’s Question of the Day posts from earlier this week. The post (found right HERE) talks about the abnormal amount of cynical criticism videogame players have with recently released AAA games when it comes to user reviews on meta-critic, using the Watch_Dogs backlash as the example.

I should get a frequent flyer card for how many responses I made because of them

I should get a frequent flyer card for how many responses I made because of them

Well you know where this one post is going, I am not going to be dedicating an entire blog post to echo someone else’s opinions, when it comes to the recent game releases we as consumers should never demand less our the amount of critical comments from ourselves, in fact I think we need all the critical observations we have right now and more so to ensure that only the best gets recognized.

Many – if not all – of complaints of Watch_Dogs spawned from Ubisoft’s over-promising features on their next big new IP game and under-delivering. From the launch of Watch_dogs we saw Ubisoft made the executive decision to hack off Week One DLC, create console specific and exclusive DLC, gimp the graphics on the PC version of the game and shoehorning in an unstable DRM service…ALL while advertising Watch_Dogs as a next great next gen game.

a next gen system that was released on the previous console as well.....hmmmmm

a next gen system that was released on the previous console as well…..hmmmmm

On the flip side there is hardly any criticisms towards games that simply told you exactly what it was going do and delivered it in spades.Just compare what promises given from Nintendo when they announced their most recent Mario Wii U game to the promises and designs from Ubisoft’s Watch_Dog reveal.

That is not the say that every game ever released by anyone should be held up the gaming standard of the cream of the crop, just like movies titles can be released two different -although VERY simplified- categories;

The first one is the fun to watch but stays in the comfort zone of slight immaturity, like what we see from Kirby titles and the over the top silliness of the Deadpool game. Or continuing with the movie parallel, the Die Hard series or any major summer action blockbuster movies It is there just to satisfy that itch in our brains of seeing stuff explode and have mindless fun.

The other category is the more appealing release for both consumers and gaming developers desires, the academy award winning titles that pushes the envelope of what it means to be a part of that media, the Spec Ops: the Line, the Walking Dead seasons, or the effects caused within the gaming world with the release of coveted, The Legend of Zelda: Ocarina of Time.

The reason Zelda OoT was so big was because it was the first time there was such a big paradigm shift a series. Going from a top down 2d to a full 3d third person open world game.

The reason Zelda OoT was so big was because it was the first time there was such a big paradigm shift a series. Going from a top down 2d to a full 3d third person open world game.

 

The problem with a perceived too much criticisms of games is when a company advertise a new release claiming it to win awards and show the true powers of what it means to be a game in the advertisements and lead up and gives us a run of the mill open world game with nothing new to offer. It is like going in to see Gravity in 3D IMAX and end up watching it in one of the smallest non-3D screens, it is still the same movie but the expected experience is completely different from the what we got.

There will always be people who constantly act as the nitpickers in movies, comics, music, and games but it is important not to let their complaints of not entering every house in an open world game drown out the legit critical claims of the game and the industry.

As patrons of this of a field of arts that is still just developing, we also need to be hyper critical of executive policies that would hurt the medium on the whole, like say rehashing franchises, excessive sequels, shoehorned in product placements, and practices that are only in place to line the higher up’s wallets instead of furthering the advancement of the media as a whole.


tmnt2014

 

 

But I want to know what you think, after reading the question from Gamemoir and my response here, where do you side with the about of criticisms in the gaming world?

 


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Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays and Fridays

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#383 When Can We Move Away from the Last Gen?

This past few weeks we have seen some impressive modern game releases in the gaming world. Ubisoft’s Watch_Dogs went live and the newest games from the Far Cry  and Lego Batman series were just announced. As expected all of these games are for the current Xbox One and PlayStation 4, generation, but these newest games will also receive a port for the last generation consoles as well. Watch_Dogs was suppose to be a system seller for the Xbox One and PlayStation 4, how can Ubisoft do that if people can still buy it on the PlayStation 3 and Xbox 360?

I believe I have said everything I needed to say about Watch_Dogs. The Lego game now there is a series that has the potential for many more blog posts in the future

I believe I have said everything I needed to say about Watch_Dogs. The Lego game now there is a series that has the potential for many more blog posts in the future

 

I understand that gaming companies do this to get the non-converted players too but It would help the industry more of they ignored the old system and perfected the games on the newer, current systems. Right now we are still in that awkward transitioning phrase where the console gaming community, and by extent the gaming industry, are moving from gaming or making games on one set of systems to another system. As a PC gamer I do not want to bring up the mantra that consoles are hold back the gaming industry but it looks like consoles are holding back themselves. Despite what you personally think of the PlayStation 4 or Xbox One’s hardware components we can all agree that the hardware are miles a head than the computer parts used to make the consoles that came out almost ten years ago.

How much content had to be cut to make Watch_Dogs fit on the PlayStation 3 and Xbox 360? or another way to ask the question is, ‘how much more of the game could have been added if Ubisoft made the game only for the current generation?’ The same question could be asked with the most recent installments of Call of Duty, BattleField or the Lego games. E3 is coming up in less than two weeks and with all events and companies who have waited months to finally announce their latest games, how many of those new titles that will be slated for 2014 and 2015 release date will also be on the last generation? More importantly will the next Skyrim and Fallout, two Bethesda game that are known for their open world exploration, be forced to cut down potential content just so it could be sold to the people who still  have not  upgraded in the next few years? If this trend continues when will we have our first real wave of next-gen games?

At PAX East I heard how the developers pushed the Xbox 360 and PS3 to the limit to make this huge open ended game work on the consoles. Could they do that again on the same systems while trying to raise the bar above Skyrim?

At PAX East I heard how the developers pushed the Xbox 360 and PS3 to the limit to make this huge open-ended game work on the consoles. Could they do that again on the same systems while trying outdo themselves for the next Elder Scrolls game?

 

You would think that, as a PC gamer it should not bother me that much about what the people on the console side of gaming is doing base on the fact I can upgrade my system when ever I want. But because the console market is so influential in the gaming industry, I am anxious for every company to hop on board with the newest version of technology so we can see the next jump in gaming that we have all been promised for a while.

 


I’m also on Twitter

Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays and Fridays

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