#494 Evolve’s Monstrous DLC problem

Evolve, the newest AAA game just hit the shelves, and from the marketing and gameplay it looks like Evolve might be the biggest game of 2015, in terms of new IP. This looked like a cool game, something that I would be interested in playing with other people, either as hunting down a monster in a pack or hunting the hunters themselves. But I, as many other people have said before, the DLC built into the game and that are all available for Day One purchasing have made me very cautious for in buying anything for the game.

Evolve_Box_Art

The game looks cool by not only just the game’s concept of a monster hunt but by looking at the resume of the game developers behind the game

The base game is priced at $60, but if you preordered the game you get a fifth playable monster, there is a current DLC pack that promises four more playable human characters, ten cosmetic monster and hunter skins (all priced between 5-7 USD a pop) and the promise of more DLC later down the line. One of my reservation about this game is how much content I will be missing if I just bought the base game later once there is a decent sale of it on Steam.

It is a new game of a fresh IP, why would I have any trust in the game to justify spending even more money than the sixty dollar price tag

It is a new game of a fresh IP, why would I have any trust in the game to justify spending even more money than the sixty dollar price tag

So far it is established that if I buy the base game right now I will be missing out on one giant monster and four hunters. Because of that all DLC gated content that might favor those who are willing to spend more money, especially since this a strong PvP game where the DLC content would directly affect my potential matches.

Maybe I am just spoiled by the recent Nintendo games I have been playing. Besides Bayonetta 2 and Super Smash Bros I have also played through Platinum Star’s other Wii U game, The Wonderful 101. All of those Nintendo games that I mentioned had more than enough content within the base game, a 12-20+ hour story campaign for Bayonetta and The Wonderful 101, numerous in game unlockables across the board and plenty of replay value. All for the base price of 30 and 60 USD.

This game offers such a good story and so much content that it doesn't feel right that I bought it for $30

This game offers such a good story and so much content that it doesn’t feel right that it was bought for $30

While Smash has confirmed DLC, in the form of Mewtwo being a playable character but I am not raising too much fuss over it because the DLC will be release months after launch and more importantly Nintendo has proved themselves by supporting the Wii U game with free patches, one that supports more 8 player matches. Even Pokemon, a company that is trying to move away from the shadow of Nintendo, has offered free in game support to their customers post-launch by way of free DLC of legendary pokemons and special/exclusive hidden ability version of their Generation 4 starter set that could be paid DLC under the reigns of a less forgiving game developer.

I wish I could say that is this my welcome back to the Computer playing scene but since all of Evolve and all of it’s DLC is available for PS4 and Xbox One, I guess this is my welcome back to the ‘hard-core gaming world’.


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#493 Playing the long con with the Mega Man Amiibo

Very lately I have been feeling the recurring itch to go out and buy more of Nintendo’s Amiibo. 

I have already own five amiibos already but I want more. Despite the fact that I only have two amiibo supported games and out of the five I only got one to level 50 in Smash. 

I was doing well in to not caving into the temptation to buy more plastic dolls inposeable action figures but the third waves of amiibo figures just started arriving on the store shelves and out of all of them one is particular has caught my eye, Mega Man.

3 amiibo

 

I want a Mega Man Amiibo not because I main him in Smash, like I do with Pikachu, or because he is one of my favorite videogame character. No I want the Mega Man Amiibo because he belongs to a set of Amiibos characters that will never, ever get any more Wii U/New 3DS amiibo support. 

Yes Mega Man falls into the unfortunate group of Amiibos, with Pac Man and Sonic, that are videogame characters made by other gaming companies. Looking back on Nintendo’s past history with cooperating with third party companies and the hassle it is licencing other company’s IP, it is safe to say that we will not be getting any further support of these 3rd party characters.

not to mention that the Mega Man game franchise is dead in the water.

not to mention that the Mega Man game franchise is dead in the water.

 

I have lucked out with my own Mario, Link, and D.K because I know that those few will get supported in almost every future Nintendo game. I am going to go out of my way to ensure that I have the blue bomber statue for decoration and possibly for smash if I can be bothered to do so. While you might think I am wasting money, I am instead playing the long con.

 

It is a fact that Might No 9 will be coming out soon and with the HOPEFUL success from this totally-not-mega-man Kickstarter game. My hope is that it will finally shame CAPCOM enough to force their hand and finally make a long over due Mega Man game. If CAPCOM does make a console version of a new Megaman game you can bet your bottom dollar that it will be on the Wii U and if it they will would be foolish NOT to offer Mega Man Amiibo support. Then I will have the last laugh when everyone and their mom will be scrambling to find a Mega Man Amiibo in time for the CAPCOM game’s release when all I have to do is just dust it off from my shelf.

 

Its a bit of big gamble, but if I win the payout will be huge.

Its a bit of big gamble, but if I win the payout will be huge.


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#492 Games from my Backlog for the month of February 2015

Here we are again, a twelfth of the new year is gone, and I am still here working my way through my gaming backlog. Even though I have not updated the sidebar last month I am still on my personal journey to play through every title on my backlog by dedicating a few games to play each month.

For January, the first game I played was the Supergiant game, “Transistor” and it was a great indie game. It was a game that I played through in two sessions, and on top of the wonderful music and a plot that the player is thrown into head first. The gameplay was the most interesting part, having every fight be placed in real time like their previous game, The Bastion, but with an added twist to stop time and plan out a combination of highly customized attacks to wipe out waves of enemies.

Despite that fact that I throughout enjoyed the game, the reason you have not seen me write about this game is because there is nothing there to write a stand alone blog post without any spoilers that are important to the story and game.  I will say that Transistor will have one of the best non-Platinum Star end game boss fights.

 One day I will comprise a list of all my favorite videogame story and gameplay tropes.

One day I will comprise a list of all my favorite videogame story and gameplay tropes.

The other game that was on my chopping block was Telltale’s point and click game, “Strong bad’s cool game for attractive people”. Sadly this was one of those games that I just could not get into or play through the end.

This game one of earlier TellTale game, proper point and click adventure game before the success of Walking Dead series where the story takes president and the gameplay consists of a very linear set of challenges and puzzles. Where the Strong Bad game is more classic point and click adventure game, with open ended world and various game plot pieces that you can interact with at the same time, and it is up to you to find the right items and activate the events in order the progress the plot.

It is a shame that I just can not get through and find the appeal in the those types of games, especially since this is a fully voiced Homestar Runner game, with tons of dialogue for everything and it is exactly what I would need for my Homestar Runner fix. But I just don’t find the appeal in exploring through the stage finding the right sequence of actions to move one.

The only way I could get through this game was if I had the player guide constantly open one another screen. And at that point I would rather just watch a lets play of it on YouTube.

The only way I could get through this game was if I had the player guide constantly open one another screen. And at that point I would rather just watch a lets play of it on YouTube.

Just like the start of every month it is now time for me to pick two new games from my backlog not necessary play though but experience it and see if I like the gameplay or story.

The two games I decided to play for the month of February is the musically based indie platformer game, “Rush Bros”. To counterbalance the 2D pixel art platforming game, my other game title will be the big budget 3D open world game “Lego Marvel Super Heroes”.

I wrote about Lego games while ago and I said that because of how big their games are, that you only really need one Lego game to play through. Lego Batman 2 wasn’t the game for me so I hope the other Comic book game will scratch that itch.

I wrote about Lego games while ago and I said that because of how big their games are, that you only really need one Lego game to play through. Lego Batman 2 wasn’t the game for me so I hope the other Comic book game will scratch that itch.


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#491 Sorry reader but our blog post is in another castle

The title says it all, if you were visiting Be MOP today in opens of reading today’s blog post I have some bad news for you guys. It’s not here, try checking for the blog post in Friday’s castle.

I purposely used the SM3DL image of toad with the 8 Bit dialogue just to mess with some people  Image via: http://www.mariowiki.com/

I purposely used the SM3DL image of toad with the 8 Bit dialogue just to mess with some people
Image via: www.mariowiki.com

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#490 Goodbye WoW Insider

Last Friday, terrible news broke through the gaming side of the internet with the announcement and confirmation that AOL will be closing down their Joystiq branch. This closing includes the main Joystiq website and their sister sites Massively and WoW Insider. The news of WoW Insider’s ending stung quite a bit because I always thought that WoW Insider would last long enough be reporting on the story of Blizzard pulling the plug on their very last WoW server.

As established readers knows that I was a hardcore World of Warcraft player and end game raider for years and WoW Insider was my go to news site for all things in the world of Azeroth. I was a loyal reader, reading all their mage class columns, downloading all of their podcasts, and refreshing their home page multiple times during the day during their coverage of BlizzCON or the first few weeks of an expansion.

A bit of trivia I have shared time and time again,but what made World of Warcraft and  WoW Insider so special to me was that they were catalyst and inspiration for kick starting my own blogging career.

It all started with a 2009 Around Azeroth post with a published screenshot that I submitted. Around Azeroth was a series featured the best community submitted screenshots from World of Warcraft. I, at the time being in Highschool, seeing my in game username shown right on my favorite website not only made my week as well as earning some several nerd points with all my other Warcraft buddies.

it was not much but it was mine (Side note I'm using Archive.today's serives because I do not know if any of the WoWInsider links will be active in the next few weeks and beyond after they officially close shop)

it was not much but it was mine (Side note I’m using Archive.today’s service’s because I do not know if any of the WoWInsider links will be active in the next few weeks and beyond after they officially close shop)

Then in 2010 I gathered the courage to submit a few written pieces to WoW Insider when the staff were calling for submissions for their breakfast topic posts, another community driven article series with the purpose was a question to ask their readers every morning. Over the next year and a half, I was able to submit three articles as a paid “AOL guest writer” earning me $10 a post.

LINKS: https://archive.today/NOYvg // https://archive.today/0DDHW // https://archive.today/dsiUC

If getting my screenshot made my week, these made my week. and on top of being a paid job it inserted the thought that I could be one of those online personalities that gets to talk and write about videogames for a living.

Following that, once it was clear that WoW Insider’s Guest writers program was going to to be as frequent as I wanted to to be, I struck out on my own by creating my own website where I could write about World of Warcraft as often as I like, which was the creation of this very blog.

For reference these posts went live in February, July, and September of 2011. I started blogging in December of that year.

For reference these posts went live in February, July, and September of 2011. I started blogging in December of that year.

Even after I started making my own blogging content, WoW Insider gave me support by publishing my submissions to the weekly Blog Azeroth Shared Topics on Blog Azeroth, a website dedicated to networking and communicating with various other World of Warcraft bloggers from around the internet.

LINKS: https://archive.today/bWFyQ // https://archive.today/BzZYc

Those posts and traffic bumps definitely help my confidence to continue blogging adventure

Those posts and traffic bumps definitely help my confidence to continue blogging adventure

And WoW Insider was the first time I had my voice recorded for a podcast. If I remember correctly I was the first person to ask the WoW Insider panel on their first live show at PAX East.

That is why it is so tough to see them go, not only were they a cornerstone of my high school and college life but that years and years later it still provided quality World of Warcraft news and editorials. It is because of WoW Insider’s initial and continuing help and support has allowed Be MOP to be so successful on WordPress and any other success that comes from the Be MOP name, whether it be the followers I have on Twitter or the community that I have found with the launching of my Twitch page in April of last year.

Good bye WoW Insider, it is sad to see you take your bow so soon.


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#489 Another PAX East 2015 Post

We are now little more than a month away from Boston hosting the next Penny Arcade convention. Soon Boston will be runneth over from nerds and geeks from all walks of life  Card game geeks, board games, to videogames, lets players and streamers to cosplayers and all around general nerds will converge  for a 3 day extravaganza.

Having Boston host PAX East  is  a more prestigious honor than housing the Olympics. ...In my humble opinion

Having Boston host PAX East is a more prestigious honor than housing the Olympics. …In my humble opinion

Along with them, major AAA and indie development teams from around the world will converge to onto Boston to show off their newest and latest games on the expo floor and expo theater halls will be full of panels of discussion ranging from gameplay philosophy to entertainment and journalism.

but as I said before, “the Convention is only as good as the people there, and while the panels and flashy booths on the Expo floor are a major crowd pleasers, the best part is the people you meet and the activities you do after the expo hall shuts down.

Lately I have been asking the people who tune into my stream this question for a while and I traditionally dedicate a few blog posts to reach out to everyone on WordPress and beyond to ask the simple question, “Who’s going to PAX East this year?”

If you are reading this and are planning on going for either one or all three days, leave a comment down below with what you are most excited to see at PAX this year. And lets see if we can meet up on the expo hall, exchange 3DS streetpasses or play a few rounds at the arcades booths that they always have set up over there.


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#488 Heroes of the Storm First Impressions

Over the weekend, due to a combination of some free time, watching various PAX South Streams, and remembering that I actually had the game in my inventory, I booted up Blizzard’s second Free to Play game, the A.R.T.S/MOBA game Heroes of the Storm for the first time to play a few rounds.

I played between the two free ranged and support heroes of that week, Malfurion and Falstad, for a few matches in the Raven and Haunted mines map. I did have a fun time playing the game, winning my fair share of matches and even scoring a few killstreaks here or there, I contribute that to my months of Twitch training.

 Its weird starting fresh in new MOBA/ARTS game, relaying on the free champs that week instead of the handful of champs you know so well.

Its weird starting fresh in new MOBA/ARTS game, relaying on the free champs that week instead of the handful of champs you know so well.

My first impressions is that it is a fun game with more of a focus on map objectives than player kills, and the objectives are fun to partake in. from collecting skulls to power up your bulldozer of a Grave Golem as it marches from one side of the map to the other to claiming capture points to ensure that your team gets the highly prized buff or inflicting a powerful curse or attack on the enemy’s defenses.

I have only played for a handful of matches, so I do not know how I feel about Heroes of the Storm choosing a heavy focus on Talents and upgrading and side-grading the hero’s abilities over the item approach for character improvement. I definitely know that I am not a fan of Blizzard’s gameplay choice to let players pick their champions first and then enter the queue.

I lost quite a few solo-queue matches because our team was comprised of two supports and no damage and that was because there was no time to communicate to the other players and and change our team competition before rolling out.

I do not know how those two complaints will might work with the competitive scene of the game when it comes to the staple pick/ban phase and counting other champion’s play style we see in other games, that is if there is a community interest to move towards a competitive or metagame route.

of course it will, we have competitive Hearthstone tournaments

of course it will, we have competitive Hearthstone tournaments why wouldn’t we have a competitive HoTs scene

Those two complaints are not enough to deter me from the game all together, and I will still plan to play it but recreationally, I know that if I play Heroes of the Storm any more than casually I end up losing money, fast.

I know that if I lose money it will not be because of HoTs’s microtransactions or colorful unicorn mounts but by resubbing to World of Warcraft. It was the same problem I had with Hearthstone. While Heroes of the Storm uses assets from their Diablo and Starcraft games the game is heavily designed with the World of Warcraft Universe in mind, taking a bit of priority over the other Blizzard intellectual properties, with maps, building designs, heroes, mounts, sound effects, and the inclusion of Hearthstones as the item used for recalling back to base.

Even now, after playing a few games, I can feel the itch, the Warcraft itch to resubscribe to reenter the world of Azeroth to revisit those lands and important characters. The itch is especially bad with that new expansion that involves New Outland and time travel. I left World of Warcraft more than a year ago and I know that if I go back I will be lost forever giving $15 a month to Blizzard for the access to a game that I will hardly play.

I wish I could go back to World of Warcraft again, but I just do not have the time, thanks to my current schedule to to allow the time investment for the hours of preparing and committing to a guild that raids end game content continuously and progressively as I would have want.

The kicker is if Blizzard added a special champion costume exclusive to the World of Warcraft subscribers

The kicker is if Blizzard added a special champion costume exclusive to the World of Warcraft subscribers

Another reason that HoTs will not be played anymore than casually is because I already have a main A.R.T.S/MOBA game that I play,on a scheduled basis. A.R.T.S are like MMOs, you can only really choose one to sink enough time into to get the best benefits and I already have one and it’s not this one.


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