Earlier this week Patch 5.2 arrived on the PTR and with the new patch comes a new raid, new daily hub, a new zone and two new World
Throughout my time at max level I had a few enjoyable encounters with the Sha of Anger. (Galleon still seems to evade me).
I like how Blizzard implemented these World Bosses, the fights have some PvE mechanics but it is still simple and easy enough to still be a tank-n-spank like the days of old and the raid groups can be made on a whim without much prep work needed for each raider. I also like how everyone gets a personal bag which gives gold and a chance for current ilevel epic, which means no post loot drama and it does not leaves the raiders open for an attack from the enemy faction during the sorting.
With the new content patch it puts to rest a concern I originally had when I first heard about Blizzard’s intent to implement world bosses in Pandaria. I was worried that with the next installment of the raiding tier that the idea of world bosses would become obsolete and be forgotten, leaving Galleon and the Sha to become outdated scenery and only to be killed by people crazy enough to try to get the Son of Galleon mount.
I thought a quick solution that would do is just continually update the two’s loot tables with every new raid, that since land in Pandaria is limited. What I got was so much more.
Three words: Giant. Armored. Devilsaur.
His name is Oondasta he roams around the Isles of Giants while the other new world boss is Nalak, the Storm Lord, is a cloud serpent that roams around the Isles of Thunder King respectfully and one assumes they also have new PvE and PvP gear in their loot tables too.
It does say something about Blizzard’s dedication to bringing back the World Bosses by putting effort into making new bosses with new fights and new models, I hope this Blizzard continues in making new World Bosses, not just through the rest of the 5.X patches but into the next expansion as well.
Be MOP focuses on the Mists of Pandaria expansion of World of Warcraft with my own reflections about the current news and developments that happens throughout the game’s life cycle. Updates Mondays, Wednesdays and Fridays