Monthly Archives: April 2012

#58 My “adventures” in the Guild Wars 2 beta

Well damn, the plan was that I was going to have the weekend completely free and during that time I would play the Guild Wars 2 beta and then do a nice little writeup on the game.

What I played, my adventures through this new MMO, do a brief compare/contrast to WoW with me answering the question, “Would I buy this game?”

It would have been a perfect first blog post about other betas while still tying back to World of Warcraft. After the 9 hours of downloading the Guild Wars 2 client over the terrible college internet connection I was greeted with an error code, all weekend long.

Code 42:0:9001:3858:101 After a while I saw The Hitchhiker's guide to the Galaxy's 42 and Dragon Ball Z's OVER 9000!!!! in the error code, so I knew they must be pranking me.

I was not alone, there have been many others who could not get into the beta because of this error. The worst thing was that my younger brother was able to play all weekend long. Curses. It was a shame too, this weekend was going to be my personal test to see if I would actually would like the game enough to buy the full version during the summer.

At the end of the day I can not stay mad, I do realize that it was a beta trial and a stress test for the game servers and I was just a bit of test information, information that will help Arenanet to make the game better when it finally launches.

I’m also on Twitter

Be MOP focuses on the lead up to the next World of Warcraft expansion with my own reflections about the last dying moments of the Catalysm’s Twilight Hour as we look into the Mist of the new day. Updates Mondays, Wednesdays and Fridays


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#57 What’s in a name?

I must apologize, today was supposed to be the day where I talk about pet battle system that was just added in the beta, BUT because Blizzard suspended the pet battle system for a while, I could not play any battles after my classes got out.

I already had my Pokemon battle theme queued up and everything


I can’t really talk about something that I don’t have not played yet. So today I’m going to tell you a little story about how I chose the name Noahdeer for my main and for my Battletag.

I’m a firm believer that names are very important to the game, it makes your character feel unique and it makes you stand out in a raid.

I created the name Noahdeer a long time ago, back in highschool. I was in Algebra class, after just getting out of English which was reading The Odyssey, and I was thinking of the story where Odysseus met a cyclops on the of the many islands.

The story goes that when the cyclops named Polyphemus asked Odysseus for his name, he said that his name was “Noman” ( pronounced No*man) and when Odysseus and his men tricked Polyphemus and punctured his eye, as the Polyphemus yelled for help to the other Cyclops, he said that “Noman is killing me by fraud! Noman is killing me by force!” and no other Cyclops helped him because they all heard that No man is killing me, and No man has wronged me.

I do enjoy the classics


So as I thought of the story in my Algebra class, as natural thought popped into my head, ‘What should my alias be if I ever want to rob a bank”

Thinking of the Odysseus, I created the name Noahdeer (pronounced No*Idea ) and I chuckled when I imagined policemen saying that they have no idea as their top suspect.

While I given up plans to rob a bank at gunpoint (I did decided to go to into politics) I still held onto that name for a few years after when I was faced with the question of what to name my mage in World of Warcraft. Right now I have Noahdeer#1274 as my Battle tag, so when the service goes live, this will be the name you can use to find me.


I’m also on Twitter

Be MOP focuses on the lead up to the next World of Warcraft expansion with my own reflections about the last dying moments of the Catalysm’s Twilight Hour as we look into the Mist of the new day. Updates Mondays, Wednesdays and Fridays


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#56 The Fish and the Monkeys

One of the themes that Blizzard want to convey to their players in this expansion is that there is no big bad boss in  Mist of Pandaria. If anything it’s starting to seems that the Alliance and the Horde are the antagonist, we are the ones that wash ashore and start disrupting the peaceful world  of this isolated island.

An example of the Alliance and the Horde being the bad guys is shown in the Jade Forest with the two new factions we met the Jinyu and the Hozen.

The Jinyu are a race of calmer, intelligent race that look after all the waters of Pandaria, while the Hozen are more hostile and primitive race.  These two factions have been fighting on the island before we arrived there, but because of our presence the conflict has escalated . I’ll give you a guess who aligns themselves with what Faction.

Hint: The Jinyu does not look good in red

For the Alliance, you meet up with Jinyu when you are gathering members of the SI:17 and you learn that these people  have been attacked by the Hozen and was exiled from their town.

Once the Jinyu agree to work with you,  the Alliance start supplying these new people with weapons and the skills to fight better. You personally give some of the refugees swords, daggers and paladin hammers and you then go around with these new warriors teaching them how to master their new skills.

Not the best screen caption, but all around my mage you see Jinyus using Alliance gear to slay the Hozen

Through my adventure with the Jinyu, the Alliance was able to lead Jinyus into the Hozen camp and slay one of the power leaders. I’m going to let that sink in, the Alliance help lead a victory in Mist of Pandaria, it’s a refreshing change of pace from last expansion.

This whole thing reminds me of the Cold War, when both United Stats  and the Soviet Union would fund other country’s organizations to fight each other for  their beliefs, Vietnam, Greece and many part of Africa received aid for the name of Capitalism or Communism. ( Hey, gotta find a chance to use my Political Science degree at lest once)

Except now we will see the financial benefactors will get in and fight alongside the Jinyu and Hozen. I have yet to get to the other zone but I am interested in learning how our factions will destroy the beautiful new island and how our characters will have to go back and try to fix the problem, if we can.


On the topic of Cold War and other wars last night I received an email saying that I have been accepted into the Guild Wars 2 Beta weekend event, It just so happen to be the weekend before finals.

Looking through my goodie bags I got from PAXEast, I found some more Guild Wars 2 Beta Keys and I am going to be giving  all three beta keys out to three lucky people who comment below.

I must be spoiled from Blizzard's month-long betas, because I was surprised to see a weekend-long beta test.


One entry per person, and the I’ll be picking the winners 4/26 11:59 EST


I’m also on Twitter

Be MOP focuses on the lead up to the next World of Warcraft expansion with my own reflections about the last dying moments of the Catalysm’s Twilight Hour as we look into the Mist of the new day. Updates Mondays, Wednesdays and Fridays


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#55 Questing though Pandaria + Bonus Blog post

This weekend I was able quest through a good part of the Jade Forest on my mage in the beta. As much I would have liked writing about everything I did, there was just too much content to comment on in one post.

It would seem that I have missed the boat on my ‘First Impression’ post, since everyone and their dog has voiced their first impression of the expansion about a month ago, hell even my chicken has beaten me to the punch.

Instead of writing about my thoughts on the expansion on the whole, I’m going to talk about the quest experience of the first zone and of the expansion (without spoiling too much of the lore today).

One of the great accomplishments that Blizzard always fulfills every expansion is  raising of the bar with questing experience. Cataclysm had special phased encounters that would let you see major cut scenes and  effect a major part of the zone, but the drawback was that you had to look away or look at a certain direction while the game changed the setting.

Mist of Pandaria stepped up the phasing again where there are personalized scenes that happen without it’s own instance. Making the MMO more personal, now instead of reading that you are the best in the area now you are seeing the characters (NPC) react to my presence/work’s results.

An example of this I was in the Jade Forest  going around the crash site, there was quest NPCs that would speak pieces of dialogue whenever you walk by and there has been times when you turn in a quest that triggers NPCs to appear and set up pieces of dialogue without phasing every other player away.

A shop keeper of fine lug nuts talking to me personally.

It seems that Blizzard is heading to the idea that even if it’s a MMO, the questing experience willd have a focus on your personal journeies and adventures into a new area. We are not quite there yet but in a few expansions we see World of Warcraft MMO with personal story lines.

******BONUS MATERIAL*******

Be MOP #55.5

Last week a new game went live called Super Monday Night Combat and for those who do not know Super Monday Night Combat is a sequel to Monday Night Combat, a third person shooter Dota style game.

Today I’m in a good mood, I want to tell you a little story about this game and our chicken. A few months ago I wrote about The Chicken Rule and I mentioned about this game,  today if you are interested I have found a whole bunch of blog posts that tells the story of Chickey Cantor:

The first mention of Chickey is on my mother’s blog found HERE, with a follow-up blog post (with full story of how Griffin, my younger brother, contacted the people of Uber Entertainment)  HERE

Chickey’s first in-game mention was in UberEntertainment’s Valentine music video, and made her first appearance in-game in the Uncle Tully’s Funland map.

Last year I was able to get my brother one the best High School graduation gift he has ever gotten

Full story about this picture is right HERE

Because I did not have a giveaway last week, I’m going to give away some codes for Super Monday Night Combat that I picked up when I went to PAX, I have 6 codes for five characters: Harl, Cheston, Veteran, Assassin, and Support all with PAX skins.

I have a Cheston, a Support, Assassin, Veteran and two Harl codes

I intend to give away all of them today, but this is a bit different, in order to win, leave a comment below ranking which codes you want in order, and as I pick the winners I will hand out the first winner’s first pick and go from there.

Super Monday Night Combat is a free to play game and can be found on the Steam store.

**EDIT** Giveaway ends 4/24 11:59pm EST

I’m also on Twitter

Be MOP focuses on the lead up to the next World of Warcraft expansion with my own reflections about the last dying moments of the Catalysm’s Twilight Hour as we look into the Mist of the new day. Updates Mondays, Wednesdays and Fridays


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#54 My Concerns with the New World Bosses

Guess what!? I finished my two term papers! With that out of the way I now have a whole lot less stress and a whole lot of more free time to focus on other things. I have so much free time I can put proper thought into today’s blog post and today I want to discuss the new world bosses in the Mist of Pandaria expansion.

For all those who do not know, world bosses are artifacts of the vanilla WoW, where there were huge raid-worthy demons and dragons that were stationed at high-end questing zones

I am excited for Mist of Pandaria world bosses, the idea that while I go questing I would have to keep an eye out for a giant monster that could crush me with ease is awesome, and imagine how it would feel if you are minding your own business and witnessed ten or more raiders battling a giant beast just over the next hill.

He does not count, he can be killed with two or three level 70's.

But the more I think about the outdoor raids the more I worry about all the problems on the horizon. With these bosses out of instances is that Blizzard will need to look at the difficulty of the fights and the respawn issues of these bosses more closely than any other normal difficulty bosses.


Blizzard always want to keep PvE interesting by designing boss fights that does not just involve tank and spank fights, bringing responsibility to the DPS class as well (look at Omnitron and Baleroc encounters) but those different fights took place in an isolated area. A DPS could focus on standing at a certain place without aggroing roaming monsters, or keeping an eye out for members of enemy faction, I worry that if the world bosses is seriously going to be a part of the raiding progression,difficulties will be too dumb downed (to compensate for any potential external forces in the world) that they will be a joke to defeat. I have seen the fight of Galleon, one of the two world bosses, and if the fight is NOT dumbed down, I worry about the future of raiding  and this is coming from an opportunistic (video found here)

This was the first result when I googled "Galleon". I'm sure it's just Blizzard's concept design, it's going to look sick when they change it out from that derpy looking kodo....

Respawning issues

With the instances a raid group could go in an instance, kill the boss, collect the epic loot, and come back to that place after a week. The week long instance lockout have been in the game since vanilla and acts as a balancing mechanic that stops ambitious players from going on a continuous grinding fest of killing the raid bosses for current tier epics.

For the world boss, it doesn’t look like that these bosses will be on the 7 day respawn, it might look like it will be on a few hour respawn timer,  I only wonder/hope what barriers Blizzard will put in place to stop Gold Farmers and dickish guilds from constantly kill them over and over again  if theses  bosses will drop patch 5.0 gear.

If the Sha of Anger is going to be constantly camped, I might produce enough anger and negative emotions that I might be able to summon my own raid boss Sha.

Don’t let me wrong, I am still looking forward to the World Bosses but I am still going all these concerns in mind when I get into the beta, and while this expansion goes live.

I’m making a prediction right now that something in the first raiding tier of Mist of Pandaria there will be a big controversy that centers around the topic of World Bosses that will need a Blizzard’s response or Blizzard intervention.

I’m also on Twitter

Be MOP focuses on the lead up to the next World of Warcraft expansion with my own reflections about the last dying moments of the Catalysm’s Twilight Hour as we look into the Mist of the new day. Updates Mondays, Wednesdays and Fridays


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#53 Finals Sucks

You know what sucks about finishing up the college semester? I’m too bogged down with research papers and projects to play Warcraft Beta or any other games. Instead of battling against waves of trolls, orcs and Shas, I am stuck in the Library instance soloing political papers. At least I have Diablo 3 to look forward to the week after finals. I’m mixing things up today with a top five list, because we haven’t had one of those in a while. ( If it sound like it’s a cop-out during this stressful time, it is) This is:

The Top Five List things to do once Finals has ended.

  • Get up to 90k gold, to prep for the super expensive Jewel Crafter mount.
  • Play WoW for twelve hours straight (Dammit I deserve it!)
  • Actually play the Mist of Pandaria beta
  • Start recording some of the beta game play.
  • Play Diablo 3 and manipulate the gold market to win a boat load of money to pay off all of my college loans and never work a day in my life again. (it could happen….right)

I will make it up to everyone with Friday’s post I’ll be worthy of its own term paper.

I’m also on Twitter

Be MOP focuses on the lead up to the next World of Warcraft expansion with my own reflections about the last dying moments of the Catalysm’s Twilight Hour as we look into the Mist of the new day. Updates Mondays, Wednesdays and Fridays

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#52 The future of Warcraft’s holiday events.

Well the Noblegardens has come and gone and I think it is now the perfect time to look back on the holidays and see where Blizzard can go with these events for the future.

With patch 3.0’s introduction of the achievement system, players were a way to track all the all the fun things they could do during a certain holiday and gave players goals on what to complete in order to to get their violet proto-drake.

Now a few years later Blizzard is facing the problem of how to get the completionists and collectors back for the holiday events when they have already completed all the achievements in past years.

7/22/10 the moment I no longer cared for WoW holidays

Blizzard’s response has been to add more exclusive collectables in the game

Hallow’s End had a new quest and a buyable pet
Winter veil had a new pet from a world Boss
Lunar festive introduced the buyable Lunar Lantern pet
Love in the Air had the Swift Lovebird mount
The Nobel Gardens introduced the Swift Springstrider

To answer the question, SOMEHOW I found the time for farm 500 of those blasted pastel eggs

The way to these new collectables seems unfair to the new players, the cost for these collectables seem to be too steep to collect the mounts and complete the objectives for the holiday meta achievement.

For example, the Swift Springstrider if you were a new player that wanted both the title and the mount, you would need at least 600 chocolate eggs (100 for the Chocolic achivement and 500 for the mount) assuming that every other piece of Nobel Garden clothing was dropped by the eggs. Then that new player still need to set time aside  to jump through the hoops to get the achievements.

I ask, “Is there any other way of getting both a mount for the returning players that is challenging enough for them to enjoy participate in  the event while still can get obtained by the new players while they are also working on completing the meta achievements?” Sadly I do not have the answer. If I did, I would send my it to Blizzard with my resume.

I do know that Blizzard needs to find the answer soon, because come Hollow End Blizzard cant just add another exclusive collectible.

It would cause a rift between the players, people who were around for three years to get title, the first collectible pet and the second collectible, the players who have been around for only two years and got the title and only one of the pets, and the new players who could only spend enough time for just the title.

I’m also on Twitter

Be MOP focuses on the lead up to the next World of Warcraft expansion with my own reflections about the last dying moments of the Catalysm’s Twilight Hour as we look into the Mist of the new day. Updates Mondays, Wednesdays and Fridays


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#51 Oh yeah, there’s other MMO’s out there aren’t there?

One of the things that surprised me at PAXEast was the sheer number of MMO’s that are on the market right now. I do play a MMO but I haven’t really been keeping my eye on the different types of MMOs that are out right now. I knew Rift and SWTOR existed, but never paid much attention to them.

When I went to PAX I saw full extent of  what has happened in the MMO world over the past few years. On the first day of PAXEAST when my brother, dad, and I all stepped through the doorway of the exhibit hall and we (and everyone else) were given a goodie bag and within those bags we all received a free game disk of Rift, then at the Expo hall we were greeted with many more MMO’s: Dungeon Dragon Online, EvE and even the Lord of the Rings Online all had an appearance there (which made the lack of Blizzard’s presence was even more surprising)

I'll probably talk about this game in the summer when I have more time to play other games.

Friday night I decided to go to the panel,“The Future of Online Game” there I got to see the head designers of some of the MMO’s on the market. (Link to the Youtube video HERE) I don’t want to bore you with what they talked about, since the video already covers all of it, but an interesting thing that was said at the event was that innovation is the major driving force of all the new MMOs.

I'm actually in the video. I was the guy at (49:16) whose question was turned down due to time restraints.

The panel explained that early MMO’s had poor gameplay and had to rely on the community to keep the players interested in the game. While as the new MMO’s can’t have their main appeal be the community, every game now needs better gameplay to make them stand out from the competition. WoW players have seen the two different type of MMO play styles, pre 4.0 WoW had quests that just asked you to just kill 5 wolves or just gather a certain type of plants or reagents and post 4.0 WoW which have more voice actors, cut scenes and unique mechanics to improve the quests and story telling.

The panel wasn’t just there to answer questions from the audience, they were also there to promote the games they have been working on. Out of all of them two games caught my interest, Defiance and Guild Wars 2.

Defiance is a third person shooter MMO where the gamers play as space soldiers fighting against a race of hostile feral aliens. One of the major draw to this MMO is that not only is it cross-platform game (XBOX 360, PS3, and PC players could all play together in the same match) but when this game launches there will be a SYFY television show that will air along side the game. The show have challenges that the player community will need to step up to collectively complete in order for the television charters to complete the same challenge in the show.

That's right. MMO's has entered into television

I usually don’t play FPS games (save for Monday Night Combat and Team Fortress 2) but the idea that I can effect the plot of a television show has made me gung-ho for buying this game.

The other MMO that I was interested in is Guild Wars 2, this game promises huge expansive maps, with organic gameplay and world events.

The maps promises hours of exploration in just one area with constantly changing geography. An example is that is given is if you clear away a tribe of trolls from an area, you will need to go back there daily because those trolls will constantly try to reclaim their land.

As for gameplay the game developers claims that there will be no proper class rotation, the moves you choose to use is based on what type of fight you are in and how you want the fight to go.

If you see another player fighting a monster and you want to help, you can assist in killing the monster or give aid to the player without worrying about the grouping mechanics or the sharing of loot or exp. (at the end of the panel video you get to see some of the game play)

I’m excited for this game because it looks like a sandbox WoW game. I know that game developers always don’t like  it when people compare their work to WoW, but this time the comparison is meant as a complement

In WoW, it is true that you have the freedom to go where ever you want to go, but there is always a pre-written story that is there waiting for you. There is always a big bad guy that you, and every other player who is on the same questline, will have to fight. I am looking forward to playing a fantasy MMO that doesn’t have a script and just gives you the freedom to do whatever you want whenever.

This leads very well into my next giveaway! After  we got to see the Guild Wars 2 developer show off some of the gameplay of the new MMO, the audience were given some shocking news. Everyone who attended the panel would get a beta key for GW2, and two more keys for their friends, needless to say everyone went nuts.

I’m planning on using one of the beta keys, I gave one to a good friend, and the third one is going to a very lucky reader. The same rules apply for this giveaway, leave a comment below and I will randomly pick someone and contact them via email, only one entry per person. The contest ends 4/14 at 11:59pm EST.

P.S: This will not be the only GuildWars 2 beta key I will hand out on this blog.

I’m also on Twitter

Be MOP focuses on the lead up to the next World of Warcraft expansion with my own reflections about the last dying moments of the Catalysm’s Twilight Hour as we look into the Mist of the new day. Updates Mondays, Wednesdays and Fridays


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#50 Level 1 – 10 of the monk class

Alright, this is it. I can finally dive headfirst into the Mist of Pandaria beta and experience all the cool new content. At first I was foolish enough to roll a pandaren to look at the brand new starting zone.


The starting zone was too crowded to even complete the first few quests. I decided that if I wanted to play the new monk class I would need to start a character in a lower population area, so I went back to my Warcraft roots and roll an undead monk.

I wasn’t always a member of the Alliance, a long time ago my Main was a member of the Forsaken, and I played as an undead for about 3 years, until I faction changed to a Draenei. It would only be fair that my first character in the Beta should be an Undead.

Oh the good old days...

The first thing I noticed from playing the beta was the additional lighting effects on the characters. Now whenever you walk by a lamp, a campfire, or any source of light your avatar will now have the side facing that light be brighter, while the opposite side of your character will be casted in shadow.

A side by side comparison of the same character.

Now lets stop talking about the cosmetics of the game and begin talking about the monk class. (Because of Real Life time restraints is only my look at the level 1 to 10)

The monk class has two different types of resources for fighting monsters or healing allies, Energy and Chi. Both acts as the rouge’s energy and the warrior’s rage respectfully. From the three moves that you learn from the first ten levels are Jab, Tiger Palm and Blackout Kick. Jab is the only one that uses energy (40) but each successful jab will generate one Chi which can be used for Tiger Palm and Blackout Kick.

It looks like that Jab will be the foundation for all monk rotations and for DPS the rotations will depend if the enemy is above or below 50% hp. Tiger Palm deals more damage when the target is above half health while the Blackout Kick deal additional damage if the enemy is below 50% health.

With all the new monk moves, Blizzard added new animations for all races.

This means that in a PvE situations, a monk would change a major part of their rotation depending on the percent of the boss’s life.  This may be nothing new to some melee classes but to me (a die-hard mage player and a part time bear tank) this is completely revolutionary and it makes me really excited to level a monk once this expansion goes live.

Back on the live servers two stories have developed between Monday and today, a new pet was added and I realized that I am so very stupid. Blizzard released the Soul of the Aspects, a pet that you could buy at the Blizzard Store for $10. This changes nothing new to gameplay and it does not affect me because I go crazy for mounts not pets.

He's cute, but he's cuteness is not worth ten dollars in my eyes.

Speaking of mounts, last night I finally caved in, found a nice spot to camp and spent an hour or two in one location collecting the colored eggs that spawn in the Dwarf town. One night of soul crushing boredom gained me 230 chocolate eggs out of 500. (It hurts me just typing out the number 500) but if all goes to plan I will get my 125th mount on time and I will ride into battle on a glorious white chicken mount.

P.S Congrats to Mr. Demott, he is the winner of the SWTOR mini-pet. Don’t worry fellow jedis, I still have more goodies to give out.

Like Friday’s post MAY have a Guild Wars 2 beta key giveaway, the only way to know for sure is to come back for Be MOP #51.

I’m also on Twitter

Be MOP focuses on the lead up to the next World of Warcraft expansion with my own reflections about the last dying moments of the Catalysm’s Twilight Hour as we look into the Mist of the new day. Updates Mondays, Wednesdays and Fridays


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# 49 PAXed out

PAXEast is over, I’m back at college from the three jammed packed days of sleep deprivation and the harsh physical and emotional stress of walking throughout the expo, waiting in lines and being around so many video game players and geeks. It was still a blast, I sat in on so many informative panels, and visited a lot of gaming booths at the expo hall.

Just one of the many MANY theaters that held talks about video games

I was able to get some “sweet swag” from the event, bags of stuff, autogrpahs and a LEGENDARY mouse that I won from the WoW Insider live podcast. (I asked my question at the 12 minutes mark on the podcast BTW)

i’ll be reviewing this bad boy in a few weeks, once I get to use it in my raid

I also grabbed a tons of codes for various games (Guild Wars 2 beta passes, XBL Gold credit, Super Monday Night Combat skins and Star Wars the Old republic mini-pets) all those codes I will be passing out in contest on this blog so be sure to keep an eye out for that.

From everything I saw I could just write about my experience at PAX for weeks, I realized that the Warcraft world did not stop turning while I was away. There was a new beta patch (with some more information from the dataminers ) and the Nobel Garden Holiday started yesterday. Those all need their respective spot light on this blog.

MMO champion retreived a couple of new mounts from the new beta patch and it looks like thye found the big gold sink for this expansion, four jewel encrusted panthers .

Available in Ruby, Emerald, Dawnstone and Sapphire

It looks like it’s going to be Jewelcrafter will beable to make the mount but the mount itself will be tradable and sellable to other players making it the Mist of Pandaria’s equivalent of the Sandstone Drake. There is no material recipe datamined yet but there is a placeholder vendor more called [Something Expensive] that cost 25000gold and each panther needs five of these [Something Expensive]

We can gather that each Jewel Panther will cost +125k gold since I’m guessing that you will need to collect all the new Mist of Pandaria gems and ores/bars and then go to the vendor and pay him the 25k to attach the gems onto the beast.

A few months ago I predicted that the big mount gold sink would be a red asian themed dragon that would be 65k gold to purchase. (Be MOP #10) While I was wrong on the mount itself, the bigger surprise is the jump in price, That was almost over twice as much as I predicted.

In the “live” beta, I have yet to actually properly sit down and test anything over the weekend, but I hear though the Internet that Azeroth has been invaded by pink cubes. I wish I could get online to grab my own screenshots, but I for to update the beta at my home so I’m stuck at my college with a 45 minutes download.

Tomorrow I will have a post about my proper adventures into the beta, I’m thinking of getting playing the monk first.

On the actual live servers the Noble Gardens is happening now and to make sure that players return to the event, Blizzard added a new mount, the Spring Plainstridder, at the price of 500 chocolate pieces. As much as I would love to have a pink AND white chicken mount, I have too much to my plate right now (school wise) to run around in game to collect 100 eggs a day. Trust me I am devastated that I could not get that mount for atleast another year.

Maybe I can win it from the few eggs ill be able to snipe away from the campers.

Lets not end this post on a down beat, I mentioned earlier that I will be starting to give away some codes for some games so lets start by me giving away a special code for a PAX exclusive Tauntaun Fawn Mini-pet for the Star War the Old Republic.

Pic from

All you need to do to win this pet is to just leave a comment below and I will randomly pick someone and contact them via email, only one entry per person. The Contest ends 4/10 at 11:59pm EST

I’m also on Twitter

Be MOP focuses on the lead up to the next World of Warcraft expansion with my own reflections about the last dying moments of the Catalysm’s Twilight Hour as we look into the Mist of the new day. Updates Mondays, Wednesdays and Fridays


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