One of the big draw of Mist of Pandria is that there is no big enemy that both faction will have to worry about in this expansion.
Before we had Deathwing, the Lich King and the Burning Legion that forced the Horde and Alliance to join together for the last raid.
But in Mist of Pandaria we don’t have one main villain, not two but three evil forces that you, the player, have to fight against to stop their plans for conquering the world.
We have the Lawful Evil Mogu, they once ruled Pandaria and all they want is to get it back
Then there’s the Warcraft faction that you are not on, they are the Neutral Evil. They just want Pandaria because your team wants it too, I call this Little Brother Logic.
Then we have the Sha, Chaotic Evil, that just want to destroy the world for the sake of destruction.
Throughout the expansion, and future 5.X patches you are supposed to stop all three forces from fulfilling their separate plans.
This reminds be of vanilla WoW end game where you had to jungle the Fire Elemental invasion, the crazy Black Dragon flight and the Scourge in the Plaugelands.
My only concern is that Blizzard does not follow through with these evils in future patches. I hope that we see a quest in patch 5.1, 5.2, ect that follows up on the Mogu’s plan B the strategy they use after you arrive and mess up their base the first time. Also, I hope to that Blizzard follows through on the lore setups that they created in Cataclysm.
Be MOP focuses on the lead up to the next World of Warcraft expansion with my own reflections about the last dying moments of the Catalysm’s Twilight Hour as we look into the Mist of the new day. Updates Mondays, Wednesdays and Fridays