#333 A Response to SUPERHEROES DESERVE MORE THAN ARCADE FIGHTING GAMES

Yesterday I was reading an interesting article on Gamemoir about the go to genre of action fighters when it comes to licensing  caped superhero games. It was a good read, and I suggest that you read it over before continuing with my blog post. My only comment is that I think the author missed the point on what Injustice was meant to be. NetherRealm Studios didn’t want to make a Superhero game but instead a fighting game with Superheroes.

My only comment is that I think the author missed the point on what Injustice was meant to be, I think NetherRealm Studios didn't want to make a Superhero game, but instead of a fighting game with Superheroes.

To answer the author’s desire to play a video game that recreates a world where it is perfectly normal for people to fly in tights. I would suggest Activision’s Amazing Spider-man game (for the sandbox) or one of Marvel’s or DC’s F2P MMOs

But it did bring up an interesting topic about the caped superheroes games focusing a bit too much on the action in videogames. I touched on this a bit when I asked where is a good Doctor Who game (Be MOP #302) but how could anyone pull it off?

Ignoring the fact that most superheroes comic books are based in and spawned from action, how can you create any other non-action based gameplay with them? Recent Spider-man games has a good way simulating the feel of web-slinging and the Arkham series perfectly captures Batman’s gliding and gadgets but what about the heroes with more interesting and extensive move sets?

The timelord only known as The Doctor is all about being the smartest person in the room and then uses his brilliance to get himself, his friends, or even an entire planet out of peril at the last possible minute. How can you properly show that in a game, playing as the Doctor, without dumbing down the conflict or the brilliant solution at the end of the episode.

Who would have thought to use a gold foil (a weakness that was revealed in 1975 broadcast) to foil the Cyberman's plans this the most recent season

Who  else would have thought to use a gold foil (a weakness that was revealed in 1975 broadcast) to foil the Cybermen’s plans besides the Doctor himself?

 

Could a game developer make an interesting DareDevil game where it’s one part action beat them up -making sure that the thugs and crimelords ends up in police custody- and one part playing as the prosecutor making an iron clad case making sure these bad guys get sent to prison.

Maybe there could be the courtroom challenge of making an argument for their crime while not using evidence that would place this New York Lawyer at scene of the crime.

That is game pitch completely ignoring that fact that DD is blind.

That is game pitch completely ignoring that fact that DareDevil’s defining characteristic is that he is blind.

 

I mentioned on my blog before but the closest thing we have to a proper green lantern game, with the ability to create any energy constructs you desire was the Scribblenauts series.  Even Scribblenauts Unmasked lets you unlock a Green lantern outfit that automatically gives you fight and the ability to shoot green lasers from the ring

 I'm pretty sure they added this cut-scene on OA because those two are almost identical.

I’m pretty sure they added this cut-scene on OA because Maxwell and Hal Jordan are almost identical power.

 

The bigger question is how could anyone even being to start making a balanced game that lets the players have all of Superman’s powers off the bat.

Batman had the plot convenience of having the newest gadgets flown in when needed.....maybe we scrap the could make a Kal -El flying simulation game.

Batman had the plot convenience of having the newest gadgets flown in when needed…..maybe we scrap idea of Superman fighting Lex Luthor and Doomsday and just make a Kal -El flying simulation game.

 

I am not saying that a good game starring The Doctor, Daredevil, or a properly balanced Superman is impossible but I think in order to make it work we need a ground breaking team, like what Rocksteady Studios did for Batman.

 

PS: To anyone that makes a good Superman videogame there is a Nobel Praise waiting for you.

 


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Be MOP focuses on the world of videogames with my own reflections about the current news and developments that happens throughout the gaming industry. Updates Mondays, Wednesdays and Fridays

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4 Comments

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4 responses to “#333 A Response to SUPERHEROES DESERVE MORE THAN ARCADE FIGHTING GAMES

  1. Thanks for reading my piece. I enjoyed this as well! I just want to say though that I knew that it was going to be a fighting game, but the story line had so much potential to blossom in another genre.

    Anyway, I really liked your idea for Daredevil. Really hope someone makes more story driven games.

    • And I thank you for giving me inspiration for this post.

      As for Injustice, I’m pretty sure Injustice or any fighting games is not bought for the plot line perhaps with the exception of Super Smash Brawl.

  2. Daredevil game?! How much. I’ll give you all my money. Except he’s not practicing right now in the current comics and just acts as an advisor :) Also, if you have a 360, check out In the Pit – it’s an XBLIG with no visuals. It uses stereo sound and vibration. It’s great.

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