Anyone worth a lick of salt knows that the Horde and Alliance ships has arrived on the shores of Pandaria with the Patch 5.1: Landfall appearing the live servers yesterday.
I will say after spending two months running around, farming and being calm and at peace with myself on behalf of the Pandarians, I was more than happy to go down to Krasarang Shore and run errands for the King of Stromwind and for Operation: Shieldwall.
What I find interesting is that this patch is focusing on the setup of the long-term story of the expansion, but does not have closure in patch.
In previous content patches, like in patch 3.2 and 4.2, if Blizzard wanted to tell the story of the activities of a group of resistance they ended the story with a victory, with defeating the major boss in the newest raid.
In this content patch there is no payoff, your faction does not succeed in their goal of stopping the enemy from setting up a base and driving them off the shore. The fact the enemy is on site with the full military force just increased the anticipation for the major outbreak of the war.
This plan to build up of the tension between the factions only works if Blizzard continues on their promised to create and produce smaller patches.
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Be MOP focuses on the Mists of Pandaria expansion of World of Warcraft with my own reflections about the current news and developments that happens throughout the game’s life cycle. Updates Mondays, Wednesdays and Fridays







“In this content patch there is no payoff, your faction does not succeed in their goal of stopping the enemy from setting up a base and driving them off the shore.”
You got a negitive outlook there man, I think there was payoff! Your faction succeeded in there goal of setting up a base and getting a foothold on Pandaria despite the opposing faction trying to stop them!
Yeah, when you put it like that it does sound impressive, I guess I’m a pessimistic type of player.