I talked about Pokemon Shuffle on last Friday’s blog post,but I am returning back to writing about this game after spending an entire weekend playing Pokemon Shuffle and then waiting to play Pokemon Shuffle over and over again. The 3DS exclusive Pokemon Shuffle game is one of the few Free to Play games on the handheld’s market and it is nothing short than an evil game packaged inside of a Skinner’s Box.
The game makes the unholy F2P gameplay gating mechanic, limiting your play sessions to five turns before having to wait a half hour to earn back on more attempt. You take that and then you add the Random Number Generator factor when you want to catch the pokemon of the stage, to add to your collection and you get the worst example B. F. Skinner’s experiment.
The game is filled with freemium upselling suggestions and microtransaction reminders. The game suckers you in with rewards, in the form of Freemium currency and in-game coins in the style of “the first one’s free” and for opting-in the program that sends your play session data to Nintendo, in what I assume to be for future data mining purposes.
But all that being said…
Pokemon Shuffle is a great game. It is fun collecting and building your Pokemon collection and using your Pokemon’s type advantage to wipe the floor against the latest challenge.
The game also gets major points for having fun and interesting mechanics in a potentially simple match three game, some Pokemon stages limiting the number of Pokemon you can bring in while other stages freezes a handful of your block every few turns. Pokemon Shuffle also adds the Mega Evolution twist with bringing a Pokemon into a stage, and once you matched enough of that one Pokemon it unlocks it’s almost overpowered abilities of clearing an entire column or row.
The game also has a truly difficult expert mode, that made me sweat and focus more on the game than any other point while playing the story campaign. On top of that Pokemon Shuffle has free post-launch support in the form of special promotional legendary Pokemon stages. I would gladly grind through those stages over and over again, if it was not for the fact that I am limited to five attempts per play session.
I can not recommend this game to anyone in fear that they get as hooked on the game as I am, which would send the wrong type of data to both Nintendo and Pokemon company on how to build a good Free to Play game. Instead of a Pokemon Shuffle going free to play I would rather have the game include an in store item that unlocked the entire game with no Free to Play gimmicks. More importantly I can not wait for Puzzle and Dragons Z to be released soon, because from what I have seen Puzzle and Dragons Z is all of Pokemon Shuffle, move type advantage and all, with none of the constant upselling.
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Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays, and Fridays