Tag Archives: Bravely Default

#487 Diving into Bravely Default

As a follow up to last week’s story finally opening my copy of Bravery Default, I decided to spend a few hours this past weekend in to dig into a proper Square Enix game. The first thing that struck me was how much of a JRPG this game is.

I have not played a proper JRPG in years, if you do not include the Pokemon series, my last game in the genre that I played through was Final Fantasy Tactics Advanced way, way, WAY back on the Game Boy Advance.

Looking back I'm kinda glad that FFTA was the last game I played, because it was had the best plot of all and of course it had the greatest villain of all time, Marche.

Looking back I’m kinda glad that FFTA was the last game I played, because it was had the best plot of all and of course it had the greatest villain of all time, Marche.

First that I boot up the game a cut scene started with a little fairy flying around the the screen forcing me to promise that I once I start the game that I play through the entire plot, which is definitely one way to get the players attention.

Then a small farmer’s town, that the protagonist lived all his life gets blown up, we meet up with a woman with a past, and the game has a heavy focus on managing my character’s gears, weapons and move set to maximize the most damage and random encounters.

It is like FF without the name

It is like FF without the name

As I played through the first tutorial I also noticed that the difficulty curve with the monsters you fight against is a tad steep, although I am willing to admit that I might be playing the Jobs system wrong and a looking up a min-max strategy or a few hours of grinding might be in order.

To top it all off the first quest you complete rewards you with a straight up with a Phoenix Down. Bravely Default is so unapologetically Japanese that it caught me off guard. Never the less even with all the cliche plot and micro managing of equipment I feel like I am going to be enjoying this game simply for the touch of nostalgia of the staple of my High school gaming life.


I’m also on Twitter

Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays, and Fridays

Advertisements

Leave a comment

Filed under Uncategorized

#429 The 3DS Time Capsule

The next installment of Super Smash Bros. is right around the corner, while I have been patiently waiting to buy my Wii U edition of the game I have been killing time and getting more excited for Nintendo’s newest brawl by playing some of the original titles of some of the fighters in the rosters on my 3DS. Blame it on the fact that I am a history fanatic that enjoys a good origin story, and where some of these original, now iconic, tunes that I hear over and over again in the brawl soundtracks WITHOUT resorting to emulation or romhacks.

I have mentioned before I already own a copy of the NES port of Super Mario Bros (Be MOP #380) and Metroid (Be MOP #406) and through one way or another I also picked up 3D Classics: Kid Icarus. It seems that Nintendo was thinking the same thing because I received an email about their discounted Wii U and 3DS games starring the stars of Brawl and with that I picked up a copy of Mega Man II.

 

 Who says Nintendo doesn't know their player base and have an on point marketing team

Who says Nintendo doesn’t know their player base and have an on point marketing team

With the the released replenishing of the Featured Games offers and my surplus of Club Nintendo rewards coins I also picked up the Legend of Zelda on the 3DS for myself and the first Super Mario Bros for my younger brother.

Because that what bigger brothers do.

Because that what bigger brothers do.

While I am still clicking through Tomodachi Life, waiting for the right moment to open up Bravely Default, these proper 8 bit games have been holding me off the itch for buying another action platform game. All of these games are challenging, way tougher than I anticipated, as I mentioned at the origin point at the start of this blog post, I get to see and hear all the original tunes and experience the first boss fights that all future installments of Mario and Zelda games base themselves off of and for the cherry on top, I also get to see, first hand, the inspiration of the levels and bosses in Shovel Knight.


I’m also on Twitter

Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays and Fridays

Leave a comment

Filed under Uncategorized

#421 Enjoying the Palate Cleanser Games

This weekend I finally sat down and plowed through the last few dungeons of Zelda: A Link between Worlds. I do not want to talk too much about it but I will say that the games is the closest thing to an open world version of Binding of Isaac, and I can see what all the game’s praises were well deserved.

Which is not surprising since A Link between two Worlds is a sequel to a Link to the Past which was the template and blueprint for what Binding of Isaac was suppose to be.

Which is not surprising since A Link between two Worlds is a sequel to a Link to the Past which was the template and blueprint for what Binding of Isaac was suppose to be.

 

After such a rich game like Zelda it is always nice to decompress with a game that cleanses the palate between moving on to the next rich game, which is exactly the reason why I started playing Tomodachi Life right after saving Hyrule.

Even though I just started playing Tomodachi Life my first impressions is that it is a life simulation mixed with a point and click adventure game with all of the adventure removed.The Miis with have a problem they want you to address, like being hungry or showing interest in another resident and immediately after that a prompt will appear on screen pointing you to exactly want you need to do.

Do you know what? Even if there is no challenge to the game I am still having fun, importing my Miis of family members and famous people, filling out their personality to the best mirror the real life version, and seeing them all interact with each other can be a great way to relax. Best of all Tomodachi has dual screen screenshot support!

HNI_0018

That's right Reggie is a resident in my island

That’s right Reggie is a resident on my island

 

It is exactly like what Kirby Triple Deluxe did for me too, the cute art direction, the bright music, and simple and easy platform levels are exactly what the doctor ordered after playing up the point in Shovel Knight were I was properly rage quitting out of the game (at the second the last stage of the game) with those unforgiving obstetrical that constantly knocked me down bottomless pits of death.

I have a feeling that Tomodachi Life is one of those never ending games, so I will not be finishing it or completing the game but playing it just enough for it to get to that level of wackiness advertised in the reveal video then getting bored and moving on to the crème de la crème: Bravery Default.

 

been saving this one for last

been saving this one for last. Been meaning to pick up a Final Fantasy-like game for the 3DS for a while now


I’m also on Twitter

Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays and Fridays

Leave a comment

Filed under Uncategorized

#409 Doubling the gaming library on my 3 Dual Screen device

This past weekend, as I mentioned in last week’s blog post I indulged with the ‘buy one 3DS game and get one free’ sale currently held by Best Buy, or in my case a local Toys ‘R Us, or  any other store that offers a price match guarantee, and I went out bought four new 3DS games for my collection.

I justified the price to myself later by saying I would have spent that much anyways if they were 50% off on Steam.

I justified the hefty purchase to myself later by saying I would have spent that much anyways if they were 50% off on Steam.

 

All of these games were games I wanted for the in one way or another but I never found the incentive to go out and get them until now.

Zelda A Link Between Two worlds, and all the praise and Game of the Year awards it received, was the major reason for participating this promotion. Currently there is a void in my gaming schedule for another well crafted top down dungeon exploration to play before the release of The Binding of Isaac: Rebirth hits the shelves.

Bravely Default was bought because, through word of mouth from other gamers, I was told that this was the closest thing to a Final Fantasy game without the Final Fantasy name and baggage that comes with it.

Kirby Triple Deluxe is the game that I am currently playing through as of right now it is serving as a palate cleanser. Only to be played after getting frustrated from the countless attempted trying to complete the later levels the more intense platforming games.

Only three levels in but even if the game difficulty spikes towards the end the game's aesthetics is so sweet and adorable that I do not think I can even get frustrated.

Only three levels in but even if the game difficulty spikes towards the end the game’s aesthetics are so sweet and adorable that I do not think I can even get frustrated.

 

Lastly Tomodachi Life, a life simulation game that got a spike of bad publicity, while never showing interest in previous life sim games like Animal Crossing and The Sims this game got me interested on the product from all the wackiness that was crammed into the initial English reveal trailer of the game in the April Nintendo Direct.

 

it takes some serious courage for someone at Nintendo to suggest to poking fun at one of Nintendo's worst products

it takes some serious courage for someone at Nintendo to suggest to poking fun at one of Nintendo’s worst products (and then include the Nintendo executives into the skit) 

 

As a result I have not only doubled my current AAA current 3DS library (ignoring the remastered original NES ports of Metroid, Kid Icarus, and Super Mario Bros. 3) but I now have a backlog on my handheld something that I never had before. When I own previous versions of Nintendo’s Handhelds, a lack of personal funds getting a new game for the Game boy color/advanced or DS was far and few between, and following the code of the big brother gaming code, I will be passing down every 3DS game that I complete to my younger brother who is currently in my shoes with regards to disposable income.

Thank you again Nintendo for continuing to make your games cartage's DRM free and with multiple save files especially considering that with the integration of Streetpass in this generation you could easily enforce it.

Thank you again Nintendo for continuing to make your games cartridge’s DRM free and with multiple save files especially considering that with the integration of Streetpass in this generation you could easily enforce it. 


I’m also on Twitter

Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays and Fridays

 

Leave a comment

Filed under Uncategorized